Oh, man. I feel like a noob. I havent clocked more than a few dozen hours in Resident Evil 5. On the previous gen, i´ve done much better though...FF XII got more than 200 hours of my life 
I understand diablo 3 but why is BF3 "going to shit" as you say?Mad Stalin said:This generation? Not much more than 100 on Fallout 3.
Last gen I spend more than 300 days on WoW and like ~3700 hours on BF2
Quit both though, one due to boredom and the other due to windows 7 being annoying
With Diablo 3 and BF3 going to shit I don't think I'll ever be playing games like that anymore
Well I was really new to gaming when it came out and couldn't really grasp the controls well. I've been meaning to go back to it though.BGH122 said:Yeah, Fallout really doesn't believe in giving lowbies a helping hand. Although, that's part of the fun. It's a Bethesda game where you actually have to go "OH SHIT! A DEATHCLAW!" and then run as fast as possible in the opposite direction, unlike most of their player-relative nonsense in Oblivion where you could defeat pretty much anything just as easily at any level.unicron44 said:I was at Megaton and I started wandering around. I did thing where I snuck into an abandoned supermarket and raiders were there. I stealthed my way to all this stuff and then some kid came up to me needing help. He takes me to a town where spiders that shoot fire were like level 20 when I was like level 5. I get destroyed, rage quit, and never played again.
Haha! You Azura's Starred VIVEC?! That's hilarious! You soul-trapped a deity!Collins254 said:My problem with morrowind was by the end of the game when i had my super duper magic hammer and 100 blunt even the final boss died in 2 hits. Kind of a let down compared to vivec who raped me, wrapped my testicles around my neck and pimp slapped my until i cried.BGH122 said:True, but that bastard is insane at whatever level you are. That was my main objection to Oblivion. Having been a giant Morrowind fan (hundreds and hundreds of hours, loads of mods created etc) I was hugely disappointed by their decision to do that level-relative NPC spawning. Bandits wearing Daedric armour, guards that can pose a challenge to me regardless of my level, rats that can quite easily kill my level 50 Deadric-clad super-warrior on harder difficulties. I missed Morrowind's clear level system. I missed charging around one hitting the guards whose hubris overcame their senses as they tried to arrest me.Collins254 said:Unless you accidently hit a unicorn in an attempt to kill a minotaur.BGH122 said:Yeah, Fallout really doesn't believe in giving lowbies a helping hand. Although, that's part of the fun. It's a Bethesda game where you actually have to go "OH SHIT! A DEATHCLAW!" and then run as fast as possible in the opposite direction, unlike most of their player-relative nonsense in Oblivion where you could defeat pretty much anything just as easily at any level.unicron44 said:I was at Megaton and I started wandering around. I did thing where I snuck into an abandoned supermarket and raiders were there. I stealthed my way to all this stuff and then some kid came up to me needing help. He takes me to a town where spiders that shoot fire were like level 20 when I was like level 5. I get destroyed, rage quit, and never played again.
It's a real shame, because that one feature wrecked (for me) an otherwise brilliant game.
That was until i went back with massive magic resistance, reflection and absorbtion and repaied the favour, and trapped his soul in a pretty star =]
Shouldn't've played it on 360, laddie. On PC, it's much better - better graphics, better controls, and if you like the gothic series it gains brownie points for that too. Just look at the average metacritics - 60 for 360, 77 for PC - for proof.Collins254 said:well i salute you for 30 hours on risen, the horrible controls had me leave that game with about 6 minutes game time and 1 pitiful achievement i wish i never gained coz now people know i actually played risen, and i found ME2 just didnt have the same feel as ME, something about the lacklutser weapon upgrading, the lack of exploration instead giving you scanning as a cheap replacement, and i like the whole everheating thing, felt more futuristic and fun coz in my mind, guns in the future wont have to reload :/omicron1 said:ME2 is about thirty hours long for a single playthrough. Main difference is there's much less side stuff to do; it's a more linear, "action" game as compared to ME's "RPG" feel.Collins254 said:completing everything doesnt mean you stop playingJimbo1212 said:I think 50 hrs has been the most for me on ME.
However how the hell did OP rack up 300 hrs on ME? I completed everything within 50...=stheres more than 1 class, plenty of abilities, different ways to deveolop the same characters, different choices for renegade and paragon, hundreds of side missions, which i did until i was happy i had found every item on every side world and killed every enemy i possibly could. Then i started a game with each class on each difficulty to see how different the intro was for each play stlye, then a farted about for ages trying to speak to every NPC in the game, aswel as reading all of the logbook and databook entries, i over emmerssed myself in that game, which is why number 2 was such a let down for me and i barely got past the intro, i think maybe 3 or 4 hours in, which apparently isnt far off halfway =[
On topic: might be risen, actually - 30 hours spent and I'm planning to go back.