Well are you?
I think the devs did all they could at this point. An "Alternate ending" would have required even more resources and would have really been questionable. It always would have been the alternate, not the "Real" or as nerds call it "canon" ending.
The original ending was an abortion. Starchild was absurd. Forcing us to accept that Shepard was so profoundly disturbed from seeing a kid die in a GODDAMN WAR not ten minutes after I told Anderson "PEOPLE DIE IN WARS GET OVER IT", particularly a kid who we had been introduced to a few minutes ago in a stupid cutscene of him playing with a toy Normandy that made ME roll my eyes. ME3 cashed in on disturbing us by watching friends die quite a lot, and they expect me to give half a crap about some random kid I don't know or care about even slightly dying in a glorified car crash? That shit happens hundreds of times a day in reality. And this nonsense about him representing "all the lost friends" only works if he's someone that would do that. If I was having annoying dream sequences about chasing Mordin around a forest in slow motion I still would have felt it was an irritating waste of time but at least it would have made some damn sense. Hell make it be Kayden/RacistFemale, like it apparently was originally given your option to respond to Liara upon waking that you were thinking of them. Starchild was evidentally a late change shoehorned into the game to allow this quick fix ending and it was so obvious it was insulting.
Then the whole, Starchild: "Oh I'm everything you've been fighting against and sacrificing your friends and your own life to defeat for the past several years. I'm what you consider the ultimate evil which must be defeated. But you're wrong, I'm the good guy." Shepard: "Oh cool, so what should I do then boss?" Is just so damn ridiculous I can't believe that after writing it, the author didn't look at it and go, "Jesus, what the hell was I thinking".
Then there was the one ending. And yes there was ONE ENDING. A 95-99% SHOT FOR SHOT copy is not a different ending. If you believe that, I wrote a new book you need to buy. It's a word for word copy of War and Peace, except the last twenty pages are a recipe for a banging chicken soup. I wrote it in its entirety.
The final issue was the nonsense about magical Normandy crew warping onto ship just in time for the totally survivable crash at faster than light speeds on a mystery island that just got pulled out of jokers ass... more miraculous because, like usual, he was sitting down. This goes hand in hand with the whole, "Were too lazy to actually script, code, animate, etc a resolution to your hundreds of hours of game time so here's a turd. The ultimate irony is that people act like the anger about the ending is because people want a happy one... bioware gave us a happy one. Your crew magically evading certain death and landing on what the devs surely envisioned as a Eutopian island world is as ridiculously Cliche "happy" ending as they could stuff down your throat once they delivered on the promise they made themselves to force Shepard to make the ultimate sacrifice for all the mega drama points it would score them. It was just lazy, made no sense, and failed in satisfying the demand for some kind of closure that the END of a gaming series built on characters and story demanded.
The final issue looks to be the only one the DLC will address. At least they're doing that, but goddamn if only they could go back six months, realize how badly they were about to screw up and just push the release date back till summer 2012 and release a game with a quality ending.
That's my take on it.
I think the devs did all they could at this point. An "Alternate ending" would have required even more resources and would have really been questionable. It always would have been the alternate, not the "Real" or as nerds call it "canon" ending.
The original ending was an abortion. Starchild was absurd. Forcing us to accept that Shepard was so profoundly disturbed from seeing a kid die in a GODDAMN WAR not ten minutes after I told Anderson "PEOPLE DIE IN WARS GET OVER IT", particularly a kid who we had been introduced to a few minutes ago in a stupid cutscene of him playing with a toy Normandy that made ME roll my eyes. ME3 cashed in on disturbing us by watching friends die quite a lot, and they expect me to give half a crap about some random kid I don't know or care about even slightly dying in a glorified car crash? That shit happens hundreds of times a day in reality. And this nonsense about him representing "all the lost friends" only works if he's someone that would do that. If I was having annoying dream sequences about chasing Mordin around a forest in slow motion I still would have felt it was an irritating waste of time but at least it would have made some damn sense. Hell make it be Kayden/RacistFemale, like it apparently was originally given your option to respond to Liara upon waking that you were thinking of them. Starchild was evidentally a late change shoehorned into the game to allow this quick fix ending and it was so obvious it was insulting.
Then the whole, Starchild: "Oh I'm everything you've been fighting against and sacrificing your friends and your own life to defeat for the past several years. I'm what you consider the ultimate evil which must be defeated. But you're wrong, I'm the good guy." Shepard: "Oh cool, so what should I do then boss?" Is just so damn ridiculous I can't believe that after writing it, the author didn't look at it and go, "Jesus, what the hell was I thinking".
Then there was the one ending. And yes there was ONE ENDING. A 95-99% SHOT FOR SHOT copy is not a different ending. If you believe that, I wrote a new book you need to buy. It's a word for word copy of War and Peace, except the last twenty pages are a recipe for a banging chicken soup. I wrote it in its entirety.
The final issue was the nonsense about magical Normandy crew warping onto ship just in time for the totally survivable crash at faster than light speeds on a mystery island that just got pulled out of jokers ass... more miraculous because, like usual, he was sitting down. This goes hand in hand with the whole, "Were too lazy to actually script, code, animate, etc a resolution to your hundreds of hours of game time so here's a turd. The ultimate irony is that people act like the anger about the ending is because people want a happy one... bioware gave us a happy one. Your crew magically evading certain death and landing on what the devs surely envisioned as a Eutopian island world is as ridiculously Cliche "happy" ending as they could stuff down your throat once they delivered on the promise they made themselves to force Shepard to make the ultimate sacrifice for all the mega drama points it would score them. It was just lazy, made no sense, and failed in satisfying the demand for some kind of closure that the END of a gaming series built on characters and story demanded.
The final issue looks to be the only one the DLC will address. At least they're doing that, but goddamn if only they could go back six months, realize how badly they were about to screw up and just push the release date back till summer 2012 and release a game with a quality ending.
That's my take on it.