I have to commit to stupid micromanagement to keep my military under control. As i use a specific training method for my milita, one that requires armour on pain of death, i have to make sure none of my fighting dwarves are female, have pets or like cats.renegade7 said:I'm not sure if this counts, but here goes.
Recently I took up Dwarf Fortress..., an incredibly detailed simulator where everything down to the emotions of all your Dwarves are simulated constantly. Well I had just survived a lengthy siege, and though we made it out okay my Dwarves were not happy. Particularly unhappy was my max-level master Axedwarf, for the rest of this story I will call him by his randomly generated game name, Solun.
So, Solun has legendary level axe wielding, armor use, and various other combat skills, as well as high tier equipment. However, despite being a master warrior, Solun is also afraid of insects.
Now, during the siege we had to survive exclusively on food stores, and had to ration food. No one was happy, add in combat stress from the military dwarves and you have a time bomb (yes, Dwarf Fortress DOES simulate that).
So, normally I keep cats in the fortress to kill off vermin like mice and roaches. However, because of the siege they had to be caged so that they would not be risked being killed by combat (Cats, unlike other pets, choose owners for themselves rather than the other way around, and losing a pet causes significant depression in a Dwarf, which I absolutely did not need while my fortress was under siege).
The siege is over, and I can finally end rationing of food. So people begin eating like normal again, ie by bringing all their food to the dining hall and gathering and generally (at least I like to assume) having a good time. Among them is Solun.
Remember how I said that Solun is deathly afraid of large insects? Remember how I said that the cats were caged and hadn't been let back out yet and so could not kill off vermin and insects? And how everyone is gathered together in a small place in the presence of an unstable weaponmaster equipped with high-level gear?
Well, along comes a couple cockroaches. Solun completely flips shit and throws a tantrum, killing a number of Dwarves in only a few minutes. This greatly upsets a number of the other war wear Dwarves, military and otherwise, who then proceed to throw their own tantrums and begin attacking each other.
At the end of it, the appearance of a cockroach at the wrong time caused my population to be reduced from 124 to 16, 4 of whom were permanently crippled, and another 7 had to be hospitalized (miraculously, the doctor had not been severely injured in the fight).
Not a rad roach, not a mutant super cockroach, by the way. An ordinary cockroach that normally only exist as playthings for my cats.
It wasn't a loss, but it was a significant setback that I did, fortunately, manage to recover from.
By the way, I'm not at all upset about this. Learning, largely through failure, is a part of the Dwarf Fortress experience (the game's motto is "Losing is Fun!"). Plus it's kind of a funny story.
Also, I highly recommend anyone with the time check out Dwarf Fortress. It is completely free and donation supported, and runs in Windows, Mac OS X, and Linux, and requires very little computing horsepower to run (the default game uses ASCII characters for everything, but there are graphics packs you can install. I highly recommend getting the Lazy Newb Pack if you try DF). Though reading the wiki is basically essential, it is well worth it to do so, and it is also very well written and readable and quite humorous in many cases.
When/where does this glow happen? :/FalloutJack said:There's something puzzling me about GW2 right now. Okay...sometimes there's some sort of yellow-white glow that suuuddenly yanks away all of my health and I die, but I've no idea why since...the enemy could be dead - VERY DEAD, in fact, since I'm a Blood Legionnaire Charr - and I'll have engaged a support power that's suppose to CURE ALL CONDITIONS. What the hell is that?theemporer said:This keeps happening in Guild Wars 2.
These are but some of the creatures I've been defeated by:
A bandit.
A spider (not a giant spider, just a spider
A Flower (to be fair, it was poisonous)
OT: Okay, this didn't actually kill me, but I'm sure it did SOMEONE...
Chickens from Legend of Zelda games.
In the middle of some intense combat moments. As stated, I'm Blood Legion, so I'm in the thick of things, usually smashing something's head in. There is...no pattern of type of enemy that I can see. Some sort of white glow or haze appears and..."You have been defeated".theemporer said:When/where does this glow happen? :/FalloutJack said:There's something puzzling me about GW2 right now. Okay...sometimes there's some sort of yellow-white glow that suuuddenly yanks away all of my health and I die, but I've no idea why since...the enemy could be dead - VERY DEAD, in fact, since I'm a Blood Legionnaire Charr - and I'll have engaged a support power that's suppose to CURE ALL CONDITIONS. What the hell is that?theemporer said:This keeps happening in Guild Wars 2.
These are but some of the creatures I've been defeated by:
A bandit.
