Making a perfect FPS Game - Your wishlist

Assassin Xaero

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Jul 23, 2008
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Throw STALKER into the world of BioShock with the size, freeroamingness, and amount of content of Fallout 3, and double the amount of content/missions with modding support.
 

Thaluikhain

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Jan 16, 2010
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Oh, one thing I'd like...your primary hand is taken up by your main gun, and you choose what your secondary hand is going. Like, you hold your assault rifle in your right hand, while your second has a grenade or pistol...your have rubbish accuracy unless your second hand is also on your rifle, but you aren't completely when someone suddenly appears when you are mucking around with a grenade.

...

Oh, with recoil making the crosshairs jump, do people prefer them to readjust afterwards, or not? Cause if you force them down to compensateand if they adjust down by themselves on top of that, it's annoying, but its' useful it you don't do that.
 

Don Reba

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Jun 2, 2009
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1. Add martial arts, sandbox gameplay, and a rich story.
2. De-emphasize the shooting aspect a bit.
3. Let the campaign begin in Yokosuka, Japan.
 

Stephen Wo

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Mar 16, 2011
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SidingWithTheEnemy said:
Bishop99999999 said:
So basically you want violent politically charged war porn that places traditional good guys as the enemy so you can inflict suffering on them.

No way is this thread going to derail...
So what's your point? You really want to tell me that the FPS Games are political correct (or even remotely accurate) right now?
Why don't you try to stop critizing MY PERSONAL PREFERENCE and offer a better one!
If this thread is going to derail it's because some people are unable to deal with constructive critism and rather stick to whining, complaining and ranting.
You said you wanted to play as an SS officer, torturing POWs and inmates of the concentration camps. Yeah, I think that's just over-stepping the boundaries a little too much.

Also, games have to be fun to play. That's why they're called "games". If I'm playing, say, FMJ: The Game, I want to get the adrenaline pumping. If there's a cloud of self-punishment hanging over my head, I can't enjoy the GAME.

You just seem like one of those college freshmen who just started taking political-science.
 

Burst6

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Mar 16, 2009
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I a want high-speed, run-n-gun, cover is for pussies FPS. I want big open areas for plenty of movement and a really fast way of getting around so enemies don't kill me easily when i try to run to them.

Combine that with well-made close range combat (flying kicks, disabling enemies from behind, running into enemies, taking their guns, and shooting them with it)


Basically i want Mirrors edge but with more emphasis on combat.
 

Don Savik

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Aug 27, 2011
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JesterRaiin said:
Single player ?
- Ability to open door via grenade/rocket launcher instead of running around like achicken with its head chopped off in search for keycard, switch, or lever.
- Ability to destroy fences.
- Ability to level down whole buildings with proper usage of explosives.
- Jump - grab overhead platform - elevate.
- Story : I, Theodore Roosevelt, Ernest Hemingway and Arthur Conan Doyle visit Africa in hope to climb Kilimanjaro but are sucked by some distortion of reality and end up wandering throught times and places in hope to fix history and find way home. Usage of elephant guns NOT OPTIONAL.
Red Faction destruction, Mirror's Edge parkour with time travel? Epic.
 

repeating integers

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Mar 17, 2010
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FreakSheet said:
Hmmm... lets see

-Half Life
-Half Life
-More Half Life

I'm satisfied!
Oh ye gods, they're coming back. I thought they'd all left.

Anyway, anyone else find it funny how people always say "bawwww, FPSs are stagnant, Halo/CoD/Battlefield doesn't change enough, they need to innovate more!" and then when asked to come up with innovations, they always come up with stuff like "let me play as a terrorist instead!" or gameplay mechanics that, while intriguing, aren't likely to work very well?

As for my perfect FPS, well, I can't be bothered to explain it in great detail, but basically, it would have a huge open world, there would be many different factions (each with varied enemies) all vying for control, and you would have to take them all down. Also, the storytelling would be almost entirely passive and the atmosphere would be brilliant.
 

