Lightning Strikes Dissidia: Final Fantasy Sequel

Christemo

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-Seraph- said:
Christemo said:
-Seraph- said:
Christemo said:
for the love of god, add Zemus. he was the real villain of FF4.

and make Exdeath more awesome than he already is.
Zemus wasn't as interesting as Golbez, and Golbez was a more prominent bad guy...even if he wasn't the REAL bad guy. And so help me god if they take him out. Besides, their choice in villains was based on the relationship they shared with the heroes, hence why we got jecht instead of seymour or Sin....because a giant whale monster would just be awkward.

And I don't believe you can make EX-Death any more awesome without breaking the game XD
how about instead of making Exdeath more awesome, we add Neo Exdeath :eek:
....That's what his EX form essentially was. Unless you mean the mass of monstrosities that you fight at the end of 5, but that would be too awkward to pull off. There's a reason they went with a more particle design, it was the same case with Sephiroth and Ultimecia.

The only thing they need to do to the game to make me satisfied is either add online play, tag team type game mode, or both. Having a MvC style game type would be AWESOME>
i meant the big clusterfuck at the end of 5, even if it would be awkward.

3v3 at the same time would be genius tho.
 

Kinichie

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Jun 18, 2008
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As far as Villains and Heroes are concerned, you can't add any more from Final Fantasy 1 or 3. You can add a Hero from 2 but Emperor was always the major Villain.

4 there are a host of heroes/villains to take, Zemus and by the looks of it Kain are the best choices.

5 I would LOVE to see Gilgamesh as a villain. Just so that his music being in the game has the character to go with it. And as for hero, Lenna?

6 Ultros for Villain, Sabin for a bare knuckle bruiser or Edgar for his Tools.

7 Barret for Hero, Hojo or Rufus Shinra for villain? Rufus would be harder to pull off, where as Hojo had a battle. But then adding in JENOVA herself would also be difficult.

8 Irvine or Zell for Hero, Fujin/Raijin as a Tag Team for Villains. (An ability to switch between them?)

9 Vivi, Steiner or Freya, and very hard to pick a villain as Beatrix crossed over, Queen Branhe was never fought and Necron was the final.

10 Seymour as a Villain, he is a better choice than Jecht in the first place, and bring in Yuna to go break him.

11 Not played. Know nothing

12 Ashe or Basch. Don't really know the villains of this one well enough.

13 Lightning. Keep Vanille away for the same reasons as Vaan. Don't know the villains of this one either.
 

Kinichie

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Jun 18, 2008
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-Seraph- said:
I'm just curious....and I do have a soft spot for those two as I main them so i don't like hearing anyone downplay them XD.
Exdeath is a pushover to fight against the AI. I level my level 5's against him when he is on 100, Maximum, Extreme just to get the job done. He is also a very difficult character to play as it is all about perfect timing wtih his blocks, and he move so slow it's difficult to get anywhere without quickmoving making you partially vulnerable at times.

Golbez is difficult to play, because of his two pronged attacks but I admittedly have not lost a fight with him yet, just I prefer my mains to him. Namely Zidane, Shantotto and Cloud of Darkness.

-Seraph- said:
The first game had a great cast of characters, 22 isn't enough variety!? think it was better to do main heroes and villains first instead of just chucking in any random character, and they seem to be choosing the more important bunch of the series.
But all your choice was between Melee and Ranged, Physical and Magical, and how you wanted to do it. If you wanted to destroy things from afar, with magic, you had Shantotto and Kuja. You wanted to positively slam them into the ground with Melee, you had Cloud and Jecht.

I am thinking more the variety of the abilities here, rather than the characters themselves. Some characters felt like they were just so much weaker than the others that they were put in there just to be there. Emperor comes to mind, as his focus being traps is one of the weakest in the game. I just felt that the character specialisations for the 22 were not diverse enough when compared to their skills. The Heroes were so much more focused on than the villains especially when it came to Combos and BP/HP attacks.
 

8bitmaster

Devourer of pie
Nov 9, 2009
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They should work on this like a super smash title and release about 10 new characters. Also, who thinks there should be dlc adding more characters as time goes on?
 

Jared

The British Paladin
Jul 14, 2009
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Wewt! Cant wait for it. Loved first one so will love this osne troo I am sure!
 

-Seraph-

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Kinichie said:
-Seraph- said:
I'm just curious....and I do have a soft spot for those two as I main them so i don't like hearing anyone downplay them XD.
Exdeath is a pushover to fight against the AI. I level my level 5's against him when he is on 100, Maximum, Extreme just to get the job done. He is also a very difficult character to play as it is all about perfect timing wtih his blocks, and he move so slow it's difficult to get anywhere without quickmoving making you partially vulnerable at times.

