Kingdoms of Amalur's Combat The "Best" Of Any RPG

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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Well, having since tried it, I can say that I like certain features quite a bit. The mixing of a fluid combat system and an RPG seems to work pretty well. The WOW-esque graphics aren't as fun to look at, I'd have preferred something a bit more Dragon Age 2 in terms of artistic design over the style, maybe even more the Skyward Sword way, of a mix of the two. The sound kept dropping out so I hope they fix that before release, and I had some problems where the dialog all sped by without any chance of reading it, but I'd be interested enough in the game to fully check it out. Nice to see the option in game to attack citizens or not, it makes a nice touch of control. But it was a bit of fun, and I feel that I could have some fun with it.

Though, having checked it out...my opinion is still being metered as to whether the combat is the "best of any RPG".
 

I Max95

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Mar 23, 2009
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i freaking hated the demo!
the combat was just button mashing, it was nothing special, and it certainly wasnt god's gift to RPGs like they are praising it as in this very article

if it wasnt for the special Mass Effect 3 content i'd have given up on the demo after five minutes, and that was just the demo
 

Shavon513

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Apr 5, 2010
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I guess the combat was pretty fun, but I can see the wrist going sore after a few hours. THe story of Kingdoms couldn't suck me in, however, not the way Bioware games or TES games do.

Still think the point of rpgs is NOT combat, rather, the story, the characters and the epic adventuring the main character gets to do :)