Less Than 30% of Gamers Ever Finished GTA4

mambodog

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Jul 8, 2009
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GTA4 is pretty long compared to some of the others. For example, I finished Halo 3, Gears 1 & 2 and CoD4 in about a weekend each (Halo and CoD being rentals only).

GTA, on the other hand, took me like a week.
 

geldonyetich

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Aug 2, 2006
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It is a pretty long ass game and, adding insult to injury, most of it is a tutorial.

That said, people bought the game, so who's complaining?
 

Alone Disciple

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Jun 10, 2008
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Count me in that percentage that hasn't failed.

As much as I like, nay, love the game....I think one of the issues that has led to my non-completion is that simple mistakes based on vague information (who really is the target, when does the mission actually start/fail, what patterns are A.I. making) makes you fail some of the missions, and because the 'game save' mode is a little quirky, often you must repeat the entire sequence and sometimes those can become annoyingly long.

For example, early on in the game when you have to whack the guy who is talking to some schmoe on the above groudn subway platform and he runs down the steps.....Well, I failed that a few times.

The painful part? The 10 minute+ drive all over again across the bridge, pay the toll, navigate the streets, park the car, walk up the stairs, cut-scene, then chase. Yeah I could do without having to drive over and over again.

Thre are a few other examples of this that can take a failed event and turn into a 10-15 minute repeat action without a more forgiving save component that kinda makes it frustration for progression. So maybe I'm a poor gamer and my reactions aren't "all that" anymore, but after failing that mission the first 4 times, I realized I spent over an hour just starting all over again.....not fun.
 

SomethingUnrelated

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Aug 29, 2009
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To be honest, the grpah's results are to be expected. Halo 3 is obviously a game finishedby most, as is CoD4. R6V2 is at the bottom, with GTA IV, which can again be expected. Good work Microsoft. Have a cookie.
 

TheAmazingTGIF

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Aug 5, 2009
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GodsAndFishes said:
GTA4 is the only 360 game that I haven't completed as I just got bored of it halfway through.
I didn't even get halfway. I gave up the sixth time your cousin called me to go to a strip club.
 

squid5580

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Feb 20, 2008
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One reason could be the achievements themselves. Fable 2 has the "buy every property" achievement. GTA 4 has the "collect the pigeons" achievement. These are long tedious and ultimately boring achievements. So what could be happening is the player sees this achievement, works for it, eventually gets it and by then is sick of the game. The way I see it is achievements need work. The devs need to stop making them a chore and make them a challenge. Beat this boss without dying. Beat that level without using a healing item. End this artificial lengthening of games with collectible BS and justifying them with achievements.
 

Doug

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Apr 23, 2008
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Amnestic said:
Doug said:
In my case, I completed several games in offline mode, and when I eventually got a xbox gold, couldn't be bothered to redo many of them just for the sake of achievements.

Also, this is misleading - for example, it is NOT 45% of XBox gamers who bought Fable 2 who did complete it, its 45% of XBox Live gamers who did complete it.

In the case of XBox, the online data collection is bias towards multiplayer fans who play it enough to pay for the subscription.
Pretty sure Silver accounts let you register achievements, and those don't cost you anything more than a cable to hook up your console to the 'net.
If you have a phone connection in the same room as your console, yes. If not, the wireless connection costs £50 (~ US$75). I only ended up with a wireless connector because they where selling them half price with Gears of War 2.
 

Exocet

Pandamonium is at hand
Dec 3, 2008
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Never finished GTA4,but only because I had to reinstall shitty Windows 3/4 of the way into the game and never got the courage to do all those driving missions playing like a powerpoint presentation.

In conclusion,GTA4 was decent,the port sucked balls but it's all Vista's fault.
 

ukslim

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Sep 27, 2007
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In the case of GTA4, this doesn't surprise me at all.

I reached a stage where all the missions available to me were difficult - I had at least 10 failed attempts at each one. Retrying after dying involved a tedious drive across town, with a detour to buy weapons, before getting to the action.

Alongside this, was the alternative of mucking around in the sandbox, or, ultimately, playing a different game. It's a real shame because I'd like to know how the story played out. Just not enough to keep at it.

I bet I'm not alone. Many of the people who played the game will have been *much* less dedicated a gamer than I am.
 

cleverlymadeup

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Mar 7, 2008
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i haven't finished it yet, tho i've always meant to go back to it, i should once i'm done the glut of games during christmas
 

DRADIS C0ntact

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I can't speak for other people, but one of the reasons why I may leave a game unfinished is because 3-4 games that I really want to play will get released all around the same time. So I'll juggle all 4 games at once and maybe finish 2 of them...but by then a few other games that I really want to play have been released. And the cycle repeats itself until I have a large library of games but only a fraction of which I've played to completion.
 

SonicWaffle

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Oct 14, 2009
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leeloodallasmultipass said:
are we talking in the case of GTA4 just finishing the main storyline/side missions. or finding every damn package/pidgeon/hidden goodies, becuase if by meaning to complete it you need to find the hidden stuff screw that! i play GTA for the missions and going on a complete ramapage through the streets.

if this is the case then the data is a bit screwy really, not many people, (apart from achievement point whores) actually find all the hidden junk
It says in the article that since most games have an achievement for beating the solo campaign, the data is usually collected for that. I think if it was 100% completion, there would maybe be around 1% who'd done it for GTA.

I'd be interested to know what percentage of the people who finished GTA also got the achievement for doing it in under 30 hours.

cball11 said:
I guess that means more than 70% of gamers wouldn't be attracted by a compelling story with genuinely rounded characterization even if it had the breasts of Pamela Anderson in the nineties, a mouth that could suck one's eyes through their urethra, and the legs of a pole-dancing triathlete. Fuck. That was one of the best stories in gaming and among the cleverest of culture-caricatures in history. And most people who played didn't even finish it? Now I KNOW I have better taste than most gamers.
I found the story boring, and I had real trouble connecting with such one-dimensional and unsympathetic characters. Nico himself was probably the worst; if I want to play as an Eastern European emo who talks like he's always one bad day away from cutting himself and writing poetry on his LiveJournal, I'll...well, actually, I'd never want to play as that guy.

I can certainly see why so few people finished it. After a certain point the novelty of the graphics wears off, and you realise you've been playing a distinctly average game.
 

GonzoGamer

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Apr 9, 2008
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pete240 said:
GTA4 was pants compared to all the others my favourite had to be GTA: Vice city :)
I feel the same way; except my favorite was San Andreas. But there's a big difference between the last gen and this gen when it comes to gta and it has a lot to do with achievement trophies.
In Vice City and San Andreas, I felt driven to complete story, side, and even collection missions for all the crazy rewards you could use to unleash even more mayhem on the digital populous. I remember the first time I finished Torino's last mission and got the respawning military jet. I couldn't believe it.
All you got in gta4 were achievement trophies, no arsenal, no respawning vehicles, no health/armor improvements. I found from gta4 that they really need that kind of motivation in those games. It was beautiful but a bit boring once all the islands opened up because essentially (resource wise) your in the same position from the beginning to the end.

I'm just surprised by how many people who didn't realize that achievement trophies are the game industries' version of neilson ratings. Even if you don't work in the industry, it's pretty obvious.
 

Radu889

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Dec 14, 2007
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I swear that it's true. I usually strive to finish the entire game(100% on Batman AA and such). But damn GTA4 bored me. Even after I started using cheats at about the half point of the game, I still was bored.