Golbez is difficult to play, because of his two pronged attacks but I admittedly have not lost a fight with him yet, just I prefer my mains to him. Namely Zidane, Shantotto and Cloud of Darkness.
...Everything you complained about in terms of gameplay regarding him isn't really a bad thing. He's supposed to be slow and require good timing seeing as how friggen powerful he is. He's not a rush down character and he's supposed to be about precise timing....he's a turtle/counter attacker after all. And if you know how to use reverse polarity and dummy guarding, he's a force to be reckoned with. He's a top tier character...and he's pretty fucking powerful so of course he ain't gonna be no cake walk. The same can be applied to the Emporer. I guess he just doesn't suit your play style, but you can't really call him bad because of that.

I never found Golbez to be initially hard, his combo strings take some getting used to but by god is he a magnificent character and one of the most well rounded.

And I'd have to disagree with you on your observation of the character variety. It's not are clearly defined as you put it and there was plenty of diversity. Hell a lot of that complaint can be aimed at any other fighter if you don't take the time to understand the nuance between them all. I've logged massive amounts into the game to know that it's not as simple as you put it. Yes you can group them into those three categories but so? That can be done with so many fighters and cases.

Those "weaker" characters were just more difficult to use and made for more advanced players. Every fighting game has their Ryus and Kens and then their more difficult underestimated fighters. It's just a means of easing players into the game by having a few newb friendly fighters. The Emporer is no laughing matter when he has control of the field a good pressure skills.

well that's just my opinion on the matter.
 

Erana

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Feb 28, 2008
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FF1: They're right- you can't really do much with this game enemy/ally-wise, unless you did some sort of mage/fighter duality, or something. It had just such a vague storyline. And villans..? Unless you grabbed the funny-looking dark elf or one of the fiends, it wouldn't work, either.

FF2: Minwu. Minh. Ming-Wu. Whatever you call him. Add him. He is the hero of the game, other than Frioniel. One can't beat the game without his actions. He single-handedly goes through the Mysidian Tower when it takes your entire team to do so. He's that awesome.
And he's a white mage at that.
Villan-wise, Leon, of course. Final Fantasy's first good-guy-gone-bad. It would be so nice for Squeenix to finally explain why he turned evil, though... He reminds me of Seifer, which is ironic, 'cause his alternate name's Leonhart.

With FF8, of course, We need Laguna. Use time compression, Use him just as being an older man. I don't care- he's just awesome.
And with Ultemecia being the real bad guy, Seifer wouldn't really work too well as a secondary antagonist. And Adel was one of the only few major bad guys of that game who weren't just puppets of the Sorceress. Or perhaps give Greiver more limelight? I dunno.
 

Jonci

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Sep 15, 2009
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So any news on if this is a PSP-exclusive or will we actually get a PS3 title this time?
 

AwesomeFerret

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Must. Have. Zack.

If it had Zack in it, I would be eternally addicted, because it would be a game with him in it with a decent combo system. Plus, imagine the character interactions. Cloud and Sephiroth are talking, Zack walks up and C and S think "... Awkward"
 

Sylveria

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-Seraph- said:
Like I said in my origonal thread a few days back:

*inhales* SQQUUUUUUUUUEEEEEEEEEEEEE!!!!*passes out*

Korten12 said:
might get this one, didn't get the first.
Get it...NOW, shame on you for not getting it originally :p One of the best games the PSP has ever had.
Holy fanboy squealing batman. Okay, I got the Dissidia+PSP pack, I enjoyed it except for the bullshit stuff like all the random one hit kill fights (which makes up the entire game post level 80). But Dissidia is not a good game by any stretch of the imagination. It has it's fun points but the end of the game (and random spots within the actual game) the game descends into pure sudden death matches. That does not make a good fighting game. You shouldn't fault anyone for not getting it.

Now, with that said, Square Enix.. why are you so fucking retarded? I have to laugh when theeir big selling point for a sequel is Lightning.. a character from the most reviled FF game in the entire series and it's offshoots (Mystic Quest is better than FF13, there I said it). Though that's probably why they're tossing in Kain, who people actually like and reminds us of better days when the series didn't blow.
If SE had a competent marketing department (Which judging by their showing at PAX, they don't) they would be screaming from the rafters "Dissidia 2 will add Lightning and Kain with tons of other characters available as DLC!" You know how many people out there would get Edward just to watch Kain smack his ass around? Or Seifer just so they can constantly reenact that first scene from FF8 over and over and over?

Lastly, I'm assuming the next one will only be on the PSP and again I have to ask why. SE has demonstrated what they do best is making shit look pretty (in every sense of the phrase) and here's a chance bring this series to the PS3 and that other thing which can makes the game look stunning. Why do another game for the worst selling system on the market?
 

