When you think of "Mature games" your mind will most likely bring up Gears of War, Grand Theft Auto, Prototype and all those other games that give Jack Thompson his life force and moms the willies. But, are those really games that you'd call mature? How is ramming a chainsaw up an alien's ass mature? Immature, really, but the word I'd use is "Juvenile" or, to be more precise, inappropriate. That's why these games are rated "M", because they're inappropriate for a certain group of impressionable people (Kids).
The type of people who play these games (With the exception of those who play it to have fun and not for the gore/profanity) are, in all honesty, immature. Mature gamers don't care if there's gore on screen, they care about the gameplay (Gears of War has both) but it's starting to bug me that developers think that we're all immature teenagers who just want to see blood and boobies. Take Bayonetta for example. The game has been praised and lauded but when you get down to it, the girl strips naked as she attacks. That's the gimmick, watching the shapely Ms. Bayonetta's hoo-has bounce freely in the wind as she slices her enemies to ribbons with the blades on her feet.
This is what developers think we want and sadly, it's what we're telling them we want, with M rated games selling like hot cakes and Developers looking for new ways to show someone's spleen flying out of their mouth rather than ways to improve gameplay or ways to weave some actual narrative into videogames.
The point to this long post:
Developers think we're Immature, and we show them we're not by buying games about strippers fighting demons and about giant, roid-raging men shoving chainsaws up alien asses.
Do you think developers have just been pandering to the lowest common denominator a la Michael Bay? Is all of this justified? Why the bloody hell does Bayonetta fight in 6 inch heels?
*Small tangent:
While on the subject of women in recent games, has anyone looked at Faith from Mirror's Edge? She looks human and wears clothing that makes free running possible, such as roomy pants and ninja shoes. Crazy, innit?
The type of people who play these games (With the exception of those who play it to have fun and not for the gore/profanity) are, in all honesty, immature. Mature gamers don't care if there's gore on screen, they care about the gameplay (Gears of War has both) but it's starting to bug me that developers think that we're all immature teenagers who just want to see blood and boobies. Take Bayonetta for example. The game has been praised and lauded but when you get down to it, the girl strips naked as she attacks. That's the gimmick, watching the shapely Ms. Bayonetta's hoo-has bounce freely in the wind as she slices her enemies to ribbons with the blades on her feet.
This is what developers think we want and sadly, it's what we're telling them we want, with M rated games selling like hot cakes and Developers looking for new ways to show someone's spleen flying out of their mouth rather than ways to improve gameplay or ways to weave some actual narrative into videogames.
The point to this long post:
Developers think we're Immature, and we show them we're not by buying games about strippers fighting demons and about giant, roid-raging men shoving chainsaws up alien asses.
Do you think developers have just been pandering to the lowest common denominator a la Michael Bay? Is all of this justified? Why the bloody hell does Bayonetta fight in 6 inch heels?
*Small tangent:
While on the subject of women in recent games, has anyone looked at Faith from Mirror's Edge? She looks human and wears clothing that makes free running possible, such as roomy pants and ninja shoes. Crazy, innit?