Ladies, how about you?

Mylinkay Asdara

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Phasmal said:
Tenmar said:
So yeah for the artist that wants to put all men in spandex on the battlefield. Yeah for all the developers that want to equip the women in full plate armor. Yeah for the writers that want to make something like drapes enchanted armor with a rose as the ultimate weapon against evil. It's all possible and all possibilities should be open for the artist to express.
I'm just going to point out that artists do not exist in a vacuum and examining why ladies are usually the spandexed-up ones is not saying it `shouldn't be allowed`. Artists benefit from constructive critical examination of their work.
I really don't think we should be afraid of criticizing the things we care about, unless you think there is no way games could improve.

And also I'm up at this ungodly hour because there is a big fuck-off spider in my room. :(
Good point (sorry about the spider), critiquing the society that Art reflects is a healthy thing - it's part of Art's purpose and value to society. Too often though it becomes about the product rather than what's influenced the product and it does become a little censor-esque when we lose the distinction between the two things. Again - this from someone who's anxious to see those other Art pieces that cater to my personal tastes a bit more - not only because I will like them, but because the reflection will mean an improved society.

Society seems too big to change though and often times we end up focusing on the reflections just because they seem a manageable size. In a class we learned about Patriarchy as a tree and it's the roots that govern a tree, not the leaves or the branches or even the trunk, but they are deep down and hard to access and vast and messing with them might, in fact, bring down the whole organism with just a hole to show for the effort. My teacher explained it that way to show how much work is involved in changing something systemic and endemic - like the -isms of the world tend to be. That's a whole other thing though and it's late for philosophizing for me after 12 hours at campus and an all nighter mid-term study so if I'm talking out my bum... well a tiny bit of slack pretty please :)

I do think we need to recall that it isn't only artists involved - there's producers and advertisers and backers and stockholders and CEOs and editors and no doubt somewhere a few experts floating around who are all part of the process - and of course
 

Mylinkay Asdara

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Tenmar said:
Mylinkay Asdara said:
Then we're in accord. Wishing for more of one thing rather than another isn't a the same as trying to replace one thing with the other, but the line does get blurred when people get to feeling like they will never see what they're looking for in particular. People get depressed about it, people get anxious about it, people start to feel like it's what they want that's being made impossible by someone somewhere and retaliate. Not really the right response, but often the human one. I do wish creativity wasn't constrained by financial projections and corporate profit expectations and all the rest of it. Sometimes I think the ire is misdirected just because the invisible hand is invisible.
Last quick comment. I could agree that a good deal of creativity shouldn't always be constrained by the for profit motive. But I would actually argue thanks to organizations like Indiecade and Humble Indie Bundle and Kickstarter that there are a lot of ways for aspiring developers to create games that do not involve the for profit motive and enable them to be completely free to express themselves.

The unreal engine is actually there for free to use. If you are a college student you could of actually gotten the XNA engine for free. Game Maker is available for free and you can even buy the for profit version to make money off of it without any issue from Game Maker.

In all my years of being a hobbyist, there have been more ways thanks to the internet that developers and artists don't have to rely on trying to get a loan from a bank and risk their financial stability and yet be able to make the game they desire.

EDIT: Yes going through Fire Emblem without losing a single person drives me nuts. I'm a perfectionist.
All of which is good and going the right direction, but I do like me some big budget shiny glossed up pixels with 100+ hours of gameplay, so I'm looking forward to getting there with that as we progress on along.
 

00slash00

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i certainly consider it a bonus if i can play as a woman. its easier to relate to my character if they are the same gender as me. however, i wont turn down a good game just because im forced to play as a man. metal gear solid 3 is one of my favorite games, despite having to play the game as a stereotype of masculinity
 

LadyMint

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I'm probably just parroting what others have already said but I am definitely more likely to play a game with the option for a female protagonist. I'd also like to tack onto that "a female protagonist that I can respect." When I go browsing for RPGs that have the option to play a female character, I definitely look for how my character is portrayed in the game. Is she written as "the great and combat-ready hero revered by all" but dressed like she just fell out of a medieval Victoria's Secret catalog? Do I at least get to customize her look to something that might be a bit more acceptable to me? For what it's worth, the answers to these questions are important to me and depending on the game, can definitely influence whether or not I make a purchase.

