ME3 First Impressions *Spoiler Free*

Recommended Videos

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
boag said:
Nimcha said:
boag said:
I must say I enjoy having
EDI in the Group, she contributes so much PLOT,



Just look at all DAT PLOT!!!

NSFW

It is very cool. I especially like all the comments from the other squadmates, it's really funny sometimes.
And Ass good as she is, the DLC Squadmate is the best character in all 3 games combined.
:p I like how he basically proves everything that Liara had theorized about his race to be completely incorrect...and that really they were a bunch of arrogant, self-righteous pricks.

Also, as mentioned in my previous post, I like the beam rifle he comes with...frickin' awesome. That and his skill set is just rediculous.

Fappy said:
BloatedGuppy said:
Flamezdudes said:
How weird does Liara look exactly...?
She looked fine to me. I actually liked the texture work they did on her.

ANDERSON looked weird. SHEPARD looks weird. Liara looks fine.
It's her eyes. They did something weird to the shape/size of her eyes.
Can't say I really noticed anything different about her eyes...the only difference I've seen is the textcure of her face, and personally I like it more detailed like that...makes her stand out more as an alien and not just a blue human with a messed up head. :p I agree with whoever said that Anderson looks weird in this game, though. All in all, though, I think that considering what things USED to look like, this game is absolutely beautiful. My FemShep has never had a more attractive face. :3

I'm really interested, though, in how my pure 100% RenegadeShep is gonna do...at least from what I've experienced so far, if you went pure Renegade in the first two games, this game might be quite different depending on if you load up a Paragon or Renegade. Gonna be interesting to see what happens in my 2nd playthrough.

Oh, I also really like that if you import a character from ME 2 you straight up start on the same level they were on your ME 2 game...pretty nice starting out already at lvl 30 with all my powers from ME 2. :p

And one last thing: FUCK Cerberus! :mad:

Captcha: What's this? A new captcha system? One that I can actually SEE the frickin' letters? Well I'll be damned, and thank you New Captcha for warning me about "bad books"
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,647
0
0
I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.

Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
GiantRaven said:
More hopefully spoiler-free questions - The DLC, how is it? Is the game lacking without it? Is the character still in the game (albeit not as a squadmate) if you don't have the DLC?

I'm curious to see how much of the pre-release rage was unwarranted.
Well the guy gives you a few scraps of exposition about the Protheans, but I would hardly call it necessary. I suppose if you want to ask yourself if it was needed or not, ask yourself if ME2 would have been lesser if you didn't know that Drell had perfect memories.
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
Adam Jensen said:
I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.

Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
Gotta say that I disagree with you on the visuals, if anything I think it looks even more polished than the previous games. The animations are quirky at best, I'll give you that, but as far as polish and look are concerned I think they've stepped forward from ME 2 the way ME 2 stepped forward from ME 1. Since you didn't really comment on the gameplay - rather you just mentioned it - all I'll say is that I like it. I do wish that Shepard had a speed in combat other than "leisurely walk" or "full on sprint" (the standard movement pace during combat in ME 2 was fantastic), but over all I think the gameplay is fine. Combat is a lot tougher with enemies that actually push the line and try to flank you hard rather than everyone just taking cover and having you play long range whack-a-mole.

It's fine if you don't like the game, those are just my thoughts on the issues that you brought up. :p
 

boag

New member
Sep 13, 2010
1,623
0
0
Adam Jensen said:
I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.

Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
what animations are rehashed from ME1?
 

Ordinaryundone

New member
Oct 23, 2010
1,568
0
0
KrossBillNye said:
Cons
-If you have not played ME1 or ME2 or if you have decided to play this game without the previous save file the choices in the game are just.... dear... God. I mean some of the events in the game just made me drop my mouth for a second and ask Bioware... Why?