A spider (not a giant spider, just a spider
A Flower (to be fair, it was poisonous)
OT: Okay, this didn't actually kill me, but I'm sure it did SOMEONE...
Chickens from Legend of Zelda games.
It never happened to me and I've been playing a lot.
So are the fireflies in the Sylvari starting area. They take atleast 2x less damage than every other creature I faced. The fucking green knight was easier and so were the guards!Friendly Lich said:For some reason in Guild Wars deer are surprisingly powerful.
In games, Normal difficulty is supposed to represent the "real" difficulty. Legendary/Hardest is meant purely for a challenge. Considering Grunts take up around 50% of the Covenant enemies, it'd be a little easy if they weren't difficult in a group of four.madster11 said:Halo Reach on Legendary.
Grunts are NOT meant to be that strong. You get surrounded by 4 of the bastards and you are finished. In the other games or the books a fucking ODST could deal with those grunts, and yet me as a SPARTAN in shielded armor gets absolutely raped? Shit, you guys.
I played blood legion charr for a while and this never happened, what profession are you? Warrior?FalloutJack said:In the middle of some intense combat moments. As stated, I'm Blood Legion, so I'm in the thick of things, usually smashing something's head in. There is...no pattern of type of enemy that I can see. Some sort of white glow or haze appears and..."You have been defeated".theemporer said:When/where does this glow happen? :/FalloutJack said:There's something puzzling me about GW2 right now. Okay...sometimes there's some sort of yellow-white glow that suuuddenly yanks away all of my health and I die, but I've no idea why since...the enemy could be dead - VERY DEAD, in fact, since I'm a Blood Legionnaire Charr - and I'll have engaged a support power that's suppose to CURE ALL CONDITIONS. What the hell is that?theemporer said:This keeps happening in Guild Wars 2.
These are but some of the creatures I've been defeated by:
A bandit.
A spider (not a giant spider, just a spider
A Flower (to be fair, it was poisonous)
OT: Okay, this didn't actually kill me, but I'm sure it did SOMEONE...
Chickens from Legend of Zelda games.
It never happened to me and I've been playing a lot.
To be fair those Ice Mages can be pretty deadly once they start spamming Ice Spike at you.SextusMaximus said:I started Skyrim up again the other day with the hopes of making an Archer build with no stealth to see how well it played out.
After playing through with Stealth archers twice, I thought it would be pretty interesting.
For the most part, he handles pretty well, especially in open world scenarios. However, in caves he sucks against even moderate enemies.
The results of this? Death by apprentice frost mage. Pretty ridiculously embarrassing considering he was by himself as well.
So what stupidly underpowered critters, creatures or NPCs have you been killed by?
This. I've died by many a Goomba. Little slow moving menaces.thatonedude11 said:Goombas. All they do is walk stupidly across the screen. Yet I'm sure everyone here has died many, many times from those SOBs.
Those are the reason I quite playing Morrowind finally. Didnt help with the freaking dice-roll system.Metalhandkerchief said:Cliff racers. Cliff racers everywhere. In Morrowind, no matter how much armor and weapons you've collected, no matter how strong you are, cliff racers are always a threat. From surprising you in completely unexpected places, to arriving in packs of ten, to joining in combat against you when you are already fighting something else. Those things are probably the "weak monster" everyone ever have died to the most times.
Warrior class, swinging around a deadly hammer or shooting with a rifle. I'm not sure this is a bug, because it looks like an effect of some kind. Here, lemme actually address the whole of the Escapist about this. One out of many might know.theemporer said:Snip
I consider it a glitch when I don't fall over like I am paralyzed, I was at full health when it happened, and it lasts for over a minute before I resign myself to the inevitable and stop spamming healing and mana pots.The7Sins said:Its not a glitch. NPC enemies have access to most of the perks the player character can get. When this happens vs an Ice Mage they had the Deep Freeze perk and had it activate on you which causes a temporary paralysis.KoudelkaMorgan said:In Skyrim I wouldn't ever consider a frost mage to be underpowered. They do insane amounts of damage and sometimes glitch you so you CANNOT move, like at all, and so you die for lack of an option.
As for me I have the Deadly Dragons mod on Skyrim and the ASIS mod. Ridiculously over powered enemies are the norm for me.
The most notable though was encountering a Master Vampire and 2 other Vampires on the road to Riverwood just after escaping Helgen where those 3 wolves are supposed to jump you. Was quite an annoying encounter but I eventually won thanks to Ralof being immortal and the Bandit outside Embershard Mine running over to help us out. Oh and those 3 wolves? They still spawned there but were refusing to attack the vampires.