Of course, the key words are still "depending on the game." Like others, I am not completely put off by playing a male protagonist. If a game is meant to be a specific character's story, much like reading a book, I'm going to strap myself in without thinking too hard on the fact that it's a male or female I'm following. My concern is mainly for those times when game creators attempt to give me the opportunity to play Jane Everyhero and how sometimes, Jane doesn't portray a hero as much as she does an extended male fantasy--something for the male players to watch while they play the game (I have heard several guys say this quite a bit about playing female characters).
 

Cat Cloud

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If I have a choice, I'm always female. I think I do have a bias there, as I get excited when I get to play as a significant female character in any game (ie not a healer, etc). I just wish there were a larger variety of types of women in games. Not enough old women with eye patches, seriously.

Personally, I thought that Fire Emblem Awakening handled character creation well: not in terms of options, but in terms of personality.
 

likalaruku

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On the occasion. I would love it if Zelda & Peach took a lesson in badassery & started saving instead of being saved. It's not really a feminist thing; I just can't stand weak, dainty, sweet women; a little something I blame on Disney princesses & anime, especially of the Harem genre. & when I see a woman like that, I can't help but think how much cooler she'd be as a cold sword-swinging b**ch with no interest in romance. (I have a soft spot for the American cartoon & Wand of Gamelon).

Speaking of feminism, I've seen a few Korean & Chinese MMOs where the men 's armor is just as skimpy & sexy as the women's; Me gusta. The problem was never that women were wearing to little so much as that men were wearing too much.

Now I like it when the male protagonist is cute, but that pretty much restricts it to either Japanese games or adorable animals. Then you get something like Mass Effect 1, 2, or 3, where the protagonist is hideous regardless of gender. But you're either going to be staring at their ass or playing in first person perspective anyway.

I only play a woman in RPGs if I can't craft a hot guy. It's shallow, but whatever. I never associate with the protagonist, but feel like a traveling partner. Hell, when I played Neverwinter Nights, I dressed my character like Lina Inverse from slayers & read the text in her voice.
 

CloudAtlas

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Moonlight Butterfly said:
CloudAtlas said:
I'd say it was a dodgy choice to decide to have a men only faction just on histories sake alone. I mean surely that's just perpetuating mistakes of the past.

If a writer tells me that he has magic and monsters in his fantasy and then adds sexism because 'That's what it was like in medieval times' I'm going to raise an eyebrow.
I don't want to continue defending the Witcher, because I don't know enough of the world and its back story. In fact, I know very little.
Personally, I have no problem with stories set in a sexist word, if they are told properly, and its female characters are treated with respect. But I can understand why some/many people have a problem with it. I guess that's a really complex topic.


Edit: Moonlight, I read the articles you linked, and even though my initial position was different, I found it very hard to disagree. So, no, I won't defend sexist worlds with the historical accuracy element anymore.


APersonHere said:
Also a society where men and women are equal does not have to be 'jolly' Look at Skyrim it's hardly jolly is it and yet men and woman are pretty much equal in that game.
And as a result, I personally feel as though the Elder Scrolls universe is far less interesting or immersive than George RR. Martin's.
Are you sure that the reason for that is the (relative) absence of sexism in the Elder Scrolls? And not the relative shallowness of its stories?
 

CloudAtlas

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Moonlight Butterfly said:
I kind of want to ask do you guys enjoy a sexist setting does it make you feel good? Because you seem very defensive of the idea.
No. I can "enjoy" it if it is part of a dark, gritty story. And can make this story darker, grittier and perhaps more believable. But within such a story, while experiencing the story, I won't enjoy bad treatment of women. Of course not.

likalaruku said:
Speaking of feminism, I've seen a few Korean & Chinese MMOs where the men 's armor is just as skimpy & sexy as the women's; Me gusta. The problem was never that women were wearing to little so much as that men were wearing too much.
I do hope, though, that in their efforts to portray both genders more equally, games will provide their female characters with more clothes, instead of going down that route. If men start wearing as little clothing as their female counterparts, it's still a problem. Not one of sexism anymore, but of bad taste. ;)

Then you get something like Mass Effect 1, 2, or 3, where the protagonist is hideous regardless of gender.
That's your personal opinion. I found both the default male and female Shepard to be quite attractive.

