If this makes any sense its sort of like Battlefield 3. Its not as good as Battlefield 2 but it has its own style that its still playably good. Or in a broader term its no Empire Strikes Back but atleast its no phantom meneace.
My opinion is probably invalid seeing as i havent played the beta. Ive been watching alot of beta vids on youtube though and i agree that the size of the city can be small seeing as a majority of players seem to build lots of roads to make large residential grids. The europeans actually bother to curve and plan thier cities though which i find really cool.
This guy especially instead of sanctioning off and partitioning large parts of his city for res, com, ind, he just builds in a little corner and plans as he plays rather than planing before he plays. Its a pretty big city considering he's only using the top left corner of the map only and still has atleast 60% of the map still unused.
I dont expect anyone to watch the whole thing but i did and he never zooms out of the map to paint swashes of land with roads and zones, he instead opts to just work on the one corner of the city and it works. Skip to 59:20 and its as close to zooming out as he gets. A nicely sized fully functioning city with more than half of the map still waiting to be built and eat up hrs of his day building.
Mabey we as players are at fault somewhat for blowing up a little much. We have to realize this isnt or trying to be SimCity 4+. Its going in a new direction. PLaying this game like you would play Sim4 wont work. Like i said i watch plenty of let's play SimCity Betas since im very excited for the game to come out and alot of them dont bother to see what alt or shift do when laying roads or zones. They are perfectly content with painting all corners of the inside of thier squares by hand rather than hold a key and click to do it automatically or wonder why thier road guide dotted lines dissapear sometimes. People who dont realize that there is wind that moves pollution in one direction but people in the comments still complain about building residential too close to industiral (land values are low there but not as much as sim4's values). People who plop a service like a school or police station and immediatly fill it with busses and cars even though its not necessarily needed and the money is better spent elsewhere. Or place bus stops on every single corner when just a few trouble areas are enough for the size they built thier city in.
The above may be way off base seeing as i didnt play the beta, i only get this from watching many lets play's so it may be wrong. But can we really be that harsh on this game? Is what we want just Simcity 4 3D? I dont like the tiny maps, the nudges they keep giving us to play with freinds (i dont have any), single landmarks that reskin a part of your town for $10, just cloud saving, lack of subways. But I like the quaint style of the graphics, i like that all the sims are rendered and now i dont have to build 1x1 bus stops across the map. I miss the epicly large map sizes too but lets be honest here, was responding to all those "THIS STRETCH OF ROAD A NIGHTMARE FOR SIMS" really that fun when your fixing the 100th trafic problem in your big large city that same hour? Its too soon to praise Simcity for its freshness or inovation till i get my hands on it but ive played vanilla rush hour for years (was never intrepid enough to mod it out) and this looks like while it may not be "OMG BETTER THAN SIMCITY4!!!", it will atleast be "well not my favorite city builder but it is doing something no other citybuilder has or is doing".
My opinion is probably invalid seeing as i havent played the beta. Ive been watching alot of beta vids on youtube though and i agree that the size of the city can be small seeing as a majority of players seem to build lots of roads to make large residential grids. The europeans actually bother to curve and plan thier cities though which i find really cool.
This guy especially instead of sanctioning off and partitioning large parts of his city for res, com, ind, he just builds in a little corner and plans as he plays rather than planing before he plays. Its a pretty big city considering he's only using the top left corner of the map only and still has atleast 60% of the map still unused.
I dont expect anyone to watch the whole thing but i did and he never zooms out of the map to paint swashes of land with roads and zones, he instead opts to just work on the one corner of the city and it works. Skip to 59:20 and its as close to zooming out as he gets. A nicely sized fully functioning city with more than half of the map still waiting to be built and eat up hrs of his day building.
Mabey we as players are at fault somewhat for blowing up a little much. We have to realize this isnt or trying to be SimCity 4+. Its going in a new direction. PLaying this game like you would play Sim4 wont work. Like i said i watch plenty of let's play SimCity Betas since im very excited for the game to come out and alot of them dont bother to see what alt or shift do when laying roads or zones. They are perfectly content with painting all corners of the inside of thier squares by hand rather than hold a key and click to do it automatically or wonder why thier road guide dotted lines dissapear sometimes. People who dont realize that there is wind that moves pollution in one direction but people in the comments still complain about building residential too close to industiral (land values are low there but not as much as sim4's values). People who plop a service like a school or police station and immediatly fill it with busses and cars even though its not necessarily needed and the money is better spent elsewhere. Or place bus stops on every single corner when just a few trouble areas are enough for the size they built thier city in.
The above may be way off base seeing as i didnt play the beta, i only get this from watching many lets play's so it may be wrong. But can we really be that harsh on this game? Is what we want just Simcity 4 3D? I dont like the tiny maps, the nudges they keep giving us to play with freinds (i dont have any), single landmarks that reskin a part of your town for $10, just cloud saving, lack of subways. But I like the quaint style of the graphics, i like that all the sims are rendered and now i dont have to build 1x1 bus stops across the map. I miss the epicly large map sizes too but lets be honest here, was responding to all those "THIS STRETCH OF ROAD A NIGHTMARE FOR SIMS" really that fun when your fixing the 100th trafic problem in your big large city that same hour? Its too soon to praise Simcity for its freshness or inovation till i get my hands on it but ive played vanilla rush hour for years (was never intrepid enough to mod it out) and this looks like while it may not be "OMG BETTER THAN SIMCITY4!!!", it will atleast be "well not my favorite city builder but it is doing something no other citybuilder has or is doing".