WanderingFool

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Apr 9, 2009
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Mafoobula said:
Fun fact: In the real military, our "entry weapons" usually means either a mighty boot... or a shotgun. I'm not even kidding. Padlock giving you a headache? Bust out the sawed-off. I will instantly buy the FPS that lets you use a shotgun to "unlock" a door.
That right there is my kind of lockpicking skill.

Personally, I want something like like BlackLight's weapons customization system, where different pieces not only affect stats in minor sense and appearance, but other ways as well; like for the machine gun, you can choose a reciever that loads from the bottom or a reciever that loads from the side like a LMG, or on barrel causes your gun to fire in bursts, or another allows you to attach undermounts.
 

JesterRaiin

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Apr 14, 2009
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Don Savik said:
JesterRaiin said:
Single player ?
- Ability to open door via grenade/rocket launcher instead of running around like achicken with its head chopped off in search for keycard, switch, or lever.
- Ability to destroy fences.
- Ability to level down whole buildings with proper usage of explosives.
- Jump - grab overhead platform - elevate.
- Story : I, Theodore Roosevelt, Ernest Hemingway and Arthur Conan Doyle visit Africa in hope to climb Kilimanjaro but are sucked by some distortion of reality and end up wandering throught times and places in hope to fix history and find way home. Usage of elephant guns NOT OPTIONAL.
Red Faction destruction, Mirror's Edge parkour with time travel? Epic.
Hmmmmmmmmmm. Thought some may find idea of "Teddy", Ernie and Arthie mixed with Parkour amusing, i'm not sure if i'm ready for such scenario. ;)

I thought about "The Magnificent Four gentlemen with smoking, doublebarreled boomsticks" but...
 

Crunchy English

Victim of a Savage Neck-bearding
Aug 20, 2008
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I want a shooter with a strong single player focus, multiple routes and good replay value.

Preferably with excellent characterization of its enemies. Imagine a world where gun battles were tense and long running affairs with named and personified characters. Where even taking on two or three guys at a time is an ordeal and the idea of mowing down 50 is insanity. In my dream world a shooter's player will never again say "I got a sweet head shot on that guy" and instead say, "I bet if I lure that crazy Anastasia chick away, I can peg her Demon-worshipping shotgun-wielding boyfriend Jacob in that small part of his foot that is exposed. Once he's limping, I can start hunting him down."

Oh hey, why not take a page from the old Deus Ex's book and let me make realistic decisions of which organizations and people I support and which I shoot?

Oh, and while I'm asking for the moon, set it all in a vibrant and living environment that isn't post-destruction. Just for once, why not let my actions and those of my enemies actually be causing the apocalypse instead of simply responding to it. Civilians need to be protected, once beautiful cities are being destroyed etc.
 

thejackyl

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Apr 16, 2008
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Take the original Doom or Quake(On Ultra-Violent difficulty in terms of enemy numbers), mix it with Painkiller(location, weapon, and enemy variety), and add a little Bulletstorm (Skill shots)

Also, no regenerating health... I don't mind it in Sci-Fi stories (Halo, for example, but I dislike that for other reasons) You'll either get health from killing enemies in rapid succession or from health packs

Basically a frantic run-and-gun type game with a decent level, enemy, and weapon variety, and kill variety (more than "Aim for the head/weak point") Also, let me hold all my weapons at once.
 

RanD00M

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Oct 26, 2008
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My prefect FPS already exists, in a realistic mindset anyway. And it's called Killing Floor. Some of my favorite moments in recent gaming history have been through that game, also it helped me socialize with a great group of people that I wouldn't trade for the world.
 

Puzzlenaut

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Mar 11, 2011
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I want a FULLY 1st person shooter with NO cutscenes WHATSOEVER.

I also want literally no HuD -- all the information the you need should be presented via the environment.

In terms of setting and plot I'm not too fussed so long as its high quality, though that said, something the FPS genre really needs is a TRULY Steampunk game -- the closest things we have at the moment are games like Bioshock, which aren't quite Steampunk.