I don'T want to go into detail here, but the portrayal of male characters in JRPGs and similar games is often problematic too.
 

APersonHere

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You think it's less immersive because there is no sexism :/ or because of other reasons. Because I find that contradicts your later statement that it doesn't need to be sexist automatically.

There is no reason why a setting that has magic and monsters has to have women as the oppressed sex. It's kind of ridiculous.

I kind of want to ask do you guys enjoy a sexist setting does it make you feel good? Because you seem very defensive of the idea.
Again, I'm not saying all fantasy games HAVE to. My argument is that in SOME universes it DOES fit and DOES enhance the story.

You quote Skyrim as being a good game, but what if you were to remove the racism inherent in that, in which every character acted and treated every other character equally by race? A huge portion of the setting revolves around tensions between Nords and Imperials and the Thalmor, and yet when I played as an Imperial or Thalmor I felt as though the game missed a great opportunity to vary gameplay based on what you'd expect from a political and racial conflict like a civil war--being treated as a marauder, an outcast, a foreigner, a spy, a deserter, etc etc.

And no, having sexism being in a universe does "make guys feel good." (Well, fine, I bet some might.) Being interested in Game of Thrones does not make feel good about being a guy. It just, in my opinion, can allow the setting to be flexible enough for a better story.

Are you sure that the reason for that is the (relative) absence of sexism in the Elder Scrolls? And not the relative shallowness of its stories?
No. Game of Thrones and Nehrim are aimed at more mature audiences and have greater leeway in storytelling. There are many other factors involved in my preferences, and not all are objective. I liked Oblivion more than Skyrim despite it being inferior in most regards largely because I think Skyrim is just Too Damn Cold. :p

That's your personal opinion. I found both the default male and female Shepard to be quite attractive.
I took some time to make my first version of FemShep in ME1 as ugly as I could by virtue of the facial structure sliders. Sadly, the game crashed and I resorted to a preset.
 

CloudAtlas

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APersonHere said:
You quote Skyrim as being a good game, but what if you were to remove the racism inherent in that, in which every character acted and treated every other character equally by race? A huge portion of the setting revolves around tensions between Nords and Imperials and the Thalmor, and yet when I played as an Imperial or Thalmor I felt as though the game missed a great opportunity to vary gameplay based on what you'd expect from a political and racial conflict like a civil war--being treated as a marauder, an outcast, a foreigner, a spy, a deserter, etc etc.
Well, I really like games exploring the theme of racism. But these games do it with fictional races (be it in Skyrim, The Witcher 2 or Mass Effect, to cite a few games already mentioned in this thread), not with real, human ethnicities. This is not really equivalent to exploring sexism. By using fictional races, you can tell a lot about racism while avoiding the (rightfully) touchy subject real-world racism is. With sexism, you don't have the "fictional" option.
 

APersonHere

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Well, I really like games exploring the theme of racism. But these games do it with fictional races (be it in Skyrim, The Witcher 2 or Mass Effect, to cite a few games already mentioned in this thread), not with real, human ethnicities. This is not really equivalent to exploring sexism. By using fictional races, you can tell a lot about racism while avoiding the (rightfully) touchy subject real-world racism is. With sexism, you don't have the "fictional" option.
I would disagree that they are so different. Even fantasy races often have degrees of parallels to human ones. In the Elder Scrolls series, Redguards are pretty much the most easily identified ones in terms of human history. Imperials = Romans, Nords = vikings, Khajit = Gypsies... Of course these aren't 1-to-1 parallels, but it's still there.

The farther fantasy universes stray from our own, the less understandable (and probably enjoyable) they become to the average reader. There typically must be some kind of balance between a creative new world and what we as humans are already familiar with and can relate to.
 

CloudAtlas

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APersonHere said:
I would disagree that they are so different. Even fantasy races often have degrees of parallels to human ones. In the Elder Scrolls series, Redguards are pretty much the most easily identified ones in terms of human history. Imperials = Romans, Nords = vikings, Khajit = Gypsies... Of course these aren't 1-to-1 parallels, but it's still there.

