Pros:
Calibration jokes.
Cons:
Dialogue doesn't start getting good until three storyline missions in.
Calibration jokes.
Cons:
Dialogue doesn't start getting good until three storyline missions in.
boag said:And Ass good as she is, the DLC Squadmate is the best character in all 3 games combined.Nimcha said:It is very cool. I especially like all the comments from the other squadmates, it's really funny sometimes.boag said:I must say I enjoy havingEDI in the Group, she contributes so much PLOT,
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Just look at all DAT PLOT!!!
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Can't say I really noticed anything different about her eyes...the only difference I've seen is the textcure of her face, and personally I like it more detailed like that...makes her stand out more as an alien and not just a blue human with a messed up head.Fappy said:It's her eyes. They did something weird to the shape/size of her eyes.BloatedGuppy said:She looked fine to me. I actually liked the texture work they did on her.Flamezdudes said:How weird does Liara look exactly...?
ANDERSON looked weird. SHEPARD looks weird. Liara looks fine.
Well the guy gives you a few scraps of exposition about the Protheans, but I would hardly call it necessary. I suppose if you want to ask yourself if it was needed or not, ask yourself if ME2 would have been lesser if you didn't know that Drell had perfect memories.GiantRaven said:More hopefully spoiler-free questions - The DLC, how is it? Is the game lacking without it? Is the character still in the game (albeit not as a squadmate) if you don't have the DLC?
I'm curious to see how much of the pre-release rage was unwarranted.
Gotta say that I disagree with you on the visuals, if anything I think it looks even more polished than the previous games. The animations are quirky at best, I'll give you that, but as far as polish and look are concerned I think they've stepped forward from ME 2 the way ME 2 stepped forward from ME 1. Since you didn't really comment on the gameplay - rather you just mentioned it - all I'll say is that I like it. I do wish that Shepard had a speed in combat other than "leisurely walk" or "full on sprint" (the standard movement pace during combat in ME 2 was fantastic), but over all I think the gameplay is fine. Combat is a lot tougher with enemies that actually push the line and try to flank you hard rather than everyone just taking cover and having you play long range whack-a-mole.Adam Jensen said:I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.
Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
what animations are rehashed from ME1?Adam Jensen said:I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.
Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
It makes sense if you think about it from a newcomer's perspective. The people most likely to be making brand new characters are people who are coming into the series for the first time, and after 2 other games full of characters as well. They didn't want newcomers to have to stop every five seconds to read a codex entry every time some random person came up and said "Shepard! Hey it's me! Remember when we did this and this, and you totally did this! Man, those were the times". Better to just remove ancillary characters and plot threads, like Wrex and the Rachni. It also avoids making decisions for the new player. Maybe they wanted to save Wrex, maybe they didn't, but having him dead makes it a non-issue, while leaving him alive would only raise questions as to "Why did I save this guy?"KrossBillNye said:Cons
-If you have not played ME1 or ME2 or if you have decided to play this game without the previous save file the choices in the game are just.... dear... God. I mean some of the events in the game just made me drop my mouth for a second and ask Bioware... Why?
When you choose at the beginning of character creation you have the choice to choose between multiple characters, Kaiden, or Ashley as the people you got killed. Despite I put down Kaiden as the KIA. Somehow Wrex was dead too. wtf?
Walking and running without your weapons drawn. And other animations are very simplified. Like reload animation, power usage, ammo power setting etc. Rolling animation also sucks. Speaking of rolling around, it's pretty useless because of the control scheme. More often then not rolling function will interfere with getting into cover and it will get you killed on higher difficulties. Not to mention that level design doesn't even offer much need or space for rolling. I like the omni-blade though. It's very helpful because enemies try to flank you all the time. Without the omni-blade I'd die a lot more often. I'm playing on Hardened.boag said:what animations are rehashed from ME1?Adam Jensen said:I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.
Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
I thought they had taken the walking animations from ME2 :/Adam Jensen said:Walking and running without your weapons drawn. And other animations are very simplified. Like reload animation, power usage, ammo power setting etc. Rolling animation also sucks. Speaking of rolling around, it's pretty useless because of the control scheme. More often then not rolling function will interfere with getting into cover and it will get you killed on higher difficulties. Not to mention that level design doesn't even offer much need or space for rolling. I like the omni-blade though. It's very helpful because enemies try to flank you all the time. Without the omni-blade I'd die a lot more often. I'm playing on Hardened.boag said:what animations are rehashed from ME1?Adam Jensen said:I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.
Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
I second that sentiment. Banshees are nothing but 10 foot tall pains in the ass.boag said:Last night I confront the reaper forces for the First time..... FUCK THE BANSHEES!
While I haven't intentionally let them catch me so I can't say for certain, but I'd imagine it probably cuts to a Game Over cutscene of some sort.Shoggoth2588 said:I haven't read all of the responses and whatnot so this may have been answered (sorry in advance) but while resource mining, what happens if a Reaper catches you? Does it start a space-battle or is it an instant game over?
No cutscene, just a Critical Mission Failure.RJ 17 said:While I haven't intentionally let them catch me so I can't say for certain, but I'd imagine it probably cuts to a Game Over cutscene of some sort.Shoggoth2588 said:I haven't read all of the responses and whatnot so this may have been answered (sorry in advance) but while resource mining, what happens if a Reaper catches you? Does it start a space-battle or is it an instant game over?
If its anything like the Multiplayer, then the only downside is that activating Tech Armor wont refill your shields anymore. Thats about it, Sentinel is pretty much a tank support class.Zen Toombs said:What are people's thoughts on Sentinel[Shep]? I liked it in the second game, but heard it was very different in the Demo.
The only choice you'll get to make is which human crew member died on Virmire. Otherwise, here's a handy guide on what the default New Game looks like. [http://www.gamefront.com/mass-effect-3-psa-what-to-expect-if-you-dont-import-from-me2/]Corporal Yakob said:Quick ME3 question posted here because the Escapist won't let me start a new thread thanks to useless captchawhatever.
I'm as bored as feth and Mass Effect 3 is out today: seems like a no brainer right?
Just a quick question before darting off to EB: what happens when I start the game with no save date from the first two? I completed ME2 for the 360 but eventually the saves were deleted for some reason now lost to me and I really can't be bothered to pick up another copy and complete it again so will I be able to choose a past when starting up ME3 or will it just have a default option?
My thoughts during that moment:Fappy said:I just did this part last night myself and all I can say is...Phlakes said:What he did at the end of the Mars mission redeemed him for me. He may still be Toadface McJerseyShore, but he gets results.Dr. Paine said:I've enjoyed the story and *most* characters so far- the only one I honestly don't like is James.
Anyway, keeping it spoiler free, manly tears have already been shed at the mission involving the Shroud. I can't wait to see what I'm like when the game's over. Actually, no, I can definitely wait.
I kind of saw it coming but it was still sad.
Also, an earlier quest involving a certain alien strike team fighting an underground cave of other old alien buddies... they pull a "Shepard runs out of the rubble" on you for a certain ME2 character and I was all like, "FUCK YEAH! I knew that wouldn't kill him!"
Not getting the DLC is basically like not reading the books; it adds more depth and dimension to the universe, but it won't detract from the game if you don't have it. That said, it's pretty cool. And no, the character doesn't show up at all if you don't have the DLC.GiantRaven said:More hopefully spoiler-free questions - The DLC, how is it? Is the game lacking without it? Is the character still in the game (albeit not as a squadmate) if you don't have the DLC?
I'm curious to see how much of the pre-release rage was unwarranted.