Kevin Butler Returns for "PS3: It Only Does 256 Players"

AceDiamond

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theApoc said:
This was awesome 6 years ago when Sony first came up with the idea. It was called Planetside.
Yeah only it sort of...didn't work. Planetside was one game I followed through its turbulent dev cycle and found that the wait wasn't really worth it in the end, unfortunately.

Not wanting to be a total prick I would like to see MAG do well but at the same time I'm torn between that and Sony's renewed commitment to e-peen waving, as good as the ads are from a commercial standpoint.

Also I agree "It Only Does ____" doesn't quite work as a tagline when you start acting specific. At this point really I think it's the last thing Sony really has over the other consoles though.
 

Pimppeter2

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Dec 31, 2008
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Baby Tea said:
John Funk said:
It's hard enough to get a 12-player team to work together to assault the RED stronghold in TF2, or a 15-player team to actually coordinate to win Arathi Basin in WoW. Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.
I'm glad I'm not the only person who thinks this.
Don't get me wrong, I'm sure the game will be fun.
But to assume that anyone will be 'working together' as one massive actual...army, is naive at best.
128 players per team is very awesome, but at what cost?
At what cost??
So long, team work.
Lets not even bring up the Beta. Whats the point if the maps are so big that players can only have small scrimmages of 5 on 5 because no one else is walking near them?
 

Arbitrary Cidin

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Virgil said:
John Funk said:
PS3: It Only Does 256 Players
I have to wonder what the marketing department was thinking when they decided "It only does" was going to be their tagline.

"It only does 256 players" sounds like something that someone deriding the game in comparison to a MMO would say, not like something that promotes the game. Unless you also spin the phrase as being sarcastic, but that's also not a great idea.

The newer commercials are far better than all their previous ones though, that's unquestionable.
Of course it's sarcastic. Have you seen a commercial in the last three years? They're ALL sarcastic. The only thing that set this slogan apart from the rest of the world's big business commercials was the lack of upbeat piano music at the end.

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More on topic, I actually think this game will promote teamwork. Obviously the teams won't be working in organized singularities, but in numbers like this, it will be much easier for several smaller groups to form. What they should have done, however, is implement a unique RTS interface for leaders to give HUD-based commands and place markers for other players. Perhaps carrying out these commands could be encouraged by awarding EXP (or whatever MAG is using for ranks) once a given order is completed.
I'm sure many of you already imagine this would be too susceptible to griefing, but changing your game to avoid griefing is just as bad as implementing DRM to avoid piracy. All you're doing is scaling down the game's quality and potential in favor of security. Worse still, both trolls and pirates always manage to find another way, so you're only hurting the more ideal players.

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katsabas said:
I do not quite make out the question of the applicant.
He says: "To Playstation; is it okay to list 'MAG Platoon Leader' as Management Experience?"
 

scornedbythenine

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Nov 26, 2009
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Baby Tea said:
John Funk said:
It's hard enough to get a 12-player team to work together to assault the RED stronghold in TF2, or a 15-player team to actually coordinate to win Arathi Basin in WoW. Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.
I'm glad I'm not the only person who thinks this.
Don't get me wrong, I'm sure the game will be fun.
But to assume that anyone will be 'working together' as one massive actual...army, is naive at best.
128 players per team is very awesome, but at what cost?
At what cost??
So long, team work.
i played the beta and its surprisingly co-operative, i was very surprised because i thought this many players getting PWN3D would result in a COD style clusterfuck... y'know what i'm on about...the "FUCK YOO MAN... WAYYE YA GAN AN KILL IZ , I WILL FUKIN HUNT YA DOWN AND KILL U" comments
 

TimeLord

For the Emperor!
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Aug 15, 2008
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Irridium said:
Kevin Butler is the greatest thing to happen to Sony ever.

Now I kind of want this game.
So do I. I don't really care about the strategy behind it. 256 people on one map is just awesome.
 

Outlaw Torn

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Dec 24, 2008
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256 player battles just means a whole lot of team killing. MAG is probably one of the few games that would make me consider getting a PS3, that and the fact that Sony have better adverts (such as this one) than Microsoft.
 

Rainboq

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TimeLord said:
Irridium said:
Kevin Butler is the greatest thing to happen to Sony ever.

Now I kind of want this game.
So do I. I don't really care about the strategy behind it. 256 people on one map is just awesome.
Imagine a free for all mode!
 

