Let's talk Resident Evil and Capcom: Why the hate?

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al4674

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May 27, 2011
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stroopwafel said:
al4674 said:
I don't feel the series has evolved naturally, because the new games are nothing like the old ones. A natural evolution would have been the REmake and RE0, though that game also had its problems. The change was quick and fast and was based on the assumption that opening up the game to a wider playerbase wouldn't alienate the core fans. The assumption was wrong and the over-the-shoulder approach has saturated itself faster than the original formula.

Resident Evil changed b/c the old formula(atleast at the time) was getting stale. You had Resident Evil, then RE2, 3, Code Veronica, Resident Evil Remake, RE0. All these games played more or less the same, so they shook things up with Resident Evil 4. It was a completely different game that not only revolutionized third person shooters but also had a signature style and atmosphere that's barely been matched to this day. Not the awkward puzzles, tedious inventory management, cringeworthy dialogue or B-movie cheese has been the series appeal for me, but rather that haunting atmosphere and never really quite knowing what was around the next corner is what did it for me. And RE4 reveled in this, and was a lot more fun to play as well.

I'd say it was very much a natural evolution of the series, but the thing is Capcom completely misunderstood what made RE4 so good in the first place. That's why we have such garbage sequels to the game.
Guess we're just going to have to disagree. I never felt that the old formula was getting stale, especially when REmake innovated and shaped up much of it. It's evident that we like the series for completely different reasons.

In any case, lets hope RE7 is better than RE 5 and 6.
 

nomotog_v1legacy

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Jun 21, 2013
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The new games are feeling rather stale as they are now and it really didn't take that long. I think because the newer games are so alike every other game out there. It might be time for a new change. At the very least they need to stop trying to be cool I think is the way to describe it. Everything is just so so over the top from the nutty stupid character designs that include sexy wetsuits, to the crazy backflip finishing moves, to the orbital death rays and rock punching. Things have just gone outright crazy and it's not really charming anymore.
 

TelHybrid

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May 16, 2009
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Well from my personal experience, I'm unhappy with them for the special edition of Street Fighter X Tekken I got in the mail today.

The contents included are an arcade cabinet shaped money box, an exclusive comic, and extra in game content.

The money box requires assembly and is just cheap crappy plastic, the comic is wafer thin and tiny, and the extra in game content doesn't even include the extra characters on the disc hidden behind a fucking paywall!!

I am very reluctant to support that company again. Fuck them.
 

Azure-Supernova

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Aug 5, 2009
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delta4062 said:
You got that with Operation Raccoon City though.
Except that ORC was trash. HUNK survivng through Raccoon City on his own made an interesting story and could be an interesting survival game (discounting his special mode in RE2). But a whole unit of highly trained mercs? It's the opposite direction of what I was talking about. Outbreak for the most part had civillians as its central characters, with Kevin being maybe the only exception as a cop (not sure if George counted, because he was a security guard). ORC wasn't even developed by Capcom though, Slant Six bodged it by going gung-ho squad shooter.