Killzone 2

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TheBadass

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<url=http://www.dailymotion.com/creative-official/channel/videogames/search/trailer/video/x77jgr_killzone2-helghan-playstation-3_videogames>Perdy new trailer.

I saw that and my hype metre for the game went up one hell of a lot, and I was already looking forward to it. Anyone else planning to get this in February?
 

klc0100

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I will not let Killzone 2 do to me what Killzone one did, its going to have to prove itself to be a killer app before I spend a months worth of pocket money on it this time.
 

Jumplion

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Ha, and they said the 2005 announcment-trailer was CGI.

But I'm definately looking forward to Killzone 2, looks crazy and if the Co-Op in Resistance 2 shows anything to me, I can tell that this game will be frantic and fast-paced.
 

axia777

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KillZone 2 FTW. This game will down as one of the best of the year. when it comes out. I am glad that they have taken so damn long to do so. I am so buying this game. I need to go back and play the first one again to refresh my memory of the story.
 

searanox

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I don't have a PlayStation 3, but this is one of those games that might make owning one worthwhile. Even if it's a blatant Gears of War ripoff in some respects, the World War I overtones are definitely pretty cool to see. I just wish more games weren't trying so hard to be gritty these days. More variety, please.

Jumplion post=9.75228.860733 said:
Ha, and they said the 2005 announcment-trailer was CGI.
It was. The real-time footage comes close but isn't quite as nice as that first trailer.
 

TheBadass

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Edit: Nevermind the quote, I was overly hostile. Plus, you edited your post anyway.

But I feel I have to point out, Killzone came out before Gears and had a gritty, desatured atmosphere.

Also...


It's things like that which make me wish more developers focused on animation.
 

Jumplion

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searanox post=9.75228.860778 said:
Jumplion post=9.75228.860733 said:
Ha, and they said the 2005 announcment-trailer was CGI.
It was. The real-time footage comes close but isn't quite as nice as that first trailer.
Despite the fact that the game looks even better now than the apparant CGI cutscene?

The announcment trailer was nothing but extreme gray (while still pretty back then), but now they've add much more colors and variations in the gray....while still being gray, but much more atmospheric than the first trailer.

Even if it was, it doesn't change the fact that gameplay footage and trailers with gameplay footage still look 10x better than the announcment trailer. So is it that improbable that the 2005 trailer was just some gameplay footage mixed in with some CGI (like when they zoomed in the falling ship)?

TheBadass post=9.75228.860787 said:

It's things like that which make me wish more developers focused on animation.
I really like the way Killzone 2 is animated, it's really believable while still being exagerated a bit.
 

searanox

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Jumplion post=9.75228.860810 said:
Despite the fact that the game looks even better now than the apparant CGI cutscene?

The announcment trailer was nothing but extreme gray (while still pretty back then), but now they've add much more colors and variations in the gray....while still being gray, but much more atmospheric than the first trailer.

Even if it was, it doesn't change the fact that gameplay footage and trailers with gameplay footage still look 10x better than the announcment trailer. So is it that improbable that the 2005 trailer was just some gameplay footage mixed in with some CGI (like when they zoomed in the falling ship)?
It might look better now, but it doesn't change the fact that on a technical level it doesn't match up to the pre-rendered stuff. Good in-game graphics are as much a science of deception and trickery as they are about artistry and raw technical prowess.
 

Jumplion

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searanox post=9.75228.860816 said:
Jumplion post=9.75228.860810 said:
Despite the fact that the game looks even better now than the apparant CGI cutscene?

The announcment trailer was nothing but extreme gray (while still pretty back then), but now they've add much more colors and variations in the gray....while still being gray, but much more atmospheric than the first trailer.

Even if it was, it doesn't change the fact that gameplay footage and trailers with gameplay footage still look 10x better than the announcment trailer. So is it that improbable that the 2005 trailer was just some gameplay footage mixed in with some CGI (like when they zoomed in the falling ship)?
It might look better now, but it doesn't change the fact that on a technical level it doesn't match up to the pre-rendered stuff. Good in-game graphics are as much a science of deception and trickery as they are about artistry and raw technical prowess.
So now we're talking about pre-rendered graphics? I thought we were talking about wether or not the first trailer was possible in game or not? If the new gameplay footages released right now look better than the 2005 one, then what I'm saying is, is it really improbably that the 2005 trailer is impossible in-game?
 

ElephantGuts

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That is an amazing trailer. Since I don't have a PS3, I have no chance of getting Killzone 2, but this is one of the games that always made me wish I had one. Now I feel even more so.
 

Aries_Split

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Indigo_Dingo post=9.75228.860856 said:
searanox post=9.75228.860778 said:
I don't have a PlayStation 3, but this is one of those games that might make owning one worthwhile. Even if it's a blatant Gears of War ripoff in some respects, the World War I overtones are definitely pretty cool to see. I just wish more games weren't trying so hard to be gritty these days. More variety, please.
Hate to dissapoint, but Killzone came before Gears of War.
Quite right. And I believe I was the first to call gears a "Killzone wanna be"
 

the monopoly guy

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searanox post=9.75228.860778 said:
I don't have a PlayStation 3, but this is one of those games that might make owning one worthwhile. Even if it's a blatant Gears of War ripoff in some respects
If Killzone came out before Gears of War, how is it a rip off?
 

searanox

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the monopoly guy post=9.75228.860875 said:
If Killzone came out before Gears of War, how is it a rip off?
The original game was quite gritty, but nowhere near so much as this one... and the design of vehicles and weapons is definitely closer to Gears in the sequel. Some stuff like the cover system has also been pilfered.
 

