Mass Effect 3's ending wasn't that bad...

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Monster_user

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I'm looking for to busting a cap in Miranda, Legion, Kaiden, and a few others. When the DLC comes out that is.

The REAL ending, Shepard vs his squad.
 

LordofPurple

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Monster_user said:
I'm looking for to busting a cap in Miranda, Legion, Kaiden, and a few others. When the DLC comes out that is.

The REAL ending, Shepard vs his squad.
Legion and Kaidan were dead in mine. :B
I'd take Miranda in a cage match, though.
 

Monster_user

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You are not accepting the endings available.

This is good. FIGHT THE REAPERS! FIGHT FOR THE REAL ENDING. DON'T GIVE IN SHEPARD!

I do have a few squad mates to dispose of still, couldn't kill them all off...
 

LordofPurple

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Monster_user said:
You are not accepting the endings available.

This is good. FIGHT THE REAPERS! FIGHT FOR THE REAL ENDING. DON'T GIVE IN SHEPARD!

I do have a few squad mates to dispose of still, couldn't kill them all off...
I had really hoped in ME3 that those whose Shepard died at the end of ME2 would be able to continue the story as a different character or as some sort of robot Shepard or something. Oh well. We all wished for a lot of things, apparently.
 

Monster_user

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Stop and think, this is a difficult position for Bioware. They wanted to do something creative. They wanted you to believe something, something Shepard believed. It is important to the narrative, that these be the endings for a short time.

Unfortunately, the fanbase is being immature about it, and Bioware is in a position where it has to deal with public backlash, needlessly. Lawsuits! Lawsuits over Mass Effect 4's release date not being set!!!

I don't see how Bioware, or EA can recover from this. Even if they went ahead with their ORIGINAL plans.
 

tippy2k2

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Zeel said:
tippy2k2 said:

Was it intentional? Well, I mean, that would be really stupid. Don't you think? They advertise the game as a story that you're apart of, that you effect and guide. Hell, why do you think we can carry our characters from game to game? Because they INTENDED our choices to matter. but either their vision got to grand or they lost their way.

Yes, this could be just us having different lens, but I'm still having trouble seeing your perspective. I mean, the destiny thing or fate, or whatever you want to call it, is the exact opposite of choice and consequence. So not only do our lens differentiate, they conflict. So I want to settle this conflict.

The game since its release has been advertised as a choice and consequence type of game.
Thats why they let us carry our shepards from me1 all the way to me3. Surely you can atleast understand why my lens is more 'appropriate' than yours? I mean.. right?

How else can I put this. What other reasons do you have to support your lens.. because the 'choices meaning shitall' is more likely a game constraint than an intended limitation.
I can 100% understand if you don't like the ending.

I have no other reason to support my viewpoint besides the destiny thing. This might just be how my brain is wired. Where you see choices, I see...railroading sounds bad but I'm going to call it railroading. The game can give you 5000 different paths but they all lead to the same place. Your destination was locked no matter what you did (unless you died in 2 but I'm under the assumption that it's not the "canon" choice).

You very well could be right in that Bioware did not intend it to happen the way I see it (in fact, I would wager that you ARE correct and I'm the one with the wrong lens on; especially considering EA restructured Bioware shortly before ME2 if I'm not mistaken) but it's how I see it.

Could I be warping my own views because I really want to like this game? Possibly (or am I indoctrinated! Oh God...Martin Sheen is in my head!!!)
 

Monster_user

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They intended for this "ending". They intended for your choices to matter. They intend[ed] to release DLC.

The story is not over yet.
 

LordofPurple

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Zeel said:
LordofPurple said:
Monster_user said:
You are not accepting the endings available.

This is good. FIGHT THE REAPERS! FIGHT FOR THE REAL ENDING. DON'T GIVE IN SHEPARD!

I do have a few squad mates to dispose of still, couldn't kill them all off...
I had really hoped in ME3 that those whose Shepard died at the end of ME2 would be able to continue the story as a different character or as some sort of robot Shepard or something. Oh well. We all wished for a lot of things, apparently.
you can't be serious?