The farther fantasy universes stray from our own, the less understandable (and probably enjoyable) they become to the average reader. There typically must be some kind of balance between a creative new world and what we as humans are already familiar with and can relate to.

Yes, they do have a basis in reality. But the central conflict in Skyrim is not between Nord and Redguard, which would be easily translatable into the real world. It's between Nord and everyone else, between Nord and Imperials, between Imperials and High Elves, all races that you wouldn't identify as Black, Asian, Native American or whatever. There's also a conflict between Redguard and High Elves, I think, but I'd doubt that most white white humans will identify more closely with the "white" elves than with the black humans. Now I don't know about the older games, but at least in the three recent ones it's not like you're given the option to crush a Redguard uprising or something.
Other games, such as Dragon Age and Witcher, revert the roles by making elves, traditionally the "master race" (Lord of the Rings), the victims of racism. And in science fiction, you'll often find humans as species being looked down upon.
 

rbstewart7263

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jehk said:
shadow skill said:
That's like saying that a novel that states that men cannot give birth is discriminating against men.
That's pretty a silly thing to say. Witchers are fantasy. It's written by a person. The author was discriminating when he decided that Witchers cannot be women (which isn't even true from what I've read).

There is no discrimination when sex is differentiated during human development.
The writer was creating a male dominated world he was not promoting one.It is hinted at but not confirmed. The fear is that the poisons and potions that witchers consume to become witchers are toxic and kill most men. men in this time were considered more disposable were the first to be subjected to the experiments that led to the process of creating them. Many died or were mutated and were unable to live normal lives. You should look more into the lore there are no women or men jumping at the bit to become outcast hated witchers theyd rather be knights or sorcerers.

Also theres a lady in roches temerian special forces who is well respected by roche and the rest of the men. So your argument that the witcher is sexist has no legs to stand on.
 

Something Amyss

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This got buried under a cavalcade of more controversial posts, so pardon my lateness.

Zannah said:
I define Immersion as "providing me with a living, breathing world that could realistically work, and that I can expect to continue beyond the immediate boundaries of the given story".
That's fine. Nobody's requiring you to use the word right. However, don't expect me to assume your personal definition when you talk on a public forum. It's one of the reasons we have definitions in the first place: so that we have common grounds.

then being popular makes those "a jesus is you" games immersive (or for that matter rpgs).
Please don't strawman me. I said they were popular because this is the cheapest form of immersion, not the other way around.

Remember Kids - Escapism and Immersion are not the same thing.
Second strawman aside, neither are realism and immersion.
 

rbstewart7263

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Moonlight Butterfly said:
APersonHere said:
Also a society where men and women are equal does not have to be 'jolly' Look at Skyrim it's hardly jolly is it and yet men and woman are pretty much equal in that game.
And as a result, I personally feel as though the Elder Scrolls universe is far less interesting or immersive than George RR. Martin's.
You think it's less immersive because there is no sexism :/ or because of other reasons. Because I find that contradicts your later statement that it doesn't need to be sexist automatically.

There is no reason why a setting that has magic and monsters has to have women as the oppressed sex. It's kind of ridiculous.

I kind of want to ask do you guys enjoy a sexist setting does it make you feel good? Because you seem very defensive of the idea.
This isnt the first time that youve insinuated that members of the escapist prefer darker fantasies not because we find the struggles of the underprivileged to be compelling and heart wrenching settings to explore, But that we find the setting compelling because "Gee wouldnt it be great if womenz were treated like crap again."

I think they call that being apart of the problem while trying to fix it.
 

rbstewart7263

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Phasmal said:
Tenmar said:
So yeah for the artist that wants to put all men in spandex on the battlefield. Yeah for all the developers that want to equip the women in full plate armor. Yeah for the writers that want to make something like drapes enchanted armor with a rose as the ultimate weapon against evil. It's all possible and all possibilities should be open for the artist to express.
I'm just going to point out that artists do not exist in a vacuum and examining why ladies are usually the spandexed-up ones is not saying it `shouldn't be allowed`. Artists benefit from constructive critical examination of their work.
I really don't think we should be afraid of criticizing the things we care about, unless you think there is no way games could improve.

