Keava said:
Galad said:
care to link to one such simulator?
Magic: The Gathering - Forge [http://mtgrares.blogspot.com/] is probably the simplest and still most enjoyable one i've used. Nothing fancy but large library of cards, quite frequent updates and even 'campaign' mode to play through.
thanks
Im working on a list of these. The sources at the right of my list are probably more user friendly than my list.
http://www.listal.com/list/card-trading-games-esp-mtg
Brad Calkins said:
It's not just MTG:T that has this problem, every game SOE has is specifically designed to be pay-2-win. You could have precognitive powers, make everyone from Ceaser to Churchill your ***** but you're still no match for a 3 year old little shit wth a rich daddy.
Btw SOE has 3 other card + genera (tbs or tbt) games and i hope you are wrong because 2 sound pretty good. To all ppl who say the game is overpriced for 10g you get mind control. Half the spells over 100g are creatures without blue protection. 5$=50g afaig. and 2g / day for free. Except today and till 30 of may where 5$=150g afaik. Through store bought cards not credit.
Yes there are more worthy games that could have been reviewed but maybe this one just fit a
few niches the reviewers have been neglecting. Like MtG fans?
Battlegrounds is real time afaik. And old maybe.
mikev7.0 said:
What they really should do is make a game online like HeroClix rules wise where the pieces stats and abilities change when attacked or pushed but not collectable so that everyone could play it. Space would no longer be a negative consideration either. There are some games that eat tables (Runebound), others eat rooms (Descent), HeroClix eats homes. This could fix that.
Several of the free and one of the pay MtG emulators imply they are good for making your own card games. There is also at least one game (OCTGEN? i don't remember which) that is currently being used to emulate a lot of boardgames. 40K especially. Go diy.