Apart from the Mass Relays being being destroyed, which I felt was a completely arbitrary and needless gut-punch, I actually didn't mind the endings that much. The weird thing about the ending is that it actually makes more sense when explained outside of context. The whole business with the Catalyst and the origin of the Reapers actually doesn't sound as far-fetched when you hear it described on something like TV Tropes or the Mass Effect wiki. It's only when playing the actual game, when it's being incoherently rambled by Casper the Genocidal Space Ghost that it comes across as an offensive arse-pull.
On the subject of changes to the ending, I can sort of see where Yahtzee is coming from here. The issue is that fans are outright demanding changes, as opposed to merely criticisng the endings. If that were the case, then Bioware's decision to go along with the ending change business would come across as being courteous, supportive and dare I say very Paragon toward their fans. It's only because people are rabidly and angrily demanding change that it looks like Bioware are caving into fanboy demands. Another thing you have to remember is that, form what we've heard, the ending was written separately by the Lead Writer and Producer without feedback from the rest of the writing team. So one could argue that if the endings came out of troubled production, then they could very well be changed without comprimising the developer's artistic integrity.
If Bioware did decide to change that ending, then it should be something akin to the Blade Runner Director's Cut, keeping the actual story intact, but fix up the dialogue so it doesn't come across as forced and arbitrary. That would hopefully alleviate the problems of people who hated the logistical problems with the endings, while still (hopefully) keeping within the developer's artistic intentions.
On the subject of changes to the ending, I can sort of see where Yahtzee is coming from here. The issue is that fans are outright demanding changes, as opposed to merely criticisng the endings. If that were the case, then Bioware's decision to go along with the ending change business would come across as being courteous, supportive and dare I say very Paragon toward their fans. It's only because people are rabidly and angrily demanding change that it looks like Bioware are caving into fanboy demands. Another thing you have to remember is that, form what we've heard, the ending was written separately by the Lead Writer and Producer without feedback from the rest of the writing team. So one could argue that if the endings came out of troubled production, then they could very well be changed without comprimising the developer's artistic integrity.
If Bioware did decide to change that ending, then it should be something akin to the Blade Runner Director's Cut, keeping the actual story intact, but fix up the dialogue so it doesn't come across as forced and arbitrary. That would hopefully alleviate the problems of people who hated the logistical problems with the endings, while still (hopefully) keeping within the developer's artistic intentions.