Darkwolf9

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Aug 19, 2008
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Outlaw Torn said:
256 player battles just means a whole lot of team killing. MAG is probably one of the few games that would make me consider getting a PS3, that and the fact that Sony have better adverts (such as this one) than Microsoft.
The game as I have experienced it doesn't have that much team killing. It is on huge scale and people tend to play a little more reserved than most FPS games. The main problem is that you may run around a lot and get killed by someone you never saw. Penny Arcade really exemplified the game: http://www.penny-arcade.com/comic/2010/1/6/
 

sgtshock

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I'm glad that Sony fired the guys who made those creepy baby-doll ads back when ps3 launched. This guy's much better.

The ending made me smile.
 

GonzoGamer

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Apr 9, 2008
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Maybe sony finally took my advise and publicly crucified (roman style) their marketing department.
Their advertising & PR certainly wasn't what got a ps3 on my shelf.
Actually, the only reason I have a ps3 is probably because (at the time) it's competition was spontaneously combusting half the time.
 

Citrus

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Apr 25, 2008
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Virgil said:
John Funk said:
PS3: It Only Does 256 Players
I have to wonder what the marketing department was thinking when they decided "It only does" was going to be their tagline.

"It only does 256 players" sounds like something that someone deriding the game in comparison to a MMO would say, not like something that promotes the game. Unless you also spin the phrase as being sarcastic, but that's also not a great idea.

The newer commercials are far better than all their previous ones though, that's unquestionable.
Haha, I thought this too. It's okay when it's "It only does everything" because it's obviously sarcastic, but with all the little sub-headers, like "It only does 256 players" or "It only does Blu-Ray"... they don't sound quite as appealing.

But a definite improvement for sure. Even a tagline like "We're really hard to program for" would be better than those old White Room ads...
 

Guy32

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Jan 4, 2009
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John Funk said:
M. Night Shamwow
I didn't notice it until i re-read the paragraph, but it made me lol.

Anyway this surprised me at first, 'cause I thought someone had already topped MAG.
 

AntiAntagonist

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Apr 17, 2008
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I played two MAG betas hoping for a spiritual successor to Planetside. I certainly didn't get that, but the outcome was excellent on its own merits.

The teamwork aspect was iffy. It all depended on whether or not your team decided to use mics. If they did then you could keep or take positions pretty quickly/easily. If your team didn't communicate at all you'd have to hope that people were playing conservatively and not run'n'gun.

The devs did a pretty good job giving incentives to keeping players' minds on objectives with bonus XP allotted or stat boosts for many aspects (repairing, kill proximity, leadership proximity, healing, bombing, defusing, etc).

The only time that there was real confusion for battle roles was sniper support. Some players derided it for being a waste of time (their view were that snipers only existed to improve their own k/d ratio). However good snipers are great for defense and maintaining an offensive line (especially in a counter-sniping role).
 

Pingieking

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The 256 maps are actually not a clusterf*ck. The map is huge, and the targets are placed so that it can feel like the Battle of the Bulge, but still be organized enough to let you function within your squad.

AntiAntagonist said:
*snip*
The only time that there was real confusion for battle roles was sniper support. Some players derided it for being a waste of time (their view were that snipers only existed to improve their own k/d ratio). However good snipers are great for defense and maintaining an offensive line (especially in a counter-sniping role).
Agreed. Good snipers have to be a bit selfless, especially on defense. I met a sniper who didn't shoot unless absolutely necessary, and all he did was report enemy positions and movements to the rest of the squad. He only got 4 or 5 kills the entire match, but the rest of the squad all had insane K/D ratios because we kept ambushing the enemy. With his scouting, we could have easily held the objective even being outnumbered 2:1.
 

cheywoodward

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Dec 2, 2009
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I love both Microsoft and Sony's consoles but the new PS3 ads with Kevin Butler blow any ads Microsoft has done out of the water and then eat them with a spork and side of lemon dressing.
However I have played the MAG beta and it sucks. What is wrong with regenerative health? Why do we need a health bar, it turns the game into one big Easter egg hunt for the supply caches and once you find it you just camp out there and defend the base. If you even get there as a sniper is ALWAYS around the corner waiting to kill you.
 

Asehujiko

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Feb 25, 2008
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John Funk said:
Personally, I can't see 128 vs. 128 as being anything but a raging clusterf*ck.
ArmA and ArmA 2 have shown us that 192 vs 192 works perfectly, as long as not everybody is standing where you can see them so i don't see how this could be a problem assuming the game isn't hosted on somebody's ps3.
 

Uberjoe19

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Jan 25, 2009
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Why the hell would I want to play with 255 other people? I can barely get along with 5.
 

MrDarkling

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Oct 11, 2009
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god damn it makes me want to whack out my old "STICK" avatar.
Maybe I should make another one ;D