Pretty much...Grey Carter said:So it's really just an attempt to spin a positive out of a negative. The headline could just have easily been "Machinarium price slashed due to crappy sales."Not G. Ivingname said:No, but I think the company is being smart and trying to cut there losses.Grey Carter said:While I apreciate the sentiment (it's nice to see a PC game company accept the inevitable rather than rage against the people who actually bought the title) I fail to see how this is an amnesty in any way shape or form. Were pirates somehow prevented from buying the game before the amnesty?
I never knew you could get Machinarium on CD. Unless you were just saying it as an off-topic general point towards all computer games.Seventh Actuality said:It wasn't DRM I was talking about, but a weird screw-up with the PC/Mac versions that meant people's discs only worked on platforms they didn't have. I'm not too sure of the details, but it pissed my girlfriend off royally at the time.Kpt._Rob said:If it has no DRM, as the article says, then will that actually be the case with this game? You might be able to make that case with games that have some pretty hardcore DRM, to the extent that it detracts from the game. But the article said that this game had no anti-piracy measures. If that's true, then would the difference between the legit and the pirated versions really make it easier to play? I mean, I'll admit, I'm not a pirate myself so maybe there's some other benefits to piracy that I don't know of, I don't have any desire whatsoever to get into an argument about it, but without the DRM you can't really make an argument like that in regards to this game.Seventh Actuality said:What you have to remember is that a good number of those 'illegal' downloads will have been by people who bought the game legally then found they couldn't play the bloody thing. Still, good of Amanita to roll with it like this.
I believe that the noble cause bullshit you heard about was bullshit.JaymesFogarty said:So, up to 95% of the game was pirated? Even though it was obvious that they were indie developers? Whatever happened to the, "noble cause against huge corporation," bullshit I heard about earlier?
It's all just bullshit. The numbers are likely exaggerated for drama, but that doesn't change the fact that even the Humble Indie Bundle was pirated out the arse.JaymesFogarty said:So, up to 95% of the game was pirated? Even though it was obvious that they were indie developers? Whatever happened to the, "noble cause against huge corporation," bullshit I heard about earlier?
I'm glad I bought TWO copies of the game at full price, one online from the official site, and one collector's edition on discs for my dad. Initially, I thought, "oh, silly me, now here's this deal, I could have saved so much money..." but, you know what? I'm happy I paid $50 AUS for the two copies.BehattedWanderer said:Yayyyy! I'm one of the 5-15%! Whooo! Yay for legitimate purchasing power!
It was a really good game though, startling in it's complexity at times.