And also I'm up at this ungodly hour because there is a big fuck-off spider in my room. :(
I always thought that final fantasy 10 was a reversal of the norm. Tidus was the biggest boywhore of the group!lmao
 

Moonlight Butterfly

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rbstewart7263 said:
Moonlight Butterfly said:
APersonHere said:
Also a society where men and women are equal does not have to be 'jolly' Look at Skyrim it's hardly jolly is it and yet men and woman are pretty much equal in that game.
And as a result, I personally feel as though the Elder Scrolls universe is far less interesting or immersive than George RR. Martin's.
You think it's less immersive because there is no sexism :/ or because of other reasons. Because I find that contradicts your later statement that it doesn't need to be sexist automatically.

There is no reason why a setting that has magic and monsters has to have women as the oppressed sex. It's kind of ridiculous.

I kind of want to ask do you guys enjoy a sexist setting does it make you feel good? Because you seem very defensive of the idea.
This isnt the first time that youve insinuated that members of the escapist prefer darker fantasies not because we find the struggles of the underprivileged to be compelling and heart wrenching settings to explore, But that we find the setting compelling because "Gee wouldnt it be great if womenz were treated like crap again."

I think they call that being apart of the problem while trying to fix it.
I guess I just don't understand why it's something that's always needed. I mean would you be okay with it if it was men as the underprivileged gender. (not being facetious genuinely asking). They could always tell it a different way too like having elves as the ones suffering from racism.

It's a trope I get tired of. It's not fun getting told that you can't play a female hero because 'That's the way it was in the past', I mean that covers almost all of the past doesn't it up until about the mid eighties.

And then we aren't allowed to be heroes in a lot future settings either :(

I understand about it being compelling but when it's the norm it gets rather obnoxious, kind of like the damsel in distress trope I guess.
 

rbstewart7263

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Moonlight Butterfly said:
rbstewart7263 said:
Moonlight Butterfly said:
APersonHere said:
Also a society where men and women are equal does not have to be 'jolly' Look at Skyrim it's hardly jolly is it and yet men and woman are pretty much equal in that game.
And as a result, I personally feel as though the Elder Scrolls universe is far less interesting or immersive than George RR. Martin's.
You think it's less immersive because there is no sexism :/ or because of other reasons. Because I find that contradicts your later statement that it doesn't need to be sexist automatically.

There is no reason why a setting that has magic and monsters has to have women as the oppressed sex. It's kind of ridiculous.

I kind of want to ask do you guys enjoy a sexist setting does it make you feel good? Because you seem very defensive of the idea.
This isnt the first time that youve insinuated that members of the escapist prefer darker fantasies not because we find the struggles of the underprivileged to be compelling and heart wrenching settings to explore, But that we find the setting compelling because "Gee wouldnt it be great if womenz were treated like crap again."

I think they call that being apart of the problem while trying to fix it.
I guess I just don't understand why it's something that's always needed. I mean would you be okay with it if it was men as the underprivileged gender. (not being facetious genuinely asking). They could always tell it a different way too like having elves as the ones suffering from racism.

It's a trope I get tired of. It's not fun getting told that you can't play a female hero because 'That's the way it was in the past', I mean that covers almost all of the past doesn't it up until about the mid eighties.

And then we aren't allowed to be heroes in a lot future settings either :(

I understand about it being compelling but when it's the norm it gets rather obnoxious, kind of like the damsel in distress trope I guess.
Yes that done right would be FASCINATING! I love george rr martin and all manner of fantasy that likens to his ilk. As long as the world has me convinced that thats a thing then im down.

Also I mus contest the ammount of dark fantasy that you seem to think is around. Game of thrones just premiered on hbo 3 years ago and I cant think of any other games aside from the witcher that depict a world like this thats dark and oppressive.(I dont count dragonage) dragon age and skyrim depict places where theyve got better things to oppress. So one game series doesnt constitute a trend.

Also Im sure were the games not so character focused(because thank god I dont need another skyrim) Im sure you could play a lady. They dont hate your gender moonlight they just love the fonzy of medieval fantasy geralt of rivia and I do to.