True Steampunk could make a FANTASTIC setting with some incredibly unique gameplay.
 

SidingWithTheEnemy

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Sep 29, 2011
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Stephen Wo said:
You said you wanted to play as an SS officer, torturing POWs and inmates of the concentration camps. Yeah, I think that's just over-stepping the boundaries a little too much.

Also, games have to be fun to play. That's why they're called "games". If I'm playing, say, FMJ: The Game, I want to get the adrenaline pumping. If there's a cloud of self-punishment hanging over my head, I can't enjoy the GAME.

You just seem like one of those college freshmen who just started taking political-science.
No, actually all I said was that I wanted your wishlist and your ideas...
For those interested I gave my opinion. My completely biased and personal opinion.

Have you ever considered that playing as an American soldier killing those other stereotyped and cliched villains of third world countries isn't fun for everybody? Maybe for me it isn't, maybe I'm alone and maybe just maybe playing those FPSs is a form of punishment for me. But that's not the argument.
So why don't you try something more constructive than critizing my choice and come up with a better one instead.
 

HimochiIsAwesome

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Oct 24, 2011
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All I ask is that if people make ports for the DS (like the CoD ones), could they please stop making the camera touch screen based? It's hard to use a stylus and buttons simultaneously, and my touch screen is dented (no thanks to my younger brother).
 

Don Savik

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Aug 27, 2011
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Puzzlenaut said:
I want a FULLY 1st person shooter with NO cutscenes WHATSOEVER.

I also want literally no HuD -- all the information the you need should be presented via the environment.

In terms of setting and plot I'm not too fussed so long as its high quality, though that said, something the FPS genre really needs is a TRULY Steampunk game -- the closest things we have at the moment are games like Bioshock, which aren't quite Steampunk.

True Steampunk could make a FANTASTIC setting with some incredibly unique gameplay.
I like small or no huds as well. Why is keeping track of your bullets so hard?

And I can't stress enough that Bioshock is not even close to steampunk. Its retro-futurism, like The Rocketeer, Fallout, Sky Captain and the World of Tomorrow, etc.

Steampunk means things run on steam. Like, 1800s with robots.
 

KarmaTheAlligator

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Mar 2, 2011
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Health bar (I don't care if it regenerates, I want to know how close to death I am, not just a vague red screen that obscures the screen) and lots of weapons that you can carry at the same time. I'm tired of this fake difficulty that having only 2 weapons creates.
 

SnakeoilSage

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Sep 20, 2011
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Puzzlenaut said:
I want a FULLY 1st person shooter with NO cutscenes WHATSOEVER.

I also want literally no HuD -- all the information the you need should be presented via the environment.

In terms of setting and plot I'm not too fussed so long as its high quality, though that said, something the FPS genre really needs is a TRULY Steampunk game -- the closest things we have at the moment are games like Bioshock, which aren't quite Steampunk.

True Steampunk could make a FANTASTIC setting with some incredibly unique gameplay.
This.

For the "natural" HUD, I'm game, just as long as injuries aren't represented by big, blurry "blood veins" obscuring the view. Maybe an audio cue? Or a wrist watch on your gun arm.

FPS could benefit from a pure Steampunk. It would cast off all that brown and gray for brass and gold and chrome, and the guns would look artsy.
 

GoAwayVifs

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Aug 5, 2011
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SnakeoilSage said:
Puzzlenaut said:
This.

For the "natural" HUD, I'm game, just as long as injuries aren't represented by big, blurry "blood veins" obscuring the view. Maybe an audio cue? Or a wrist watch on your gun arm.
It should totally go the Jurassic Park Trespasser route for showing your health

For those of you who don't know:

 

Uber Evil

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Mar 4, 2009
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saucecode said:
Destructable terrain. 16 bit arcade graphics. use your victims dismembered limbs as projectiles for your rocket lawnchair.
Have you ever played cortex command? It has 2 or 3 of the 4 covered, and I wouldn't be surprised if someone made a mod for the projectile limbs thing.