TheIronRuler said:
Lets cut the mini maps.
Lets cut the ammunition count.
lets cut the crosshairs.
Lets cut the motherfucking HUD screen.
Now you have a realistic game that demands you pay attention to yourself, your mmates, the orders you recieve - and the way you will follow them, and your god-damned weapons.
Yay, I can have the realistic experience of playing as a soldier with no sense of direction, memory, idea how his weapon handles or clue what's in his own pockets.
The purpose of the HUD is to give you easy access to information you should know as a soldier. Demanding the player remember all this himself even though he isn't a soldier and doesn't have access to all the information they would have as one is stupid. It breaks immersion more than fostering it; how could I not tell, just from the weight of my pouches and pockets, how many magazines and grenades I had on my person? That's what that counter on the screen is standing in for, my sense of the weight of my own uniform. Haven't I been trained to recognise landmarks and briefed extensively on the mission location? That's what the minimap is, the picture soldier-you would have in his head of the area.
It's like I've never liked it when dialog is left untranslated even if it's a language my character should be able to speak; why do
I have to understand it when my guy in the game should understand it himself? Why don't I have access to the information he should?
TheIronRuler said:
No, you don't pick up ammunition from downed guns on your way.
Because this is somehow impossible? Yes, you'd have to check the weapon to make sure it wasn't booby-trapped and hadn't been discarded after jamming / malfing, but that's not the same as forbidding a soldier with no ammo for his issue weapon grabbing anything at hand to stay in the fight.
TheIronRuler said:
You have three clips with you Thompson Machine Gun, either twenty bullets stick magazine or the larger drum magazine containing fiftty bullets.
Firstly, the Thompson is a submachine gun, not a machine gun, and those are magazines, not clips. Secondly, the drums were widely disliked for rattling, jamming and being difficult to load, and the M1 version that was more common during the war couldn't even use them. Thirdly, there was also a thirty-round stick mag. Fourth, soldiers were issued fourteen magazines with a total of 270 rounds (13 with 20 and one with 10), not three.
Methinks you don't know as much about this subject as you think you do.
TheIronRuler said:
You want to be a rifleman? Fine. Use a Karabiner 98 Kurz as a german, a bolt action rifle with five bullet per magazine. Pay attention, since you might run out of ammunition and need to quickly draw you secondary personal handgun to save your life!
Why would you have to pay attention? What kind of soldier are you if you can't even count to five?
TheIronRuler said:
Wait you don't have one? That's too bad, because it TAKES TIME to RELOAD.
Thank you for this amazing observation, I thought WW2 soldiers had personal teleporters to get ammo into their weapons.
TheIronRuler said:
Why no use a Lee Enfild as a british soldier? It is a decent wifle that have the capavilities to load five bullet magazines into them or load each one seperately.... be beware of the recoil!
Um, the Lee-Enfield had a ten-round integral magazine loaded with two stripper clips, and the .303 is hardly the most fearsome rifle round in the world.