Thank YOU !!! That really cheered me up about the ending and summed up my feelings about itwicket42 said:Oh I found this hilarious, has anyone else seen this?
Hello. I've noticed you posting in several threads related to the Mass Effect 3 ending, and I was hoping you could answer a question for me; Why was Joker in a relay at the time of the explosion, and how did my squad mates get on the ship with him, even though they were racing towards the Citadel with me when I got hit by Harbingers laser? I'm not trying to point it out like it's a plot hole or anything, because I'm sure there's an explanation for it. It's just that you seem to have a very good eye for detail in regards to the Mass Effect universe, and I was hoping you may have noticed what I probably missed. Thank you for your timeSajuukKhar said:What I never got is why are people treating the word of The catalyst, a machine with limited knowledge, as the literal word of god?
He only knows what he was programmed to know.
It's a sloppy info-dump at last second, we have to assume what it's telling us is the truth because otherwise it serves no narrative purpose.SajuukKhar said:What I never got is why are people treating the word of The catalyst, a machine with limited knowledge, as the literal word of god?
He only knows what he was programmed to know.
EA should've taken it as an oppurtunity to sell the first two games. but then again EA are retards. I also blame EA for the reason why the ending sucked. They took away resources to work on Multiplayer. For a game thats been well-established as a Single-player experience, even if the multiplayer was good, it was still tacked on. EA interference. Haven't they seen J Sterlings video on Skyrim? LOL. and i remember reading that ME3 took less time because of something to do with not having to work around decisions made in the previous game. something like that.XUnsafeNormalX said:I knew the ending wouldn't be great but man did they take it to a whole other level of bad. But to make your decisions actually matter Bioware would have had to make ME3 game completely revolve around the first and second installments. Unfortunately the big dogs at EA likely saw this as a way to alienate new costumers. I imagine this is why ME2 essentially restarted the game series from scratch, and ME3 had to spend time on developing multiplayer instead of focusing on completing a respected trilogy in a way that isn't completely retarded.
Each game in the series was marketed as a place to pick up and start, sadly this game design choice made it nearly impossible to make good on the promises of ME1 to make your choices actually mean something.
He has answered this question multiple times, go back and read some of his other postsShax said:Hello. I've noticed you posting in several threads related to the Mass Effect 3 ending, and I was hoping you could answer a question for me; Why was Joker in a relay at the time of the explosion, and how did my squad mates get on the ship with him, even though they were racing towards the Citadel with me when I got hit by Harbingers laser? I'm not trying to point it out like it's a plot hole or anything, because I'm sure there's an explanation for it. It's just that you seem to have a very good eye for detail in regards to the Mass Effect universe, and I was hoping you may have noticed what I probably missed. Thank you for your timeSajuukKhar said:What I never got is why are people treating the word of The catalyst, a machine with limited knowledge, as the literal word of god?
He only knows what he was programmed to know.![]()
I will, thanks for the infowicket42 said:He has answered this question multiple times, go back and read some of his other postsShax said:Hello. I've noticed you posting in several threads related to the Mass Effect 3 ending, and I was hoping you could answer a question for me; Why was Joker in a relay at the time of the explosion, and how did my squad mates get on the ship with him, even though they were racing towards the Citadel with me when I got hit by Harbingers laser? I'm not trying to point it out like it's a plot hole or anything, because I'm sure there's an explanation for it. It's just that you seem to have a very good eye for detail in regards to the Mass Effect universe, and I was hoping you may have noticed what I probably missed. Thank you for your timeSajuukKhar said:What I never got is why are people treating the word of The catalyst, a machine with limited knowledge, as the literal word of god?
He only knows what he was programmed to know.![]()
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All you have to "assume" is that what it tells you WAS right.... when it was made.wicket42 said:It's a sloppy info-dump at last second, we have to assume what it's telling us is the truth because otherwise it serves no narrative purpose.
You can't have an info dump that just gives you misinformation, it makes even less sense than what it already tells us.