When you choose at the beginning of character creation you have the choice to choose between multiple characters, Kaiden, or Ashley as the people you got killed. Despite I put down Kaiden as the KIA. Somehow Wrex was dead too. wtf?
It makes sense if you think about it from a newcomer's perspective. The people most likely to be making brand new characters are people who are coming into the series for the first time, and after 2 other games full of characters as well. They didn't want newcomers to have to stop every five seconds to read a codex entry every time some random person came up and said "Shepard! Hey it's me! Remember when we did this and this, and you totally did this! Man, those were the times". Better to just remove ancillary characters and plot threads, like Wrex and the Rachni. It also avoids making decisions for the new player. Maybe they wanted to save Wrex, maybe they didn't, but having him dead makes it a non-issue, while leaving him alive would only raise questions as to "Why did I save this guy?"

The choice between Kaiden and Ashely was likely left in so you could pick your romance to fit your gender preference.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,647
0
0
boag said:
Adam Jensen said:
I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.

Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
what animations are rehashed from ME1?
Walking and running without your weapons drawn. And other animations are very simplified. Like reload animation, power usage, ammo power setting etc. Rolling animation also sucks. Speaking of rolling around, it's pretty useless because of the control scheme. More often then not rolling function will interfere with getting into cover and it will get you killed on higher difficulties. Not to mention that level design doesn't even offer much need or space for rolling. I like the omni-blade though. It's very helpful because enemies try to flank you all the time. Without the omni-blade I'd die a lot more often. I'm playing on Hardened.
 

boag

New member
Sep 13, 2010
1,623
0
0
Adam Jensen said:
boag said:
Adam Jensen said:
I'm 11 hours in. It's a good game overall. So I won't focus on the good stuff in these posts. And I can't comment on the story until I finish it. There are other things worth mentioning.

Mass Effect 2 is so much more polished and better looking. I don't know where to begin to explaining all the things that ME3 does wrong. I knew that adding multiplayer will take away something from the single player experience. And it's the actual gameplay, polish and visuals. Some of the textures in this game are worse than the ones in ME1! And the animations. Half of them are actually from Mass Effect 1. Laziness! PC version doesn't need a texture pack as much as it needs a god damn animations pack. They've cut too many corners in order to make the game WITH MULTIPLAYER in time. If not for co-op mode you can bet your ass Bioware would have more time and resources to make the single player better. I blame EA of course. I just wish someone would drop a fuckin' nuke on them. Let's just hope the ending doesn't disappoint. This game already feels like a one way trip (meaning I wouldn't want to replay it again). It's good, but it's not that good unfortunately.
what animations are rehashed from ME1?
Walking and running without your weapons drawn. And other animations are very simplified. Like reload animation, power usage, ammo power setting etc. Rolling animation also sucks. Speaking of rolling around, it's pretty useless because of the control scheme. More often then not rolling function will interfere with getting into cover and it will get you killed on higher difficulties. Not to mention that level design doesn't even offer much need or space for rolling. I like the omni-blade though. It's very helpful because enemies try to flank you all the time. Without the omni-blade I'd die a lot more often. I'm playing on Hardened.
I thought they had taken the walking animations from ME2 :/

and Rolling is kind of hard to master, but at Higher Difficulties you will be relying on it a lot, at least in MP, you need to get a sense of your environment and know exactly where you need to roll when shit starts hitting the fan.

Last night I confront the reaper forces for the First time..... FUCK THE BANSHEES!
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
boag said:
Last night I confront the reaper forces for the First time..... FUCK THE BANSHEES!
I second that sentiment. Banshees are nothing but 10 foot tall pains in the ass.
 

Shoggoth2588

New member
Aug 31, 2009
10,247
0
0
I haven't read all of the responses and whatnot so this may have been answered (sorry in advance) but while resource mining, what happens if a Reaper catches you? Does it start a space-battle or is it an instant game over?
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
Shoggoth2588 said:
I haven't read all of the responses and whatnot so this may have been answered (sorry in advance) but while resource mining, what happens if a Reaper catches you? Does it start a space-battle or is it an instant game over?
While I haven't intentionally let them catch me so I can't say for certain, but I'd imagine it probably cuts to a Game Over cutscene of some sort.
 

skywolfblue

New member
Jul 17, 2011
1,510
0
0
I'm about 6 hours in and holy moly am I loving it to death. Bioware really overdid themselves on this one. ME3 is now my favorite of the whole series by a large margin, perhaps contesting SC2 for my favorite game ever.

