AD-Stu said:
*sigh*
You missed the important bit in that story - there was big fan outcry over the book and within a few days Bioware had committed to fixing it and republishing the book.
That's just one example of many in this series where Bioware have done exactly what fans asked for. They've established that asking for a refund isn't the only recourse their fans have. Bioware dug this hole.
So it's wwwwwwwaaaaaaaaaayyyyyyyy too late to be pretending fans are being delusional by asking for something to be changed - they're just doing what has worked pretty much every time in the past.
Hey Stu,
First of all, I did not explicitly say that Bioware is not a part of this problem. I do, however, believe that the percentage of fans that are outwardly expressing a mode of recourse from Bioware are irrational.
Now, your comment about the book fans directly effecting the video game fans is something I do not entirely agree with. There are two reasons for this:
1. We are switching between mediums, and consequently, fan bases. We can't assume a "Mass Effect 3 fan" is also a "Mass Effect book" fan.
2. The book issue involves a different set of circumstances. The central theme of which seemed to be (from my casual reading of various news articles) that the author had very little knowledge of the Mass Effect lore, thus creating an inaccurate work of sci-fi fiction.
I truly think that this problem - and I really do see it as a sort of problem - involves the developers and the players. In my opinion, the fans have no real place to ask for a change in the ending of the game. And the developers, on the other hand, have indeed portrayed themselves as a cooperative between player and designer. Casey Hudson even said at one point that "Mass Effect is a collaboration between developers and players." So I think this whole issue is much more complicated than we generally portray it. There's a real sense of identity crisis on both ends.
What I find irksome about your comment though, Stu, is that you seem to be siding with the fan reaction because Bioware has tried to appease their fan base in the past. As if the exception to the rule seemingly proves the whole rule is a sham. This is a rather lazy way to look at the whole issue.
Samantha Burt said:
The issue with the ending is the same as the issue with the book. Bioware make a point of consistent background lore and history. All the story fits in and makes sense with occasional tweaks for artistic license when an explosion needs to happen.
The ending, like the book, threw it ALL out the window. Broke down the well-established back story and technological explanations. It also shifted focus away, quite drastically, from the main point of the series: the characters, in the last 10 minutes. Suddenly, we don't care about Joker or EDI or anyone, we care about ALL organic/synthetic life.
The choices themselves aren't even consistent. Why does red destroy ALL synthetics, the the blue only affect the Reapers? We don't care if the ending is tragic, we don't care if it leaves open a sequel. We care that Bioware gave up on themselves at the final hurdle.
In regards to the refund point. Would you get a refund on a car if it had a faulty component, or would you get it replaced/fixed? That's how I see this.
Hey Burt,
I'll only be addressing the car point, since the answer to said point pretty much covers our entire disagreement. My answer: I don't agree with the analogy

What you are getting at here is more complicated than you make it seem. A video game is a medium of expression, it is not a utility. A car is built to be used, a video game is made to be experienced. If you have a problem with a car, then there is an avenue of recourse that does not exist, and in my opinion, really shouldn't exist, for video games.
I totally understand your angst, I do. You put in a lot of time and effort into the Mass Effect trilogy and you feel as if the ending did not adhere to your expectations or even to the entire fictional world that Bioware had created. But that is part of experiencing a medium. If anything, your annoyance with the story should tell you stay clear of that particular writer/publisher/series. They aren't worth your time.
How does that saying go... fool me once... etc.
And for my own interest, can I ask you something: How does changing the ending, after the fact, resolve your contentions with the experience? Hasn't the damage been done? What do you gain?