TheBadass

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searanox post=9.75228.860880 said:
the monopoly guy post=9.75228.860875 said:
If Killzone came out before Gears of War, how is it a rip off?
The original game was quite gritty, but nowhere near so much as this one... and the design of vehicles and weapons is definitely closer to Gears in the sequel. Some stuff like the cover system has also been pilfered.
The cover system is nothing like in Gears. It's not even in the multiplayer, and is only in the single player to allow for the AI to do more impressive stuff and keep the player on even footing.
 

axia777

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Jumplion post=9.75228.860842 said:
searanox post=9.75228.860816 said:
Jumplion post=9.75228.860810 said:
Despite the fact that the game looks even better now than the apparent CGI cut scene?

The announcement trailer was nothing but extreme gray (while still pretty back then), but now they've add much more colors and variations in the gray....while still being gray, but much more atmospheric than the first trailer.

Even if it was, it doesn't change the fact that gameplay footage and trailers with gameplay footage still look 10x better than the announcement trailer. So is it that improbable that the 2005 trailer was just some gameplay footage mixed in with some CGI (like when they zoomed in the falling ship)?
It might look better now, but it doesn't change the fact that on a technical level it doesn't match up to the pre-rendered stuff. Good in-game graphics are as much a science of deception and trickery as they are about artistry and raw technical prowess.
So now we're talking about pre-rendered graphics? I thought we were talking about wither or not the first trailer was possible in game or not? If the new gameplay footage released right now look better than the 2005 one, then what I'm saying is, is it really improbably that the 2005 trailer is impossible in-game?
I also hate to disappoint, but the 2005 trailer is proven to be Pre-Rendered. That is a fact. But it is also a fact that through excellent use of resources Guerrilla have proven to be pimp ass mofo's by making in game real-time graphics just about as good as pre-rendered. Now that is a feat unto the gaming gods. KillZone 2 FTW.

Indigo_Dingo post=9.75228.860911 said:
Besides, a first person perspective for a cover system (I.e. you never get out from behind the characters eyes) is wholly unique and original.
YES YES YES!!!! This is possibly the BEST innovation I have seen in the way of gameplay in so long it is crazy! I have never seen anything like the cover system in KZ2. Just watching it makes my blood pump faster. It is so sick!
 

Kermi

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I prefer third person cover systems. It'll have to be implmented well - not since System Shock have I seen a cover system that accurately reflects the real life ability to peek around corners.

At least third person cover systems allow you to peek around barriers, even if they do give you too large a field of vision without exposing yourself. Being glued to a wall and stuck in FPS view would leave me feeling blind.
 

searanox

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I despise cover systems. They are a complete waste and limit your movement freedom rather than improving it. It's a bit more cinematic and works well with a console's limited buttons, but I'd rather be able to crouch effectively and lean around corners anywhere I want, rather than just from Designated Cover Zones. Gears of War is the worst offender with this, because it absolutely forces you to use the cover system and you can't with the game without it, period, even though it would provide absolutely no benefit whatsoever if they hadn't designed the game entirely around it.
 

Jumplion

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axia777 post=9.75228.860926 said:
I also hate to disappoint, but the 2005 trailer is proven to be Pre-Rendered. That is a fact. But it is also a fact that through excellent use of resources Guerrilla have proven to be pimp ass mofo's by making in game real-time graphics just about as good as pre-rendered. Now that is a feat unto the gaming gods. KillZone 2 FTW.
I would like some linkage. Either way, I still stand by my statement that if the gameplay footage can look this good I don't understand why the Pre-rendered trailer couldn't be possible in gameplay.
 

axia777

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Jumplion post=9.75228.861001 said:
axia777 post=9.75228.860926 said:
I also hate to disappoint, but the 2005 trailer is proven to be Pre-Rendered. That is a fact. But it is also a fact that through excellent use of resources Guerrilla have proven to be pimp ass mofo's by making in game real-time graphics just about as good as pre-rendered. Now that is a feat unto the gaming gods. KillZone 2 FTW.
I would like some linkage. Either way, I still stand by my statement that if the gameplay footage can look this good I don't understand why the Pre-rendered trailer couldn't be possible in gameplay.
Sure, how silly of me. This is from the E3 2005 section of the Killzone 2 wiki.

E3 2005

At E3 2005, Killzone 2 was debuted with a trailer depicting soldiers landing in a hostile war-zone on Helghan and fighting Helghast forces. Critics in the media argued that the trailer shown at the E3 2005 trade show did not show actual gameplay footage, as its high level of visual detail has been argued to be impossible to render in real-time on the PlayStation 3 and the audio mix of the trailer was slightly delayed. SCEA's Vice President, Jack Tretton, was quoted as saying that the Killzone footage, that was believed to be pre-rendered,"is possibly real" and "is real prerendered gameplay", but it was later claimed that Tretton was referring to Resistance: Fall of Man. Several days after the demo, Phil Harrison, SCEA Europe's VP of development, stated in an interview that all of the PS3 game footages at E3 2005 was "running off video" which was "done to PS3 spec" using "in-game assets" and "some things were rendered".[15] Tim Miller of the CG studio Blur stated in 2006 that they had turned down the offer to create the Killzone 2 clip, and that "a company in Scotland had worked on it".[16]
http://en.wikipedia.org/wiki/Killzone_2

To answer yop0ur question, Guerrilla have been working on it for what, three additional years? In game play graphics back then most likely did not come close to the footage we say in 2005. Now that they have been given crazy amounts of cash and lots of time, they have brought the in game graphics up in level. Which also proves my belief that we have seen nothing from the PS3. In two gens of games we will be weeping at the beauty. It is all gravy from here man.