The atmosphere, scenery and mood is just a.m.a.z.i.n.g. The vista's make ME1 and ME2's scenery seem downright bland in comparison. I think I've spent more then a whole hour just drooling over it already.

The combat is quite nice. As an engineer I got a whole slew of new things to toss at the enemy. The only niggly bit is that cover is still a bit clunky, but that is a small concern when the rest of combat has improved so much. Weapons feel a whole lot less dinky now, sound awesome and have upgrades.

It's also kick-ass that your teammates can now be found hanging about in various places on the citadel whenever you're visiting there, they'll chat with you, perhaps offer minor missions, etc. In addition to being able to talk to them normally when they're aboard the Normandy. It feels like it gives you a lot more opportunities to interact with your crew, and I love it.
 

Zen Toombs

New member
Nov 7, 2011
2,103
0
0
What are people's thoughts on Sentinel[Shep]? I liked it in the second game, but heard it was very different in the Demo.
 

Smiley Face

New member
Jan 17, 2012
703
0
0
RJ 17 said:
Shoggoth2588 said:
I haven't read all of the responses and whatnot so this may have been answered (sorry in advance) but while resource mining, what happens if a Reaper catches you? Does it start a space-battle or is it an instant game over?
While I haven't intentionally let them catch me so I can't say for certain, but I'd imagine it probably cuts to a Game Over cutscene of some sort.
No cutscene, just a Critical Mission Failure.

Damn, I'm loving this game. The fact that the dialogue is slightly less prominent now is outweighed by the coherence and presence of the storyline, as well as the impact of all the desicions you've made in the series so far. Having fewer squadmates is balanced out by all the improvements to the combat system, and the fact that you bump in to most of your old squadies for a mission or two. And then there's the little things - the Citadel feels a lot better, a lot more like it did in ME1, there's learning that the decisions you made before are actually having effects on what happens, all sorts of stuff. Now if you'll excuse me, I'll get back to it.
 

boag

New member
Sep 13, 2010
1,623
0
0
Zen Toombs said:
What are people's thoughts on Sentinel[Shep]? I liked it in the second game, but heard it was very different in the Demo.
If its anything like the Multiplayer, then the only downside is that activating Tech Armor wont refill your shields anymore. Thats about it, Sentinel is pretty much a tank support class.
 

Corporal Yakob

New member
Nov 28, 2009
634
0
0
Quick ME3 question posted here because the Escapist won't let me start a new thread thanks to useless captchawhatever.

I'm as bored as feth and Mass Effect 3 is out today: seems like a no brainer right?

Just a quick question before darting off to EB: what happens when I start the game with no save date from the first two? I completed ME2 for the 360 but eventually the saves were deleted for some reason now lost to me and I really can't be bothered to pick up another copy and complete it again so will I be able to choose a past when starting up ME3 or will it just have a default option?
 

Shellsh0cker

Defender of the English Language
Oct 22, 2008
250
0
0
Corporal Yakob said:
Quick ME3 question posted here because the Escapist won't let me start a new thread thanks to useless captchawhatever.

I'm as bored as feth and Mass Effect 3 is out today: seems like a no brainer right?

Just a quick question before darting off to EB: what happens when I start the game with no save date from the first two? I completed ME2 for the 360 but eventually the saves were deleted for some reason now lost to me and I really can't be bothered to pick up another copy and complete it again so will I be able to choose a past when starting up ME3 or will it just have a default option?
The only choice you'll get to make is which human crew member died on Virmire. Otherwise, here's a handy guide on what the default New Game looks like. [http://www.gamefront.com/mass-effect-3-psa-what-to-expect-if-you-dont-import-from-me2/]

Fappy said:
Phlakes said:
Dr. Paine said:
I've enjoyed the story and *most* characters so far- the only one I honestly don't like is James.
What he did at the end of the Mars mission redeemed him for me. He may still be Toadface McJerseyShore, but he gets results.