Hell, with that ending. Bioware probably wants to hire you.
I was simply saying "it would be cool if etc etc". Being condescending is only making you look worse.
 

LordofPurple

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tippy2k2 said:
Zeel said:
tippy2k2 said:

Was it intentional? Well, I mean, that would be really stupid. Don't you think? They advertise the game as a story that you're apart of, that you effect and guide. Hell, why do you think we can carry our characters from game to game? Because they INTENDED our choices to matter. but either their vision got to grand or they lost their way.

Yes, this could be just us having different lens, but I'm still having trouble seeing your perspective. I mean, the destiny thing or fate, or whatever you want to call it, is the exact opposite of choice and consequence. So not only do our lens differentiate, they conflict. So I want to settle this conflict.

The game since its release has been advertised as a choice and consequence type of game.
Thats why they let us carry our shepards from me1 all the way to me3. Surely you can atleast understand why my lens is more 'appropriate' than yours? I mean.. right?

How else can I put this. What other reasons do you have to support your lens.. because the 'choices meaning shitall' is more likely a game constraint than an intended limitation.
I can 100% understand if you don't like the ending.

I have no other reason to support my viewpoint besides the destiny thing. This might just be how my brain is wired. Where you see choices, I see...railroading sounds bad but I'm going to call it railroading. The game can give you 5000 different paths but they all lead to the same place. Your destination was locked no matter what you did (unless you died in 2 but I'm under the assumption that it's not the "canon" choice).

You very well could be right in that Bioware did not intend it to happen the way I see it (in fact, I would wager that you ARE correct and I'm the one with the wrong lens on; especially considering EA restructured Bioware shortly before ME2 if I'm not mistaken) but it's how I see it.

Could I be warping my own views because I really want to like this game? Possibly (or am I indoctrinated! Oh God...Martin Sheen is in my head!!!)
I almost really do feel like I'm trying to like it. I just want to remember it on a good note. Instead of being bitter and upset about the ending, I just want to remember Mass Effect 3 for how much I liked it. Besides the tacked-on ending, everything else was amazing, so it's a small price to pay.
If BioWare releases DLC changing the ending (which I doubt they'll do) then hell yes. That would be amazing.
But if they DON'T, then oh well. I'll still have nothing but fond memories.
 

tippy2k2

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Zeel said:
tippy2k2 said:
Zeel said:
tippy2k2 said:
snip
snip
Alright. Guess I can't fault you for wanting to like the game.


would you be against an ending that varied based on our choices?

I'm....not sure if I'd prefer choices or not (I don't really count the choices it gives you since I've been told that you essentially get the same ending no matter which you go with).

I don't think I would like an ending with choices for this particularly trilogy. However, I do wish that your choices throughout the game affected the ending (see ME2 for a great example with the suicide mission) and you got to see what exactly happened to your squad-mates (think Fallout 3/New Vegas type ending).

Programming something THAT epic would probably be a ***** (easy to do when it's just one fallout game) but that would be the ultimate goal and much more in line to what you saw the game as (choice->consequences). I do think though that technical limitations at this moment will prevent a game like that, forcing the rail-roading I talked about previously.
 

Monster_user

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Zeel said:
Monster_user said:
They intended for this "ending". They intended for your choices to matter. They intend[ed] to release DLC.

The story is not over yet.

Cling to your delusions. I dont think they'll release a Ending DLC.


For one, only hardcore fans are going to buy it. Everyone else will feel like a total sucker for spending money on a service they should've gotten in the original game.
Is that where we are now? Look at the history of DLC. Look at the used game market. Look at DRM. Surely EA is wondering just how much they can get away with, and if you were going to experiment with DLC endings, what better game than Mass Effect.

