The ending was unsatisfying and weird, but I don't think it's that severely bad or unoriginal.Ridgemo said:Monkey Island 2. It was so lame and unoriginal i nearly had to tear my own face off after how much my friends raved about the game.
The ending was unsatisfying and weird, but I don't think it's that severely bad or unoriginal.Ridgemo said:Monkey Island 2. It was so lame and unoriginal i nearly had to tear my own face off after how much my friends raved about the game.
I agree.ReservoirAngel said:The story ending of that was awesome. Sure the idea was a bit annoying, but the way it played out was a thing of beauty.cball11 said:Red Dead Redemption, by far.
This. Awesome game, atrocious ending.Jabberwock xeno said:Borderlands.
I love the game, it's on my top 10 favirote games ever, but the ending was sudden and anticlimactic.
I was going to say the same thing. Kotor 2 was abysmal. I play through all that game and all I get is the old ***** talking to me and telling what the future to come might be. Where the hell did they put the proper ending with awesome cinematics and fanfare, like in Kotor? I don't know, it was like they ran out of money to pay people and they were like, "Oops, we only have enough for that woman to have one last crappy speech and some boring shots and subtitles to go with it."teebeeohh said:really? two pages and NO ONE mentions Kotor 2?
Jonny49 said:The ending to Resistance 2 was pretty rubbish.
Why on Earth would you want to play that game after it was over? oh and speaking of which that game, Far Cry 2, definitely had the worst ending ever possible in a video game ever in human history...ever. mild spoiler alert, not that anyone should care; at the LAST moment you are presented with an arbitrary moral choice that only slightly makes sense (a feature absent from the rest of the game, mind you) and the choices are: Blow yourself up OR shoot yourself in the head. and SOMEHOW, they both still end with the same damn ending. bad, bad game!Jezzascmezza said:I hate it when open world games like that prevent you from continuing your game after you beat the main quest.
Far Cry 2 was like that too, except it didn't have any DLC that let you continue playing.
to be fair they probably didnt expect anyone to see ittwistedheat15 said:Demon's souls was even worst then fallout 3. All you do is walk out of the kingdom... That's it, no back story or praise just "thx you can go now".
There were multiple endings. I rather like the good one.Echer123 said:Amnesia: The Dark Descent.
It was really anti-climactic, considering everything you go through. They could've just placed the ending scenario at the beginning of the game and it still would've made sense.
Because we want to walk through the strip seeing what monster we've created. They could have atleast have someone shoot you in the head again like "Your usefullness has run out. POW"Ghostwise said:They put an ending on it so your decisions have a final impact on the game. What's wrong with it ending exactly? Every Fallout game had a definitive ending. The vast amounts of different outcomes that can play out are awesome and add a great deal of replay value. Of course though, DLC will be incoming which will probably allow you to keep playing after it's all said and done.Yureina said:Fallout: New Vegas.
You can totally tell that they put an ending upon that game because they are going to make some DLC later on. Its disgusting. >_<
Probably not, but the problem for me is that when it was released on the XBLA, my friends went on and on about it for ages, seemingly astonished that i'd never played the game before. Now, if i'd gone into it after someone had said "you should check out Monkey Island 2, tis a fun puzzle adventure" i might have had a different experience.TheYellowCellPhone said:The ending was unsatisfying and weird, but I don't think it's that severely bad or unoriginal.Ridgemo said:Monkey Island 2. It was so lame and unoriginal i nearly had to tear my own face off after how much my friends raved about the game.