Anyway, keeping it spoiler free, manly tears have already been shed at the mission involving the Shroud. I can't wait to see what I'm like when the game's over. Actually, no, I can definitely wait.
I just did this part last night myself and all I can say is... :(

I kind of saw it coming but it was still sad.

Also, an earlier quest involving a certain alien strike team fighting an underground cave of other old alien buddies... they pull a "Shepard runs out of the rubble" on you for a certain ME2 character and I was all like, "FUCK YEAH! I knew that wouldn't kill him!"
My thoughts during that moment:
"That can't be him, the armor's the wrong color . . .
"Wait, no, it's just COVERED IN BLOOD! HELL YEAH!"

GiantRaven said:
More hopefully spoiler-free questions - The DLC, how is it? Is the game lacking without it? Is the character still in the game (albeit not as a squadmate) if you don't have the DLC?

I'm curious to see how much of the pre-release rage was unwarranted.
Not getting the DLC is basically like not reading the books; it adds more depth and dimension to the universe, but it won't detract from the game if you don't have it. That said, it's pretty cool. And no, the character doesn't show up at all if you don't have the DLC.

Anyway, as to my own thoughts: I actually really like the auto-dialogue, especially the way that a conversation simply won't initiate if the squadmate has nothing new to say. I mean, it's basically just Shepard running through all the "investigate" options, which is what I'd do anyway.

The combat improvements I love, though it's true that the extrordinarily context-sensitive A button is taking some getting used to. For the most part, though, I'm finding that as long as I'm paying attention, it works the way it's supposed to. Only other gripe has been mentioned several times: Shepard's walking speed.

The characters are incredibly well done, far beyond even the stellar examples provided by the previous games in the series. They banter during missions, now, and on the Normandy they'll talk with each other over the intercom, even move around sometimes! And when you visit the Citadel, they'll get off the ship and do their own thing! They truly feel like real people now, not only defined by their respective relationships to Shepard, but also by their relationships to each other and the wider galaxy.

And then of course there are the little things: Kelly's replacement is a really awesome, likable character (actually surprised nobody's mentioned her yet), you can buy an auto-feeder for your aquarium, and Shepard doesn't walk around the Citadel in full combat gear. Was always a little annoyed by that in the last two games.

Oh, and every single sidequest relates in some way to the war effort. This alone is making the game incalculably more immersive for me. Everything I do feels like it counts, like it matters, largely because it actually does.

Overall, despite a few glitches here and there, absolutely blows the other two out of the water, both on a gameplay level and especially on a story level.
 

feeqmatic

New member
Jun 19, 2009
125
0
0
This is as close as you can get to a perfect gaming experience in my opinion. However, I haven't finished yet so hopefully the ending wont let me down, some seem to be dissapointed but ill have to judge for myself. Still i figure im 70% through and ive never been as invested and gripped by a games universe as i am with this.

Pros-

1-This is a true fans game. After playing Soul Calibur 5 and a lot of other games, i had been feeling abandoned by certain games for NOT being a "noob" it is refreshing to have a game that so clearly rewards players who have been fans from day one. The easter eggs, references, and winks to the games lore are greatly appreciated

2- As previously stated Combat has been greatly improved, some stages feel incredibly, others are a bit samey but there are plenty that feel hectic and everything is varied. At the same time they have managed to make it feel a bit more like a an RPG by beefing up the combat difficulty and making you be strategic more things. The "numbers" being back means that there seems to be a ryhme and reason to combat. Its no tru modern RPG, but its there enough to satisfy.

3- This game has been really polished, it blows my mind to think of the HUGE improvement that EVERYTHING has in this game. The graphics, the sound effects, animations, etc are all top end, when you think about it, Bioware has always had second rate visuals, but not anymore. It's also great that the "bioware face" as Yahtzee once put it has been slightly diminished as a result of the new polish.

