SlumlordThanatos said:
votemarvel said:
Mass Effect: Andromeda isn't a bad game by any stretch but there is something missing and to me that is it simply doesn't feel special.
I think that "something" is a soul.
There's two different types of games. One type is a game that its developers made because they wanted to make something fun to play. The Witcher 3 falls squarely into this category; it has that soul, that
je ne sais quoi that lets you know that they truly wanted to deliver the best possible experience to their customers, without being too concerned that it's a commercial success. For these games, they think that if they deliver a good enough product, commercial success will follow.
The other type is a game made to make money, and Mass Effect: Andromeda falls into this category. It feels unfinished despite being in development for years, and it plays like a checklist. Open areas? Check. Sidequests? Check. Sex? Double check! It just doesn't have that soul that many similar games have, it just has a corporate-mandated checklist in order to move as many copies as possible before people discover that it's not quite as good as previous entries.
Well that's sorta because of the difference in the market the two studios faced more than anything. CDPR literally gave their press reveal for Witcher1 in a hotel room they carted people off to and it became one of the more beloved cult hits in game history to the point that they were able to make Witcher2, which gave the studio complete mainstream success and then Witcher3 that has become a gold standard for so many gaming genres and design. They started at very nearly the bottom and are now very much one of the most beloved companies in the world for both quality and consumer advocacy.
On the other side, Bioware largely got carried by alot of Black Isle early in their careers, but still managed to make good games when Black Isle crumbled, but before they became Obsidian, and then they fell apart themselves and Andromeda is just trying to find what made ME1 special to people without the new studio of fanboys not knowing what the fuck they're doing. Like, I started seeing so many "This character/thing/mcguffin is , BUT
BETTER"(No, seriously, go look at your highlights of ME1 and you'll find the Andromeda equivalent) that I couldn't see it for anything but what it is. A cashgrab, which I wouldn't really mind so much if it had more redeeming qualities than the combat being decent and the environments looking nice when you can make out what things are. They never really faced all that much hardship until relatively recently in regards to critics, capital, and audience.
So much of Andromeda can be chalked up to it just being so fucking out of touch with what made the original games good. It's not making your characters into walking memes or smugly spouting one-liners(I'm fucking looking at you Liam and Peebee, christ I despise that character), it's about making them have more depth than "I was bored/looking for meaning in the stars" and "I'm afwaid of the dawk" level trauma and actually having opinions that might be controversial in one way or another.(Something I will never not applaud Ash, Garrus, Mordin, and Jacob for having). It's just so filled with vanilla-ness that I couldn't really find a reason to care about what was happening.
Like, I know it's treaded ground already, but seriously, compare Lambert's quest in Witcher3 or even the one where the Cat Witcher massacred a village. There was depth and reasons for their actions that weren't completely black and white. And they were like fifteen minutes total together. Then you compare it to something that was actually more important with the Krogan clan power struggle. There was a clear "good guy" and "bad guy" that was pointed out from the start and there was no real attempt to paint either as stained or redeemable throughout the whole bit. No circumstances that challenged the "good" side really, and no real attempt to give the "bad" side much beyond a soapbox labelled "EVIL".