They make mention of The Normandy going back to help the sword team, aka the space fleet, explaining why they are in space.Shax said:Hello. I've noticed you posting in several threads related to the Mass Effect 3 ending, and I was hoping you could answer a question for me; Why was Joker in a relay at the time of the explosion, and how did my squad mates get on the ship with him, even though they were racing towards the Citadel with me when I got hit by Harbingers laser? I'm not trying to point it out like it's a plot hole or anything, because I'm sure there's an explanation for it. It's just that you seem to have a very good eye for detail in regards to the Mass Effect universe, and I was hoping you may have noticed what I probably missed. Thank you for your time![]()
I agree with this too. I think the ending had a strange deus ex machina feel, in that it didn't seem to fit with everything else the game was talking about. I loved the weird underbelly of the Citadel, I loved my argument with the Illusive Man, the weird god-child from the machine bit...not a fan. But like I said in my earlier post, I wouldn't even care that much as long as I got to see the reactions of my crew/friends/characters and a bit of the actual aftermath of what mattered (NOT the Normandy landing on some weird planet, but the battle over Earth). Because what we were led to care about through 3 games were the civilizations and the characters (Shepard's crew/friends) and ME3 did that better than either of the first two games and then ended with an arbitrary "trans-human singularity" song and dance number from left field without telling us about the stuff we cared about.Rythe said:Well, Tali is screwed on planet random. The quarians in general have their liveships to keep producing food as they always have (assuming a sufficient number survived the battle). Turian fleet is more than likely screwed.
Ignoring that the ending sprung a BS philosophical psuedo-quandry with very little leadup/relevance in the rest of the game nevermind the trilogy, that the quarians and geth can negate the BS philosophical psuedo-quandry, that the ending answered none of the things I wanted answered and showed me very few things I was hoping to see, that the ending felt like it had very little to do with gathering the biggest fleet in history, that the plot holes in it were painfully obvious...
If you spend most of the culmination of your game/story explaining the culmination of your game/story, you're doing it wrong. Very, very wrong. (Unless you're in the mystery genre, which this isn't)
Then, if what he says is no longer valid, why even activate the crucible? He recognises it's no longer valid, controls the reapers, why not just shut them down himself?SajuukKhar said:All you have to "assume" is that what it tells you WAS right.... when it was made.wicket42 said:It's a sloppy info-dump at last second, we have to assume what it's telling us is the truth because otherwise it serves no narrative purpose.
You can't have an info dump that just gives you misinformation, it makes even less sense than what it already tells us.
It even says that you reaching him means the cycle is broken and no longer valid and thus just about anything he knows is no longer valid also.
Correct me if I'm wrong, and pardon my ignorance, but I think the child was a VI, not an AI, so he may have needed another sentient being to be in the vicinity before anything outside of his programming could occur. Bear in mind, I'm not 100% certain on this.wicket42 said:Then, if what he says is no longer valid, why even activate the crucible? He recognises it's no longer valid, controls the reapers, why not just shut them down himself?SajuukKhar said:All you have to "assume" is that what it tells you WAS right.... when it was made.wicket42 said:It's a sloppy info-dump at last second, we have to assume what it's telling us is the truth because otherwise it serves no narrative purpose.
You can't have an info dump that just gives you misinformation, it makes even less sense than what it already tells us.
It even says that you reaching him means the cycle is broken and no longer valid and thus just about anything he knows is no longer valid also.
You could be right, we aren't even given enough information to tell what this thing is...Shax said:Correct me if I'm wrong, and pardon my ignorance, but I think the child was a VI, not an AI, so he may have needed another sentient being to be in the vicinity before anything outside of his programming could occur. Bear in mind, I'm not 100% certain on this.
lol, Not really. I enjoyed the philosophical food for thought the ending gave me, but the introduction of the "God Child VI" was rather abrupt, and it really didn't offer any closure on my squad mates, which seems like a pretty big mis-step in a game that relies heavily on it's story and characters. I can understand if they want to leave the state of the galaxy a little ambiguous, but damn it I want to know if Tali is ok :'(wicket42 said:You could be right, we aren't even given enough information to tell what this thing is...Shax said:Correct me if I'm wrong, and pardon my ignorance, but I think the child was a VI, not an AI, so he may have needed another sentient being to be in the vicinity before anything outside of his programming could occur. Bear in mind, I'm not 100% certain on this.
Which is not good story telling either, is it?
I completely agree. Well, Miranda or Liara for me (depending on the Shepard), but the big mistake I see with the ending is that it abandons what we care about most: the relationships between Shepard and the other characters.Shax said:lol, Not really. I enjoyed the philosophical food for thought the ending gave me, but the introduction of the "God Child VI" was rather abrupt, and it really didn't offer any closure on my squad mates, which seems like a pretty big mis-step in a game that relies heavily on it's story and characters. I can understand if they want to leave the state of the galaxy a little ambiguous, but damn it I want to know if Tali is ok :'(