Cons

1-Combat movment. So they added rolls and all kinds of stuff to the game and there have been too many times that i have accidently rolled into bullets when im just trying to duck behind my chest high walls. Also as par for the course, your team mates are still marginal at best. They cant seem to be effective for long periods of time without significant coaxing.

2-I personally love that they streamlined conversations but i know others will not appreciate that you dont always have a choice in things said to other characters. For me however, this greatly improves the immersion and there are still plenty of opportunities to have conversations.

3-Side quests. someone above me made the true statement that side-quests feel important because they relate to the war, but there should have been a better way to get into them other than overhearing a conversation and going out of your way to search for them when you should be doing other missions. With the idea in your head that lives are being lost on earth, it makes them seem both tedious and overwhelmingly constricting at the same time.

Overall this at a minimum, one of my best gaming experiences ever, il be 30 in a few months so ive been around and played a lot, and i havent pulled an all nighter on a game since metal gear solid. This gets my stamp of approval.
 

Greatjusticeman

New member
May 29, 2011
234
0
0
I'm pretty close to beating the game, I think, and I've had a blast so far - I stopped before continuing on so I could absorb what has happened so far.

Pros;

- Combat is excellent. It can get really intense at times and almost make you feel desperate. In some situations there is a lot of awesome combat banter and Shepard sounding frantic at times which was a plus as well. The cover system was hard at first, but once you get used to it, it's pretty smooth and a lot better compared to the previous games.

- This game is Mass Effect. There are a lot of references to what you did in the past two game, it all mattered. Also, to everyone else saying that there isn't that much dialogue and all that...that's false, entirely. Yeah, there is a good bunch of dialogue in the game, but it goes along with your characters alignment and I found it to be pretty good actually and smooth, making for a more realistic feel rather than having Shepard stare at the other person for a minute as you decide what to say.
- However, you of course still make decisions, and there are just as much times when you choose what to say as well. Overall, the most important part of ME to me has been the characters, story, and dialogue and deep into the game here I have encountered a lot of good moments, particularly the romance scene with a certain woman that loves poetry in ME1, it was really touching.

- They captured the whole galaxy at war feel well. Everyone is desperate and looking for answers. The game doesn't rush you to do anything but the urgency and off edge is there not just with you but all around you. Nobody knows what is happening and they are laying their problems on you. The main story segments in this game are great and well designed, some of the play on a few levels really pumped me up.

Cons;

- The graphics seem off in this one. The art direction is still top notch and there are a lot of environments that look great (especially the Citadel) but there are texture issues. I don't know if it's because they had to compress the game a lot or what, but I'd say that ME2 is the best looking game out of the entire series.

- Animations are a hit and miss. Sometimes they look good and sometimes they don't but its not a problem that you notice frequently. Lip syncing was bad at first but it improved vastly once you got off Earth for some reason.

- Jessica Chobot is fucking awful. Only reason I brought Diana Allers on board was because my Shepard is a super nice guy and I wanted all the assets. But shit...her voice acting is fucking ear grating, I have no idea why Bioware got that dumb broad to be in this game. Fucking retarded.

Overall, it's disappointing to see this strange minority claim ME3 as a failure. This game is epic. I didn't go in expecting certain things and holding the devs up to their promises - I went in expecting Mass Effect 3 and I got it. A lot of people were demanding things and that's why they were disappointed - the things they were demanding were to self-focused and inconceivable, almost retarded. (I want my romance with me at all times, many scenes devoted to love, and the perfect ending, and I want this to happen...etc.)

Mass Effect 3 is a great game. I look forward to beating it soon. And to all the people skipping out on it because of a ten dollar dlc - your sacrifice is about as noteworthy as the shit I flushed down the toilet a few hours ago, and I wiped my ass with ten dollars - that's literally how much ten dollars is worth, so grow the fuck up.