Hmm. Okay, well from playing the demo, the character animations were ludicrous. I was laughing on the couch watching my female Shepard and Anderson (? is that his name?) sprinting through the first level. Anderson was so rigidly upright, his arms pumping up and down like toy arms on an action figure. Also, no matter what I tried I couldn't get the sour expression off my character's face. She had this permanent frog mouth thing that was really disconcerting.Susan Arendt said:I didn't try the demo, so I can't answer that. When I found that due to sheer dumb luck, I was close to release and had yet to see the game in any fashion, I made an effort to avoid any mention of it. You don't get to do that very often in this business, so I jumped at the chance.
I've given good reviews to games that I don't personally like before, and given mediocre reviews to games I personally adore. Part of being a good and consistent reviewer is separating you, the player, from you, the reviewer. Now, obviously, I'm not a robot, and any review I do is ultimately just an opinion, but I've gotten pretty good at knowing when my personal feelings might get in the way of a proper review. I recused myself from reviewing BioShock 2 because I knew there was no way I could judge it fairly, based on my feelings about BioShock. (Now, so long after the fact, I could do it, but at the time of release? Doubtful.)
Also, you're right, no one review is Ultimate Truth. They're guideposts, nothing more.
By my standards the demo only served to turn me off the game, whereas playing the demo for ME2 had me wanting to play the game, but not for $60. I'll probably pick up the first two on Xbox soonish, but personally I haven't been blown away by what I've seen or experienced from the ME series. I feel like a bad demo is better than no demo at all.