If I had to call it...
The biggest issue of all, was that Shepard is narratively "forced" into the roll of The Shepard, through the use of the Chekov's Gun, Kid, literary device.
ME3 reduces the choice wheel, too often times, two choices. The world is getting smaller.
For all practical purposes Shepard, becomes, Gaius Baltar from Battle Star Galactica.
Lucid Dreams... check
See's things that are not there... check
Noise in the ship... check - Cylon Sleeper agent reference
Hand is "forced" through external forces... check
Regrets decisions, and facing impossibilities... check
Hall of the Dead... check
The kid, is the device used to separate the player "agency" to fate "destiny" or hard determinism.
Why?
God'did't, but no... to get the player to let go of a franchise, that was/is going away. Should the player of been able to have made that choice on their own? I think so. But it was forced anyway. Oh well.
The unexplained super A.I. God that inhabits the citadel/crucible is "waiting" for a messianic figure to emerge and end the cycle.
Why a cycle?
Circular Logic... you tell me.
The problem is the narrative, the outcry, the exposition... it is just bad hack writing from a half dozen other Sci-Fi genre flicks, it's so poor from start to finish, that a poorly conceived ending was all that was left.
It's not particularly deep.
It's not particularly meaningful.
It retcons it's own universe, and retcon's it's own narrative several times during it's own exposition.
If you are just coming into the game "fresh" it's great.
It's the Aliens 3 of the Alien franchise.
Sadly... it is "just a game". That borrows most of it's universe and identity from other stuff.
What was done, was done well. Some good character arcs from the previous games where resolved in excellent and rewarding ways. Those stories, come from the other 2 games. Met expectations. What let's down, is the ME 3 content, on it's own, without "those" elements.
Jessica C from IGN?
Vega?
Time for this, but no time for a coherent ending? It didn't matter... cause the game is over... maybe somewhere in all this, that was the message.
Disappointing? Yep.
Perhaps inevitable as games become more "like" movies. Maybe the rub was that underneath all the... mess, was a really solid, memorable narrative that really would of set the bar.
It didn't, probably can't in this medium... and ultimately... one must concede... video games, are toys... entertainment... they have budgets and marketing goals, which far in a way exceed any other possible motivation to develop a product.
If people feel that they didn't get there 80 bucks worth... why not let em rage for the difference in what it was worth to them?
Bright side, Shepard becomes Robot-Jesus, Lobster-Buddha, or the Ubermensch...
Why explain any more... likely, won't BE anymore... why bother?
To heal my own pain... I "shopped for victory" and bought a Marauder Shields T. Shirt... going to wear it at PAX.
Even making a Legion Resin, for my office desk. What a cool character. That was a different writer, weaving straw into gold though... not ME3.
Ah well... we get a new meme? That's cool... right?
