James Charles said:
"If I can deliver a bit of a beating to one of last year's sacred cows: Mass Effect 2"
We've all or should all have seen your lets play of this game Shamus, you insult ME2 is like Ruts trolling mumbles. oh but rightly so of course Sci-Fi Liner shooter with a strange plot that i still seam to want to defend.
speaking of colour, Fallout suffers imo from the worse case of brown shooteritis, simply because the world was huge and everything was grey/brown and bland, if we took a pan from two parts of the wasteland you'd struggle to tell someone which is in zone 1 and which is zone 9. its like their entire colour budget went into Oasis, which was severl shades of green instead of brown/grey, different but would have been even better if there was the odd rose bush or vibrant radioactive man eating daisy.
edit: note i dont mean make everything zany and mad, but hell the real world is a bland uninteresting mess, id rather games add some vibrancy to it sure have grey and brown but not just grey and brown.
You know, the real world is not as bland as it's made out to be. I've seen enough of it to know that.
From the strikingly dark red dirt in Central Australia, to the trees & flowers in the local gardens, or even the garish colours of shopfronts and billboards, there is a lot of variation in colour in the real world.
Granted, it doesn't have the level of planning of a controlled environment like a film (or well designed game - Well, to be honest, the arrangement of plants in a garden is hardly arbitrary), but it's hardly as bland as it's made out to be.
A case in point, it's now spring here, and there's a spot in near the town square (which is surrounded by the upper and lower gardens), where there are 3 adjacent trees with very striking colours:
The middle one is a cherryblossom, with the pale pink petals made famous by Japanese imagery (Not that this is Japan). To one side is some kind of tree with bright yellow flowers or leaves or something...
And to the other side, something with really dark red leaves.
Further into the park, there's all manner of trees, including some that have some of the most intricate and colourful patterns in their bark I've ever seen.
Going the other way, you get ferns, large trees, and massive carefully arranged and very colourful flower beds.
Then there's all the old architecture, and lamp-posts in a shade of dark green...
Buildings in textures from the dark red of brick, to yellowish brown of sandstone, pale whitish grey of limestone, darker grey of concrete, pale red stret tiles, a massive mosaic of a mermaid constructed from pebbles, dark asphalt of roads, and of course, towards the water, the stark contrast of cliff-tops covered in plants of a variety of different colours, the bright white cliff-faces themselves, the sand underneath, and the ocean.
The sheer amount of variation of colours, textures, and environments crammed into what is a fairly small urban town centre shows that even 'realistic' environments have little excuse for being bland and colourless.