Kinect Confirmed for PC

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wulfy42

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Jan 29, 2009
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Um, Minority reports anyone?

Seriously if the Kinect is made available for the PC there are tons of applications that can be used with your computer. As far as the monitor size. I believe you can set up PC to work with most HD TV's now, so it's really not much different then using the Kinect with your Xbox.

The real difference would be the ability to surf the web and interact with it using hand motions, have multiple windows up on your screen you move around with your hand and the ability to directly communicate with people around the world while dragging digital pictures etc into the conversation as needed etc.

Having kinect work with the PC may not have a ton of immediate uses for gaming (Although honestly I can think of a ton more for a PC then for the Xbox) but it certainly will give people a new way to interact online.

One last thing....forget about simple monitors. Have any of you thought that a PC interfaced with a Kinect is just a headseat away from a virtual reality setup? The Kinect can caputure your body movements and relay into the game and the headset could similate a full 3d world for the player. I don't know if any of you ever played the VR game (Think it was called terradactyl terror or something like that) where you and a bunch of others wore a VR helmet and ran around shooting each other and trying to avoid being picked up by the terradactyls....but you could totally simulate that with the Kinect.

Seriously the Xbox is limited to what developers create for the most part. The PC possibilities are limitless. A Kinect based MMO could be sick in many ways. I imagine the second life people are probably drooling right now.
 

DTWolfwood

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Oct 20, 2009
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You forgot to mention that most PC gamers dont have 50" monitors hooked up to their PCs and having them be 6' away from a 22-26" monitor means they cant read the HUD at all XD
 

viranimus

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Nov 20, 2009
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Ok.. well Im not real supportive of the notion of yet another asian based F2P MMO regardless of its gimmick.

However looking at the notion of it seems intruiging. As for the people doubting its viability just consider, if your able to modify the drivers to work on a platform it wasnt intended to, modifying the soft/firmware around it to respect a different aperture focal point does not seem impossible. Instead of having it focused on ones body, have it focused on ones hands and remap the gesture list to respect more hand centric gestures, mimicing the whole minority report or perhaps smart phone touch screen style gestures.

That seems like it might possibly be viable.

Personally I dont get any sort of ambititon to push full body control, especially in an MMO setting. The 10-15 hour play sessions most MMOs are built upon would become exhaustive and reduce anything remotely fun into a tedious chore.

All I really see here is an upstart korean company trying to make their name in a vastly oversaturated market by pushing the notion of a gimmick. Well see how well that works out for em.

Oh and on that company... I know its pronounced "Pree" but.. I cant help but to pronounce the companies name gamepricks, Or I would want to, if EA and activision weren't already in mortal kombat for that title.
 

Anton P. Nym

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DTWolfwood said:
You forgot to mention that most PC gamers dont have 50" monitors hooked up to their PCs and having them be 6' away from a 22-26" monitor means they cant read the HUD at all XD
You only have to have players standing 6' away if you need to see them from head to toe. That's not necessarily the case for PC games, which could be coded to assume a sitting player and be looking for finger motions.

I'll also add that I sit 6'-7' away from my 26" HDTV when playing my Xbox, and can read HUDs in those games just fine. (Unless they're badly-built HUDs, using whacky fonts or too much transparency or something.)

-- Steve
 

DTWolfwood

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Oct 20, 2009
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Anton P. Nym said:
DTWolfwood said:
You forgot to mention that most PC gamers dont have 50" monitors hooked up to their PCs and having them be 6' away from a 22-26" monitor means they cant read the HUD at all XD
You only have to have players standing 6' away if you need to see them from head to toe. That's not necessarily the case for PC games, which could be coded to assume a sitting player and be looking for finger motions.

I'll also add that I sit 6'-7' away from my 26" HDTV when playing my Xbox, and can read HUDs in those games just fine. (Unless they're badly-built HUDs, using whacky fonts or too much transparency or something.)

-- Steve
yes your right im sorry that i used a very general misconception of a new technology in my broad generalization and that it doesn't agree with your very specific situation. my bad
 

Asehujiko

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Feb 25, 2008
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Vhite said:
Yay, we get the eyetoy thingy. Nice to see that Microsoft remembered that people also play games on PCs but it looks like they already forgot what games people play on them.
No, they didn't forgot, they simply expect it to change because they say so.
 

Spencer Petersen

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Apr 3, 2010
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If you need to be able to do a one armed spinning handstand in front of the camera to pull off the one in the picture I'm probably gonna suck at this game.
 

Thorvan

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May 15, 2009
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teh_Canape said:
you know what would be cool?

a working powerglove for PC

or even a U-Force, that one worked pretty well on the NES

but kinect?

sorry, but no
It's so bad.
 

teh_Canape

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Thorvan said:
http://www.youtube.com/watch?v=KZErvASwdlU
Mandatory upon mention of the Power Glove.
yeah I knew the phrase, never knew it's "origin" though =P

funfact: my name is lucas too =P
 

stiffy

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Mar 23, 2010
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I dont see its uses for hardcore games for all the above reasons....
Where I do see it as a HUGE impact is a general interface; media and browsing functions (minority report).
Pc gamers are usually "less mobile". With a smaller area of space to calculate (sitting down, chest-height up), hacked kinects have been shown to focus in and track finger tip movements.....
Adult games profits alone would feed a 3rd world nation!
 

Frotality

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Oct 25, 2010
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Anton P. Nym said:
You have to wonder about all the nay-sayers here... I mean, if they were remotely close to a typical population sample the Wii would've tanked and there wouldn't be an Xbox 360 or PS3. I met their earlier generation while they were pooh-poohing those new-fangled pointing devices, what're they called, some sort of rodent nickname or something... oh, yes, the "mouse", which they assured me would never amount to much because serious computer users used keyboards.*

I'm not saying that Kinect is the next mouse... I am saying that the nay-sayers tend to follow the conventional wisdom and therefor miss the big changes.

I'll wait and see what happens before making any big pronouncements, myself.

-- Steve

* They also tended to be command-line interface die-hards equally opposed to MacOS and Windows 3.1. On that I agreed with 'em... which shows I can screw up big too.
a mouse required an extra 5 inches of space on your desk and you could still use a keyboard alongside it; i can see your point, but occasionally, in fact most of the time, innovations like these really do go nowhere. a mouse added to and streamlined the PC experience; kinect cant be used alongside anything else, it doesnt contribute to PC gaming, its a solitary and independent medium for it; one that starkly contrasts with the very appeal of PC gaming and the desires of its demographic. PC gamers are very much nothing like the typical population, and the wii and Xbox would have never seen the light of day if we had our way.

change is only good when its for the better. at best, kinect for PC (or kinect at all) is change for its own sake; at worst, its the harbinger of a major shift in what kind of games we can generally expect to be released. PC, for people like me, is the last remaining bastion of games that require more than 3 buttons to play; thats the appeal, the keyboard and mouse ARE PC gaming, the depth of control that all these buttons bring that a console controller simply cant replicate. kinect is not like the Minority Report interface, or leading to it, its a technological dead end that while impressive, has no worthwhile reason to be on the PC.
 

Optimystic

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Sep 24, 2008
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If they have a modified Kinect that works if you are sitting close to it, then maybe that would work...

[
Scott Bullock said:
It seems that even Xbox's peripherals aren't exclusives any more.
Ba-zing!
 

loc978

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Sep 18, 2010
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Not surprising. Honestly, I doubt it would have been long before someone hacked together a way to get the thing working under Linux with an XBox 360 emulator anyway.
...still no interest in buying hardware from Microsoft, though.