Having to buy the ending of a game would never fly. I seriously doubt that either EA or Bioware actually expected to be able to charge for the ending DLC. It wouldn't surprise me if EA tried it though. Looking at the Bioware forums, they are trying to do damage control. Official "We are listening" posts...
 

cynicthnkr

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spoilers

In your ending you assumed many things but didn't notice that Mass relays are destroyed so none of them are possible. Only way ending was acceptable was if you used alt+f4 after anderson's death.
 

blizzaradragon

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Personally I thought the ending was alright. I chose the control ending and felt it fit my Shepard completely, as one of the things he's argued throughout the trilogy is that synthetic life has just as much a right to exist and is just as alive as organic life. Destroying synthetics just to wipe out the Reapers felt too "evil" for me, and synthesis essentially gets rid of what makes the two different types of life unique, so sacrificing myself to bring about peace was the best and most logical option. It definitely doesn't undo the previous 90+ hours of trilogy like many are claiming, and I can't wait to do my second playthrough.

This is also considering this is the "true" ending, which I'm questioning due to the Indoctrination Theory floating around that actually makes sense based on lore, in-game happenings, and evidence and press releases from Bioware(although mainly from Twitter).

Could the ending have been better? Of course, everything has the potential to be better. Would an epilogue have been nice? Yes, but my imagination works well so I can imagine what happened. Is the ending as bad as everyone is making it seem? Fuck no.
 

shadow skill

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blizzaradragon said:
Personally I thought the ending was alright. I chose the control ending and felt it fit my Shepard completely, as one of the things he's argued throughout the trilogy is that synthetic life has just as much a right to exist and is just as alive as organic life. Destroying synthetics just to wipe out the Reapers felt too "evil" for me, and synthesis essentially gets rid of what makes the two different types of life unique, so sacrificing myself to bring about peace was the best and most logical option. It definitely doesn't undo the previous 90+ hours of trilogy like many are claiming, and I can't wait to do my second playthrough.

This is also considering this is the "true" ending, which I'm questioning due to the Indoctrination Theory floating around that actually makes sense based on lore, in-game happenings, and evidence and press releases from Bioware(although mainly from Twitter).

Could the ending have been better? Of course, everything has the potential to be better. Would an epilogue have been nice? Yes, but my imagination works well so I can imagine what happened. Is the ending as bad as everyone is making it seem? Fuck no.
I chose control too. For the reasons you outline and I figure people fucking know the Reapers are real now, if I can't keep control of them forever at least the races have time to prepare and figure out ways to deal with them if and when they return. (It's a good thing that the Asari and Krogan live as long as they do, they would at least only have gone through fifty individuals worth of time by the time the Reapers tried to come back so one or two would remember the stories clearly.) But the ending really is that bad.
 

lumenadducere

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Why was the Normandy running away? How was it able to pick up my squadmates who were on Earth and right next to me while running to the laser?

Why does Sanctuary get attacked if The Illusive Man was indoctrinated the whole time?

Why is there an AI in charge of the cycle? It's illogical to say "all synthetics will eventually rebel and wipe out organics" and then leave a synthetic to oversee the preservation of organics. I can somewhat see the argument as to why it's not illogical to have synthetics harvest organics to keep organic life going (all organic life vs. just advanced organic life), but it makes no sense to have an AI oversee it if your main concern is that AIs will eventually wipe out all organic life. Not to mention that it comes completely out of thin air.

And of course we have the lack of closure, etc. that everyone else complains about as well. But also the Mass Relays are gone so all the fleets around Earth are screwed, along with almost all major city-planets like Illium because they can't import food from farm worlds.

As for there not really being any consequence for choice in the series, a lot of that changed with ME3. What the Krogan will do with the cure differs greatly depending on whether or not Wrex or Wreav is in charge. Eve's survival will either help Wrex or keep Wreav in check (in theory). Or if you decide to sabotage the cure, Wrex will discover the truth while Wreav is too dumb to notice. And Mordin's survival depends on who's in charge and if Eve is around or not.

For the Quarians, having Legion and Tali work together in ME2 is a major key to being able to resolve the war between the two races in ME3, and to a lesser extent saving/rewriting the heretics.

