True, it's very, very shallow, which is below Bioware's standard.
I liked it, but gone are the golden days of yore.
I liked it, but gone are the golden days of yore.
Well, the problem here is that you're comparing a shooter to an RPG. Although they appear similar, they're both coming at it from opposite directions.OniaPL said:Because it did the same as Gear of Wars except not as well, and added some abilities. In my opinion, It was just that, mediocre. A couple of abilities isn't a redeeming quality. And because weapons only overheat, you could pretty much duck down and wait until the mediocre AI desrves to move out of cover and then spray.beniki said:Why did the combat seem mediocre to you?
I'm sure we will. Because it won't.Lordmarkus said:In a year we'll all be whining about Skyrim somehow not delivering.
I've been there, my friend.Daystar Clarion said:The best thing a game can do is be immersive, it doesn't matter about all the little annoyances.
Mass Effect 2 has, on several occassions, kept me playing for 8 hours straight and not realising it. A game that can do that is a brilliant game in my book.
ME2 was the one game of 2010 that could do that, so I think it being GotY is perfectly justified.
Sorry I wasn't clear on my point. It's not choosing straight or gay. It's about the fact that I had personal relationships. With most games you're either alone or if you do have teammates you don't get to spend time with them, get to know them. If there is a love interest it's a pre-determined, you're this guy or girl who loves this guy or girl.OniaPL said:Also, I think that Bioware get's way too much love just because the players can be gay or straight. Sure, it's great, but I personally think people celebrate it too much.
That's what we all thought of Modern Warfare 2. I certainly thought it would be the second coming of christ and look what that got me.Skoldpadda said:I'm sure we will. Because it won't.Lordmarkus said:In a year we'll all be whining about Skyrim somehow not delivering.
^^
I just cry when I hear someone call ME 2 RPG. It was a shooter with slight rpg- elements. These minor rpg- elements don't give a free pass to Bioware for not really trying with combat.beniki said:Well, the problem here is that you're comparing a shooter to an RPG. Although they appear similar, they're both coming at it from opposite directions.
Gears of War is a skill based shooter, in that the game play of shooting is the main event. It's coming to third person combat from the FPS genre. It emphasises player skill over story telling. That's not to say GoW wasn't good at telling the story, I'm just saying the combat mechanic isn't meant to support it. Rather in that game, the story is there to support the combat.
Mass Effect 2 is a role playing game. It's designed to tell the story first, with combat supporting the story, with it's roots in the old top down, random chance via D20 games. To that end, it's not trying to challenge you in the same way as GoW is doing, it's trying to trick you into believing you are Commander Shepard, space captain hero.
Since your experience of the game was similar to GoW, I'm willing to bet you played as a soldier. This class is very much the spray and pray Rambo style hero. If you want a more tactically inclined play experience, try either the adept or the infiltrator.
But, the real test of Mass Effect 2 should lie in how it made you feel. Did you feel like Rambo stomping down the corridors of an alien ship? But then again, it might just be that you prefer challenging yourself in a shooter, rather than indulging in a bit of role play fantasy.
So there you go. Different design philosophies, and pick the one you like best.
Red dead redemption received far, far more awards. I found this pretty annoying considering I ultimately never finished the game because I got sick of hearing the character's soliloquies for an end to all government. I frankly would have picked ME2 as my game of the year, but awards are a tad pointless compared to sales.OniaPL said:I liked Mass Effect 2. It had an entertaining story, combat wasnt that boring and you had choices. It is a good game that you can recommend to others. But it isn't worth all the celebration it has received. It wasn't that groundbreaking.
The constant praising of Mass Effect 2 haven't bothered me much until now. I have lately spent time on these forums, and seen a lot of people praising ME 2 for various reasons. But it was too much when Mass Effect received so, so many awards.
http://social.bioware.com/forum/1/topic/103/index/5535102/1
As it seems that there are a lot of ME 2 fans out there, could you explain me why this game is bigger than life itself?
Its combat was nothing more than a 3rd person shooter with few abilities, the story was decent (although the ending with that gigantic reaper was a little bit "come on!"), you had to mine planets with probes to get both the best ending and better gear which was horrible, almost all missions were completely linear, and I didn't find the AI to be exactly genius.
To repeat my question: Yes, ME2 is good, but how can anyone justify calling it the Game of the Year?
You mean by choices carrying over that either Kaidan or Ashley make a few minute appearance, or will Liara knew that you had a romance with her? They were pulling punches for ME 3.Woodsey said:Having your choices carry over from the first, and seeing the preparations you have or haven't made for the final mission affect the lives of all your crew is great too.
The entire time I was playing it I was thinking, "this is fucking amazing". The opening sequence is powerful stuff too.
You sound pretty bitter with this "pulling punches" stuff. You're making some negative assumptions there. Can I ask what game you'd have preferred?OniaPL said:You mean by choices carrying over that either Kaidan or Ashley make a few minute appearance, or will Liara knew that you had a romance with her? They were pulling punches for ME 3.Woodsey said:Having your choices carry over from the first, and seeing the preparations you have or haven't made for the final mission affect the lives of all your crew is great too.
The entire time I was playing it I was thinking, "this is fucking amazing". The opening sequence is powerful stuff too.
The opening sequence wasnt that amazing. It was just an excuse for you to change your old Shepard to a new one.
I'm saying that good stories aren't exclusive to RPG's in any way, shape, or form.SpiderJerusalem said:Lolwat?Radeonx said:(I'm not counting the story because a good story isn't an RPG element.)