Then why are you buying/playing a Mass Effect game? I might be wrong about this, but isn't this why a player becomes invested in a franchise? Franchises are recognisable because they have unique features that are relateabe (sp?) between games. Be it in a consistent setting, characters, art style, lore, or even game mechanics. The Elder Scrolls has Tamriel, other dimensions filled with monsters, Tomb Raider has tombs and Lara Crofts mighty ....pistols, Warcraft has Orcs and Humans, Mass Effect has element zero, Blasto, and the damn Citadel, which is a place. Place is important, and unless they intend to move the Citadel to Andromeda too, leaving it behind is a problem. Change it and you might as well start a different franchise.