Wakikifudge said:
See the number one problem with the indoctrination theory is that if you had a low reputation meter (or whatever it's called) at the end you will only have the destroy option.
Why would the Reapers give you the only option that lets you win? Especially since it's under the circumstances that you technically have the least amount of willpower.
If you got all three choices no matter what then I would be willing to except the theory as plausible.
I really wanted to believe that they had secretly been building towards this ending when I saw the first video. I wanted to believe their writers were geniuses.
But because of that one big flaw in the theory, I cannot believe it.
Well...let's counter your counter-argument.
I am guessing that indoctrinating someone is exhausting for reapers to do and they only do it when necessary. Why else did Sovereign's shields go down when you killed Saren in ME1? Because the reaper put a lot of energy into indoctrinating Saren.
Now, lets say that reapers put a lot of energy into indoctrinating someone like Saren, Illusive Man and Shepard. If you have a low amount of war assets, the reapers are confident they are going to beat you and your pitiful army and don't think it's necessary to expend energy in indoctrinating Shepard.
Another point to note is that if Bioware planned the IT all along and are planning to bring out 'The Truth' dlc or whatever...they would want everyone to be given the chance at defeating the reapers. People who rushed through the story get only the destroy ending because it's the only one that will allow them to beat the indoctrination.
The higher the war assets the more 'afraid' the reapers are at going to lose so they give you more options to choose from in order to improve their odds in indoctrinating Shepard. If Shepard gets indoctrinated (by picking control or synthesis) then the reapers win.