Ashsaver said:
I think Piracy is still a theft,but I don't treat all pirates as filthy thieves.
I live in Thailand (If you don't know: it's a place where piracy is a very big problem) and I help moderating a Minecraft Server.
We know that there are very few people who legitimately bought Minecraft in this pirate heaven,and if we open an "online-mode=true" server,we won't last very long.
So instead we open "online-mode=false" but give benefit to users who bought the game and keep persuading "pirates" on our server that buying the game is the way to go if they want these benefits.
Well,It didn't automatically convert all pirates to go legit,but at least the number of Premium Minecraft Players are going up,and that's a good thing =) (fewer pirates more legit gamers)
What I am trying to say is this:Those pirates don't just represent lost sales,but they're also potential customers who interested in your product,if you somehow convince them that buying your game instead of pirating it would benefit them more,then you can convert some of those lost sale into profit.
I think this opens up a very important point that not all people have it like we do in the west. Valve and Blizzard have both come out claiming that western price points in places like Eastern Europe and Russia, coupled with no localization or ports a year later are what is killing the market there.
They say the only way to solve the issue is to simply charge less for games there and have a localized version at release. I don't know if either company has actually done that, but both of them are self-publishers in the game industry so I assume they have a lot more stake in being correct than nearly anyone.
What I want to mention though is that not everyone in the west has things super well off either. If I may indulge myself in going off on a tangent: When I was a young nerd growing up I lived in a really shitty ass Canadian town (which shall remain nameless). My sole source of PC games was a wal-mart in town that was about 40 minute walk away. Also note that a 40 minutes walk in Canadian winter is also known as "suicide".
I didn't have a car, my friends couldn't drive, and the PC selection at this store was abysmal. Literally 1/5th of their games were ripped open and taped back together with scotch tape. Most of their games were 1 to 2 years old;
and those were the new ones.
In the rare occasion my parents needed to drive to a neighbouring (and much better) town I could obtain actual modern releases, but this wasn't often and quite frankly my minimum wage job (minus union dues!) at the grocery store was hardly a monumental source of income.
Let me tell you about this grocery store for flavor; My produce department comprising of two drug dealers, a retired guy that boasted frequently how he gave whores crack for sex on the weekends, a diagnosed bi-polar manager who frequently yelled at the top of his lungs over the smallest things, wave off huge problems 30 minutes later and come back from lunch breaks in tears. The most normal person I knew was a biker guy who lived in a trailer because he spent the majority of his income on designer drugs. At least he was friendly.
Anyways, what did I do?
I pirated games.
Honestly, compared to the people I worked with it didn't seem that bad. Compared to freezing in the cold it seemed the wise choice. I wanted to save up for university too (to escape my hellhole) but in the meantime I guess I just wanted something to take my mind off things. Had I the real means (as I do now) to buy whatever games I wanted I absolutely would have; but I simply didn't.
Did I
deserve any of those games? Nope.
Would I have bought they if I didn't pirate them? Not one chance in sweet hell, it wasn't
physically possible for me to do so. Did I count as a lost sale? Would someone like this count as a lost sale now?
All I can for sure tell you is that honestly, some of those games are the only good memories I have from those years. High school was cruel to me, my parent's had a bad divorce, I felt like I had to go to work every day with the dredges of society; my "best friend" robbed my house for drug money (which has instilled me with severe psychological trust issues) - but I can still look back and smile at the LAN parties where I played my pirated copy of Unreal Tournament 99 with some of close my friends having fun and laughing for once. At that time it didn't seem to even cross my mind that Epic Games not having my money mattered in the slightest, I figured they'd manage.
I'm not entitled to games, but I felt entitled to at least a tiny, small bit of happiness in my life and I got it from gaming.