Vault101 said:
It seems people are really ripping into mass effect, particular ME 2 for not being RPG enough so why don't we just say its not an RPG?, allow me to give a little rant in its defense,
I think a lot of people
don't call it an RPG [because it really isn't, or at least it's not a good one].
now other than the dialoge people feel that alot of the other stuff was taken out so its just "gears of war with dialouge" (whts wrong with that anyway?) so by RPG elements they mean things like the inventory screen, buying and modding your armour and your crews armour and of coarse leveling
What's wrong with that? Because the first game had a lot of RPG elements players were told were still included in the sequel that just weren't there. A lot of the appeal of the Mass Effect series was that it was different to any other game out there - it was a shooter that was still RPG heavy. Bioware took a lot of that out in Mass Effect 2 - is it really that surprising they alienated a part of their audience that enjoy playing games with more depth than Fable 3?
now other than leveling I didn't think this RPG stuff really added all that much to the game, I mean correct me if I'm wrong but how much can you love managing your squads gear? mabye people mean the part where you drive around in the mako looking for stuff ok then sure
Ok, what? RPG aspects add a lot to the game - managing your squad, your items, skills and so on makes your character play, and feel unique, in a way the sequel just can't create. If you don't enjoy those types of games that's fair enough, but there're more than enough mindless shooter already on the market that it's infuriating to see a franchise with so much potential like Mass Effect to degrade itself to that level.
I feel with ME2 they cut out stuff that wasn't really nesicary, they made the shooting better they gave us more charachters the setting felt more fleshed out
They did? I thought they gave us a universe half the size, if even that, of the original. Characters that were bland and uninventive, a horrible main plot that goes side-ways and achieves nothing and took away any complexity that could be found in the moral choices.
my point is I think its stupid that people complain about ME2 for not being RPG enough, when the first ones RPG elements (other than dialogue) weren't even that great so no its not an RPG stop complaininig thats its not an RPG
The first games RPG elements weren't awful, certainly not bad enough to remove completely, but when a game markets itself as an RPG, and reviewers give it "RPG of the year", it seems the general consensus
is that it's an RPG...hence the complaints.