Yeah because its not like millions of illegal file sharers use VPN, BTGuard, TorrentPrivacy, Seedboxes or Anomos right? well wrong. those services count millions of costumers. sure not all of them are pirates, but its not like everyone just steal the shop on the other side of police station.Greg Tito said:Purewal says there is really no evidence that most pirates have the desire or technical chops to effectively mask their IP address, and even if some did, that's hardly a reason to stop going after pirates. "There's no empirical evidence so far to support how often IP spoofing is done," he said. "In reality, I suspect fairly few pirates actually go to the trouble of disguising themselves. Besides which, just because the method is not perfect, doesn't mean we should throw our hands up in the air and do nothing, does it?"
His statement is illogical. If i make a game that sucks, and noone buys it, will i make a loss for every person in the world that didnt buy it? can i sue them for not buying? how does he find that logical? ok ill make a painting tomorrow and sue him for not buying it. it doesnt matter that it sucks, he didnt buy it so i made a loss because of him.Greg Tito said:The notion that piracy does not equate to lost sales is just as erroneous. "Piracy might result in an eventual purchase of a game, but in the meantime it means a financial loss for the developer," Purewal said. "Sadly developers are not gamer banks, willing to effectively loan gamers money until we decide we like them enough to pay them."
This i have to agree with him, smart developers is better than suing everyone around.Greg Tito said:Even though Purewal is a lawyer and should therefor be on board for litigation solving all problems, he's also a gamer. The solution to piracy should come from publishers offering better ways for customers to enjoy their games, not suing willy-nilly. "If we can reduce piracy through the means of technology and via the market, then that's got to be better than getting lawyers involved," he said. He applauds platforms like Steam that are a form of DRM which don't slap paying customers in the face.
The arguments for game piracy seem a bit flimsy in response to stories like abominable list of pirated games from TorrentFreak [http://www.escapistmagazine.com/news/view/114429-The-Witcher-2-Pirated-Roughly-4-5-Million-Times-Says-Dev]. The games industry can't just ignore these thefts, and no amount of backwards logic can argue the impact of piracy away.
As for the witcher being pirated more than sold, well this is suppsoed to be news site. its no news that EVERY game is pirated more than sold. thing is, most of those downloads never ever turn the game on.