chronobreak said:
What part of the event do the FANS belong to? Really? They are the reason there even IS an E3.
You're entirely wrong. A little history lesson.
I was exchanging E3 war stories with a developer on Wednesday. I'm relatively new to the Expo. He was one of the people who worked on Asheron's Call and had a history in the industry before that, so he'd been going to E3 since the beginning.
The E3 he remembers from back in the day existed for developers to bring games to and cut deals with publishers, and for publishers to bring games to the press.
It was not a fan event.
It was not a "gamer event."
Fast-forward to the not-so-distant past, when E3 was moved out of the convention center and held in hotel rooms with little fanfare. I'm not sure why those scaled-down, back-to-business E3s were considered a failure, but that was also an industry event. This perception you have that E3 has always been a circus populated by fans and tourists is absolutely false.
You're also conveniently ignoring last year's crackdown on E3 badges. From the ESA: "E3 Expo 2011 show management has placed 'caps' on this year's media badge assignments due to the tremendous number of requests for media badges. As part of the overall qualification process, the Media Team uses Compete.com, xinureturns.com, Quantcast.com and Alexa as the standard measurement/ranking tools in determining media badge approvals for online-based applicants."
Translation: "This isn't a place for fans to come in and horse around. You're here to generate press, because this is an industry event. If you have a media badge, you should be conducting the business of the media." It is not an event for just anyone with a blog with no readership.
This statement is, of course, a joke as tourists like the kid in the picture were everywhere, as they have been each of the three years I've been at the Expo. But don't get it twisted and think that E3 has always been, or was ever meant to be, a community event. You're confusing it with PAX.