Kinichie

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Jun 18, 2008
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-Seraph- said:
And I'd have to disagree with you on your observation of the character variety. It's not are clearly defined as you put it and there was plenty of diversity. Hell a lot of that complaint can be aimed at any other fighter if you don't take the time to understand the nuance between them all. I've logged massive amounts into the game to know that it's not as simple as you put it. Yes you can group them into those three categories but so? That can be done with so many fighters and cases.
I am very much a Blitzkrieg kind of player. I go for continuous, fast, assaults. Which is why Zidane suits me best. Being able to speed into the opponent, dummy dodge over the top of them while they try to hit me as I go towards them, then throw my dagger spinning into them into an eventual combo where I knock off Meteor Twister.

Last time I checked I had clocked 185 hours into the game. Some character I give it, are very unique. and then some have exactly the same attacks for Air And Ground. Both HP and BP. I have to say I can't play Gabranth, because I prefer to keep EXMode as an "OHSHIT" button instead of my primary focus of attack. I don't like Jecht as the time it takes for him to charge his attacks, the enemy is ready to counter. Kefka is interesting due to the randomness of his spells, Terra is absoulutely fearsome when she transforms into her Esper. Cecil's ability to switch between a Paladin and a Dark Knight means that fighting him you have to use different fighting styles.

Just when I play these characters, I feel as though I am being overwhelmed. I try to do tricks to beat my enemy but all I do is get knocked about by the same few attacks. Especially Darting into the Emperors flare, Exdeath Almagast or the Warrior of Lights Shield of Light.
 

AngelicSven

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Lightning is a good addition just based off the fact she's a woman. What's up with this game and primarily being a total sausage fest. I mean seriously, 3 Women.

Zack would be great but it'd be hard to make him different from Cloud.
Tifa and Yuffie would be good adds.
Beatrix would totally rock.

Though I wish they'd just make this for the PS3, I played the first one and I absolutely despise the PSP, mobile gaming in general probably but that's a different story.
 

-Seraph-

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Sylveria said:
Yes, I do love the game, it was one of my favorites ever and I would hardly call it a bad game by any stretch of the word. I was drawn into the game by the premise, and stayed for the game play. I enjoyed the game play so much that I could care less if it had final fantasy characters in it or not; it was unique and increadibly fun. But if being a fanboy means having loads of fun with a game, then whatever, I'm proud to be one then.

All I can really say to you complaints on the fights is that your doing it wrong. Random 1 hits kills hardly happen unless you are being lazy or your overpowering you character or whatever. I've never seen a competitive sudden death match or any of that nonsense unless your going up against those nasty lvl 130-150s who are supposed to be ball breakingly hard. And you obviously seemed to overlook the enthusiasm I said it in, I'm hardly scolding the dude for not getting it, and he knows it was all in good fun.

And you do realize that they are adding more characters in aside from just Lightning and Kain....those are just the first to debut, so i don't see what you're complaining about. You don't have to like the character but that doesn't mean they can't be in the game, I mean fuck I despise Squall as a character, but that doesn't stop him from being a great fighter. They've already confirmed more characters and features so that whole paragraph is pointless bitching.

Call me a fanboy all you like, you're free to love or hate them game if you want; I ain't stopping you. But come on now, refrain from pointless and rather ill found complaints. I'll continue to enjoy my game now thank you very much.
 

thealmightykain

Death From Abo-*Splat!* Dammit!
May 27, 2009
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Tom Goldman said:
. . . another new character: Kain from Final Fantasy IV [http://www.amazon.com/Final-Fantasy-IV-Nintendo-DS/dp/B00184219U/ref=sr_1_1?ie=UTF8&s=videogames&qid=1284477164&sr=8-1]. . . .
I am buying this game. I don't care that I don't own a PSP. I AM BUYING THIS GAME. Kain was the only thing I asked from the first game (okay, I wanted Auron too, but mostly just Kain) and now they're giving it to me. ^_^
 

