Yeah only it sort of...didn't work. Planetside was one game I followed through its turbulent dev cycle and found that the wait wasn't really worth it in the end, unfortunately.theApoc said:This was awesome 6 years ago when Sony first came up with the idea. It was called Planetside.
Lets not even bring up the Beta. Whats the point if the maps are so big that players can only have small scrimmages of 5 on 5 because no one else is walking near them?Baby Tea said:I'm glad I'm not the only person who thinks this.John Funk said:It's hard enough to get a 12-player team to work together to assault the RED stronghold in TF2, or a 15-player team to actually coordinate to win Arathi Basin in WoW. Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.
Don't get me wrong, I'm sure the game will be fun.
But to assume that anyone will be 'working together' as one massive actual...army, is naive at best.
128 players per team is very awesome, but at what cost?
At what cost??
So long, team work.
Of course it's sarcastic. Have you seen a commercial in the last three years? They're ALL sarcastic. The only thing that set this slogan apart from the rest of the world's big business commercials was the lack of upbeat piano music at the end.Virgil said:I have to wonder what the marketing department was thinking when they decided "It only does" was going to be their tagline.John Funk said:PS3: It Only Does 256 Players
"It only does 256 players" sounds like something that someone deriding the game in comparison to a MMO would say, not like something that promotes the game. Unless you also spin the phrase as being sarcastic, but that's also not a great idea.
The newer commercials are far better than all their previous ones though, that's unquestionable.
He says: "To Playstation; is it okay to list 'MAG Platoon Leader' as Management Experience?"katsabas said:I do not quite make out the question of the applicant.
i played the beta and its surprisingly co-operative, i was very surprised because i thought this many players getting PWN3D would result in a COD style clusterfuck... y'know what i'm on about...the "FUCK YOO MAN... WAYYE YA GAN AN KILL IZ , I WILL FUKIN HUNT YA DOWN AND KILL U" commentsBaby Tea said:I'm glad I'm not the only person who thinks this.John Funk said:It's hard enough to get a 12-player team to work together to assault the RED stronghold in TF2, or a 15-player team to actually coordinate to win Arathi Basin in WoW. Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.
Don't get me wrong, I'm sure the game will be fun.
But to assume that anyone will be 'working together' as one massive actual...army, is naive at best.
128 players per team is very awesome, but at what cost?
At what cost??
So long, team work.
So do I. I don't really care about the strategy behind it. 256 people on one map is just awesome.Irridium said:Kevin Butler is the greatest thing to happen to Sony ever.
Now I kind of want this game.
Imagine a free for all mode!TimeLord said:So do I. I don't really care about the strategy behind it. 256 people on one map is just awesome.Irridium said:Kevin Butler is the greatest thing to happen to Sony ever.
Now I kind of want this game.
The game as I have experienced it doesn't have that much team killing. It is on huge scale and people tend to play a little more reserved than most FPS games. The main problem is that you may run around a lot and get killed by someone you never saw. Penny Arcade really exemplified the game: http://www.penny-arcade.com/comic/2010/1/6/Outlaw Torn said:256 player battles just means a whole lot of team killing. MAG is probably one of the few games that would make me consider getting a PS3, that and the fact that Sony have better adverts (such as this one) than Microsoft.
Haha, I thought this too. It's okay when it's "It only does everything" because it's obviously sarcastic, but with all the little sub-headers, like "It only does 256 players" or "It only does Blu-Ray"... they don't sound quite as appealing.Virgil said:I have to wonder what the marketing department was thinking when they decided "It only does" was going to be their tagline.John Funk said:PS3: It Only Does 256 Players
"It only does 256 players" sounds like something that someone deriding the game in comparison to a MMO would say, not like something that promotes the game. Unless you also spin the phrase as being sarcastic, but that's also not a great idea.
The newer commercials are far better than all their previous ones though, that's unquestionable.
I didn't notice it until i re-read the paragraph, but it made me lol.John Funk said:M. Night Shamwow
Agreed. Good snipers have to be a bit selfless, especially on defense. I met a sniper who didn't shoot unless absolutely necessary, and all he did was report enemy positions and movements to the rest of the squad. He only got 4 or 5 kills the entire match, but the rest of the squad all had insane K/D ratios because we kept ambushing the enemy. With his scouting, we could have easily held the objective even being outnumbered 2:1.AntiAntagonist said:*snip*
The only time that there was real confusion for battle roles was sniper support. Some players derided it for being a waste of time (their view were that snipers only existed to improve their own k/d ratio). However good snipers are great for defense and maintaining an offensive line (especially in a counter-sniping role).
ArmA and ArmA 2 have shown us that 192 vs 192 works perfectly, as long as not everybody is standing where you can see them so i don't see how this could be a problem assuming the game isn't hosted on somebody's ps3.John Funk said:Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.