The game starts out with your character walking towards the light, however this sequence does not repeat before you're dropped in front of the Maiden again after "finishing" the game once. All we know about the real Boletaria is that it's been enveloped in an expanding impenetrable fog and anyone goes in does not come back out. Vallarfax got out, but that was not long after the fog had appeared.twistedheat15 said:And thus a reason why it's lame. The entire story to begin with was half assed story telling and in the end you don't know if the old one is put to sleep and will awaken again one day because of the stupidity of man, or what you're doing is an endless cycle where you yourself have to continue doing it. All you see is you char walk away from the kingdom. Not to mention all the hype up of the Old one thinking there was gonna be some giant epic battle between it, where the ending boss is just a metaphoric blob of a king being nothing but a shell of himself because of his greed. After all the hell I went through in the game I a real ending not just subliminal crap.bismarck55 said:Way to miss the point. That's not the ending, there is no ending. Demon's Souls is more or less Groundhog Day as imagined by Lovecraft (the best way I can think of to put it). It doesn't matter how many times you seal the Old One, you will always be brought back. The nexus is Hell, and you are trapped there for eternity.twistedheat15 said:Demon's souls was even worst then fallout 3. All you do is walk out of the kingdom... That's it, no back story or praise just "thx you can go now".
I know, but still, would have been nice to know if all the plans actually worked out(specifically mr. house's plan)Dalisclock said:That's how all the fallouts end. At least Fallout New Vegas actually did an ending for pretty much everywhere you went.John the Gamer said:Fallout New Vegas. Ends sort-of the same way Fallout 3 ended - with some boring slideshow with some voice-over telling you about what sort-of happens with the factions you interacted with. I doesn't even give you the option to finish all the side-quests, it just ends.
If you mean World at War, I really don't think you got the ending right. The U.S. didn't "win" anymore than the Soviets "won" at Stalingrad. The country is still occupied, the rest of the world has gone to shit, you nuked your own homeland, and your military is in tatters. In the midst of all that, you managed to stop ONE Soviet offensive and counter-attack.Trezu said:What about WaW everybody knew how it was going to end HINT WE WIN
Last time I checked you were warned before taking the final quest that once completed you could not come back? Like a BIG box on the screen?John the Gamer said:Fallout New Vegas. Ends sort-of the same way Fallout 3 ended - with some boring slideshow with some voice-over telling you about what sort-of happens with the factions you interacted with. I doesn't even give you the option to finish all the side-quests, it just ends.
To be clear, the ending was fine, the fact that you'd done all that and no-one says a word afterwards is the strange part.Mr.Tea said:What?number2301 said:Contrast it to Mass Effect 2,
travel to the galactic core, discover what happened to the Protheans, destroy or capture reaper technology
and noone says a word?
Did you also complain at the end of Empire Strikes Back?
It's the second part of a (planned from the start) trilogy!
Did you change your avatar recently? Because I recognise your name, but not your avatar...The Unworthy Gentleman said:snip