Fightgarr

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Dec 3, 2008
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I'm glad to see more female characters, and adding more would be a good idea, particularly since there isn't exactly a shortage of them in the series. I'll be picking this one up. I loved the first one, and the I expect a similar level of quality from the first.
I suppose I should go on and say who I'm hoping for in the sequel:
I don't know the earlier games (1-3) all that well but here goes on the rest:
Final Fantasy IV - I'd like Zemus for a new villain and Rydia as a new playable character, though there would need to be mechanics in place to distinguish her from Terra in terms of play style.
Final Fantasy V - Gilgamesh is the obvious choice for villains. I don't really care all that much which hero is put in, though.
Final Fantasy VI - Locke or Celes is the what I believe the best choice is for this one. Give Locke one of his boomerang-esque tools and I'd lean towards him. Other villains would be hard to do. General Leo would be a possibility if it weren't for him not exactly being evil. If it was Celes then they could tie in an interesting story there, though.
Final Fantasy VII - Tifa or Red XIII for hero. Both, I think, would have playstyles I'd enjoy. Plus, it'd be nice to try out someone quadropedal. If Red was chosen then I'd say Hojo should be made the new villain. If Tifa was chosen, then I'd say Jenova, though they'd have to work with the design a bit to make her... humanoid.
Final Fantasy IX - Freya, Vivi or Garnet is what I'm hoping for. Garland is the obvious choice for a new villain, but he shares a name with another villain. If there was a distinction made, he'd be the perfect choice.
Final Fantasy X - I didn't care for in terms of characters. I'd be perfectly happy with no one new. Then again, I'd love to kick the crap out of Seymour a bit more, he being atrociously annoying. If they're adding a new hero, as long as it isn't Wakka I'll be alright with it... I guess.
Final Fantasy XII - I didn't care for the cast of this game either. Balthier would be a good choice, I feel, though. Dr. Cid would be the best choice of villain, as well, particularly with Balthier's relationship to him.
Final Fantasy XIII - I was glad to see Lightning joined the cast. Not that I particularly liked her, but I'm happy to see another female character (I would have preferred Fang, though) and I feel like I would enjoy playing as her. Cid Raines could make a decent villain. I suppose Barthandelus(sp?) could work in his human form, but I found him a little bit too one-dimensional, even for a Final Fantasy villain.

and, for god's sake!!!

Final Fantasy Tactics - Ramza is the obvious choice for hero, but I would be perfectly happy with Delita, Zalbag, Agrias, etc. Villains also have a lot to choose from: Altima, Vormav, Weigraf, Algus, Dycedarg.
Here are my ideal match-ups for what I assume would make the best story:
Hero: Ramza Villain: Weigraf
Hero: Delita (pre-holy knight. Holy Knight could be alt. costume) Villain: Algus
Hero: Agrias Villain: Gafgarion
Hero Zalbag Villain: Dycedarg
I would be happy with ANY characters from that game, though... Please?
 

-Seraph-

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May 19, 2008
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Kinichie said:
Yea well ya can't master em all I guess, just gotta go with those you feel comfortable with. I've never found rushing to be a good idea against most characters as it's easily punishable, but then again I'm all about the mind games.

With Jecht you don't really need to charge up your attack unless you damn well got your timing down or if you're playing mind games. Most Jecht layers will ignore the charge up and just go straight into the combo as it's more efficient. Timing a charge properly can be good if you use it at the right time as it has guard crushing properties but more often than not you don't really have to charge.

Emporers flare (blue one) can be deflected right back at him if you hit it with an HP attack like Zidanes rushing HP attack. Although I'm guessing you mean when the asshole likes to spit out a flare point blank in your face WHILE you try and rush him down, that can be annoying.

EX-Deaths Almegist is pretty easy to interrupt and Shield of light and Delta attack can be bad news for rushers.

I don't know whether or not you knew these things or not so I'm not trying to undermine you by any means. Just trying to offer helpful advice and some fun discussion to a fellow player, I always like discussing strategies and opinions of other people characters/game play when it comes to this.
 

Kinichie

Penguin Overlord
Jun 18, 2008
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-Seraph- said:
Although I'm guessing you mean when the asshole likes to spit out a flare point blank in your face WHILE you try and rush him down, that can be annoying.
That is the one. It is his ground one that is more annoying as that one follows you for a little time unlike his blue air one where it follows for a moment then stops. meaning if you rush him and then dodge the attack, you still can't hit him as a melee character due to a giant orange ball of flame chasing you. Doesn't last long, but in that time he's thrown down some mines or run away.

With Shantotto I usually harass them with Bind until they make a mistake and fall into it, then drop a Bio on them to sap their BP while I keep them darting around avoiding Blizzard, Quake and Thunder.

I admit I am a big of a bastard with Cloud of Darkness, charging in and then using the close range particle beam. Very hard to dodge unless they get an attack in during the half a second charge time.

Most things I do know, but I still think the battle with Chaos at the end of Inward Chaos is one of the most hardest things I have ever had to do. Even with a fully powered Zidane, he just spams one of his attacks, I think it's Soul of Judgement, the one where you have to stop, dodge the swords, then move from him doing AoE damage on the ground.
 

BlueHighwind

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Jan 24, 2010
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The first one sucked, the second will either be slightly better or slightly worse, but it will still suck.

When is Chrono Trigger 3 coming?