I understand wanting to forgive the ending because the rest of the game is good - the rest of the game is phenomenal and I thoroughly enjoyed my time with it. But disliking the ending and voicing that dislike doesn't undermine or devalue the experience of the rest of the game. Heck, people are vocal because the rest of the game is so good. If the rest of the game was underwhelming then the ending wouldn't be compared to it and it wouldn't stick out so badly. But the fact is that the rest of it was great, and the ending falling apart so quickly shouldn't just be excused or shrugged off.

On an unrelated note, I find it annoying and slightly disturbing that these Captchas are advertisements.
 

Moonlight Butterfly

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I would have had no problem with the ending if it wasn't so bloody vague. I guess that's what you (the OP) likes about it though. I was talking to my friend and we were like so is everyone dead on the citadel? Is Anderson dead? Is everyone stuck in the Sol system? etc.

Everything is just so up in the air. It also completely negates any choices you have made in the series as the Quarians and Wrex (he was presented as key to the Krogan being relatively peaceful) are stuck in Sol...

I don't mind the whole 'pulled out of their asses' catalyst thing and I fully expected Shep to die, but it just felt like half of the ending had been cut out and now no one can make sense of it. The fact that people are having to ask Jessica Merizan if Joker was jumping through a relay says a lot. It just feels unfinished.

I just want to say that I think the rest of the game is totally amazing and I love the multiplayer but that ending was terrible.
 

violent_quiche

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To be honest, I'd be disappointed if Bioware rushed out a change to keep the fans happy (if thats even possible). You told your story: live with the response. If there is DLC that makes a substantial difference to that ending, I'll be more pissed off about being gouged because BiowarEA withheld vital story elements.

It wasn't great but I wasn't too fussed by it (synthesis ending, for the record). To me the overarching ME story suffered the same problem the Matrix had from the moment the ME1 credits rolled; having established a brilliant premise and compelling universe, they struggled to bring it to an equally logical and satisfying conclusion.

The real charm of the Mass Effect were the characters and ME3 delivered in spades: Mordin, Legion, Wrex had great, powerful lump in the throat moments. I got totally caught out on the quarian situation when I failed to perform the missions in the right sequence and... yeah. I broke a vow and went back to a prior save.

No regrets.
 

SamAndrews

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He may not be being diplomatic about it, but I agree with Zeel. This is something worth getting upset about - maybe not dickish about, but the ending was a slap in the face. This says it perhaps better than I could - http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right - However, if you don't like reading, I'd scope out this video - http://www.youtube.com/watch?v=4H_A7SeawU4&feature=related
 

Locke_Cole

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LordofPurple said:
Wow, way to not be un-condescending and mature. God forbid I don't share your opinion.

Though I am on an internet forum, aren't I?

EDIT:
Also, whether or not it's a game or a movie, STORIES are still comparable, and that's what's being compared and it had the same effect. There's no reason they can't be compared. People compare films and books all the time, so why can't it be applicable here?
Actually stories in the medium of an RPG/shooter that can easily take 100 hours of invested time and a 2-3 hour movie of no invested time cannot really be compared. People are actually participating in the story for the game, there is a give and take going on. For a movie you sit there and watch...doing nothing. You can't expect the same kinds of endings to have the same effects in both mediums.

Just take a look at what the lead designer of Dragon Age Origins had to say on the subject...
http://www.escapistmagazine.com/forums/read/9.354674-Dragon-Age-Origins-Lead-Designer-speaks-out-against-ME3-Ending
 

T3hSource

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To OP:
The deus ex machina was a cop out to me,because I had great respect for the geth once I met Legion and ME3 re-enforced that after I experienced their consensus(wish it had more Overlord-like aesthetics to it).So it didn't make a lot sense to me,and for a billion year AI,I doubt it has such flawed logic after watching millions of civilizations and their on the Citadel.There would always be a few that offer hope for peace ad not "chaos",Shepard was this cycles hope.

Also Arrival made it clear that the Mass Relays explode in a supernova,so however you look at it,you destroy the galaxy,but it was something I overlooked the first time I saw it,so i guess I can let that go.
But the last scene with the Normandy I can't accept and I'd like some clues as to what happens to the characters developed in the franchise.
Al in all,I was dissatisfied completely,so I also made a cop out of my own and kept my Shepard alive.