Lamest game ending

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TheYellowCellPhone

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Ridgemo said:
Monkey Island 2. It was so lame and unoriginal i nearly had to tear my own face off after how much my friends raved about the game.
The ending was unsatisfying and weird, but I don't think it's that severely bad or unoriginal.
 

York_Beckett

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Kane & Lynch 2. I'm not even convinced it was the real ending. It seemed as if the developers accidentally deleted about 5 hours of game time from the final product or something.
 

Skuffyshootster

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Amnesia: The Dark Descent.

It was really anti-climactic, considering everything you go through. They could've just placed the ending scenario at the beginning of the game and it still would've made sense.
 

Arkley

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Mar 12, 2009
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Borderlands. Anyone who has ever played Borderlands knows that it has the single most anti-climactic, poorly thought out, dreadfully executed finale in the history of games. Seriously, I've played a lot of games with poor endings, including most of the ones listed in this thread. Nothing compares to the massive disappointment inflicted by the ending to the otherwise marvelous Borderlands.

Just for the record, I think Fallout 3's ending wasn't so much bad as it was an inconvenience. The events that transpire bring the story to an emotional end and do bring a sense of finality and closure. In a more linear game, it wouldn't have been considered a bad ending at all. But Fallout 3 plays like an open-ended game right up 'till those last few seconds, and then it ends and you have to reload a save to go do other stuff. I think that's what disappointed people most, not the ending itself.

Of course, all of that is remedied by simply installing Broken Steel.
 

whycantibelinus

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ReservoirAngel said:
cball11 said:
Red Dead Redemption, by far.
The story ending of that was awesome. Sure the idea was a bit annoying, but the way it played out was a thing of beauty.
I agree.

Sure nobody wanted to play as pussy ass Jack at the end, but story wise it worked out excellently. Perfect traditional western, which is what Rockstar was going for. Damn that game was good, I need to play it again.
 

Valkaris

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Warcraft 3, so anticlimactic...
Seriously though I would have to say Sins of a Solar Empire
 

Sonic Doctor

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teebeeohh said:
really? two pages and NO ONE mentions Kotor 2?
I was going to say the same thing. Kotor 2 was abysmal. I play through all that game and all I get is the old ***** talking to me and telling what the future to come might be. Where the hell did they put the proper ending with awesome cinematics and fanfare, like in Kotor? I don't know, it was like they ran out of money to pay people and they were like, "Oops, we only have enough for that woman to have one last crappy speech and some boring shots and subtitles to go with it."
 

CoL0sS

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Far Cry 2, Assassins Creed 2, KOTOR2, NWN 2.... see the pattern?
Also Monkey Island 2 ending was as brilliant as it was lame. I was like "What the hell is happening???" and then I burst into laughter.
 

supermariner

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Killzone's ending was pretty crap
i'm sure if placed in another game it would have been perfectly fitting
but in that work of genius all it did was let itself down
 

GrizzlerBorno

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Jezzascmezza said:
I hate it when open world games like that prevent you from continuing your game after you beat the main quest.
Far Cry 2 was like that too, except it didn't have any DLC that let you continue playing.
Why on Earth would you want to play that game after it was over? oh and speaking of which that game, Far Cry 2, definitely had the worst ending ever possible in a video game ever in human history...ever. mild spoiler alert, not that anyone should care; at the LAST moment you are presented with an arbitrary moral choice that only slightly makes sense (a feature absent from the rest of the game, mind you) and the choices are: Blow yourself up OR shoot yourself in the head. and SOMEHOW, they both still end with the same damn ending. bad, bad game!
 

esperandote

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Ufo ending in silent hill homecoming, you can get it on your first playthrough without even trying.
 

Worgen

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Whatever, just wash your hands.
twistedheat15 said:
Demon's souls was even worst then fallout 3. All you do is walk out of the kingdom... That's it, no back story or praise just "thx you can go now".
to be fair they probably didnt expect anyone to see it
 

dancinginfernal

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Borderlands.

CLAPTRAP ASSASSIN

"Wut, that's it? Not even any loot?"

Echer123 said:
Amnesia: The Dark Descent.

It was really anti-climactic, considering everything you go through. They could've just placed the ending scenario at the beginning of the game and it still would've made sense.
There were multiple endings. I rather like the good one.
 

EHKOS

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Ghostwise said:
Yureina said:
Fallout: New Vegas.

You can totally tell that they put an ending upon that game because they are going to make some DLC later on. Its disgusting. >_<
They put an ending on it so your decisions have a final impact on the game. What's wrong with it ending exactly? Every Fallout game had a definitive ending. The vast amounts of different outcomes that can play out are awesome and add a great deal of replay value. Of course though, DLC will be incoming which will probably allow you to keep playing after it's all said and done.
Because we want to walk through the strip seeing what monster we've created. They could have atleast have someone shoot you in the head again like "Your usefullness has run out. POW"
And then the DLC revives you again and why you can take so many bullets to the head turns out to be a Condemned two plot with unique bone structure of the skull that is hard or thick enough to stop bullets.


EDIT: I think that Condemned 1's ending was great, but with the sequal it made it pointless and the continuity error sucks.
 

Ridgemo

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TheYellowCellPhone said:
Ridgemo said:
Monkey Island 2. It was so lame and unoriginal i nearly had to tear my own face off after how much my friends raved about the game.
The ending was unsatisfying and weird, but I don't think it's that severely bad or unoriginal.
Probably not, but the problem for me is that when it was released on the XBLA, my friends went on and on about it for ages, seemingly astonished that i'd never played the game before. Now, if i'd gone into it after someone had said "you should check out Monkey Island 2, tis a fun puzzle adventure" i might have had a different experience.

Personally i hate unsatisfactory endings, not only in games but movies to. If i don't come out feeling happy with the outcome my personal feelings towards the game/movie can be perhaps more jaded than they should.