In Deus Ex...
California is below sea level now...
America has almost completely fallen apart while some citizens still blindly declare there faith in the government...
The Kill Codes...
Not having to kill anyone...
0451...<.<
characters being able to speak philosophy without going out of character...
really bad accents...
in game lore that helps build character, flesh out the world and add to the gameplay without taking the player out of the experience...
How the designers generally picked a theme and stuck with it...
the familiarity of all of the conspiracies... you know Greys, Chupacabras, sewer labs, sentient AI's, ect...
being able to kill children without having to install a mod...<.<
California is below sea level now...
America has almost completely fallen apart while some citizens still blindly declare there faith in the government...
The Kill Codes...
Not having to kill anyone...
0451...<.<
characters being able to speak philosophy without going out of character...
really bad accents...
in game lore that helps build character, flesh out the world and add to the gameplay without taking the player out of the experience...
How the designers generally picked a theme and stuck with it...
the familiarity of all of the conspiracies... you know Greys, Chupacabras, sewer labs, sentient AI's, ect...
being able to kill children without having to install a mod...<.<