ME3 First Impressions *Spoiler Free*

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boag

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I dont want a start a new thread, I started SP last night after doing MP for a good long while.

A question to anyone, I heard that gear you got from DLC in ME2 carried over, is it true? Because I havent gotten my old shit.
 

Fappy

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boag said:
I dont want a start a new thread, I started SP last night after doing MP for a good long while.

A question to anyone, I heard that gear you got from DLC in ME2 carried over, is it true? Because I havent gotten my old shit.
You have to buy it on the Citadel.
 

Fappy

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Sorta spoilery (no plot specifics):

By the way guys I beat it last night. Suffice it to say the journey was amazing until the last 5 minutes and by that I mean one of the best narrative experiences of my life... then the ending happen and... well, it left more than a bad taste in my mouth. I was so upset I had to call my girlfriend and vent for 30 minutes. So terrible. WTF were they thinking? Seriously.
 

boag

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Fappy said:
boag said:
I dont want a start a new thread, I started SP last night after doing MP for a good long while.

A question to anyone, I heard that gear you got from DLC in ME2 carried over, is it true? Because I havent gotten my old shit.
You have to buy it on the Citadel.
Well thats just PRIME :/


Fappy said:
Sorta spoilery (no plot specifics):

By the way guys I beat it last night. Suffice it to say the journey was amazing until the last 5 minutes and by that I mean one of the best narrative experiences of my life... then the ending happen and... well, it left more than a bad taste in my mouth. I was so upset I had to call my girlfriend and vent for 30 minutes. So terrible. WTF were they thinking? Seriously.
Well the BSN has a poll about it right now

http://social.bioware.com/633606/polls/28989/
 

Fappy

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boag said:
Fappy said:
boag said:
I dont want a start a new thread, I started SP last night after doing MP for a good long while.

A question to anyone, I heard that gear you got from DLC in ME2 carried over, is it true? Because I havent gotten my old shit.
You have to buy it on the Citadel.
Well thats just PRIME :/


Fappy said:
Sorta spoilery (no plot specifics):

By the way guys I beat it last night. Suffice it to say the journey was amazing until the last 5 minutes and by that I mean one of the best narrative experiences of my life... then the ending happen and... well, it left more than a bad taste in my mouth. I was so upset I had to call my girlfriend and vent for 30 minutes. So terrible. WTF were they thinking? Seriously.
Well the BSN has a poll about it right now

http://social.bioware.com/633606/polls/28989/
The spoiler forums are on fire right now since a lot of people just recently finished the game. I seriously can't comprehend how they thought that was a good idea.

Also, why the fuck do the Reapers always claim that they are beyond our comprehension? Pretty sure the reason for their existence is stupidly simple... and simply stupid.
 

Ascarus

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my first impressions is the game has a lot of dialogue. a whole lot. in fact last night as i was sitting there yet again listening to liara explain the plot to me, i said to myself that i wish this game would shut the fuck up and let me play.

that said, the game play is great. just got the DLC crew member, which lead to another conversation but getting him was great fun. the weapons especially sound fantastic.

note: i cannot wait to beat that smug look off of the illusive man's face - if you can do that in the game. i wanted to do that during all of ME2, regardless of my play style. oh that will be a glorious moment.
 

boag

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One more thing to add to the pile of ire. My game has been glitchy as hell, a conversation with Liara, had both characters stare at the fucking wall while they talked with their pupils rolled to the back of their head.
 

Frankster

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Spoiler free or not I feel that of all the me3 threads i've read this past month it's in this thread that I'm getting the most accurate feel for the game as the thread isn't just an exchange of ad hominem attacks and other rhetoric neatly dividing fans into biodrones and biohaters respectively.

It's just people trading views, whether it be positive or negative, and that's what I like to find on a gaming site.

Game is downloading so will probably be playing it by this time tomorrow, am rather looking forward to finally playing it.
 

boag

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Did anyone else find the Scene Between Rock Hardcheese (Vega) and FemShep down in the hanger hilarious?
 

Korten12

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Frankster said:
Spoiler free or not I feel that of all the me3 threads i've read this past month it's in this thread that I'm getting the most accurate feel for the game as the thread isn't just an exchange of ad hominem attacks and other rhetoric neatly dividing fans into biodrones and biohaters respectively.

It's just people trading views, whether it be positive or negative, and that's what I like to find on a gaming site.

Game is downloading so will probably be playing it by this time tomorrow, am rather looking forward to finally playing it.
It really is good, there is soo many haters but the game is actually really good and it's a lot of fun. Can't wait to get home and finish it.
 

BloatedGuppy

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boag said:
One more thing to add to the pile of ire. My game has been glitchy as hell, a conversation with Liara, had both characters stare at the fucking wall while they talked with their pupils rolled to the back of their head.
The glitchiness is my #1 complaint with the game, and it's significant enough that it has detracted from the experience. A good 50-60% of cutscenes have at least minor glitches, from bizarre expressions/animations to skipped frames. And a few are just downright awful. In one, my Femshep was apparently holding two fingers to an earpiece, but the other two fingers looked like curled, mutant tubes, sticking out at weird angles, and one kept clipping through her head. This scene went on for a good 60 seconds, too.

And people laugh at BETHESDA'S quality control.

Still a fun game, mind you, and there's lots about it I really like. But it has a...slap dash quality to it at times.
 

hazabaza1

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Dammit, I just got the disk a day early, launched up Origin, placed the disk into the tray, installed it, went to launch it and... there was a release date check.
TEAAAAAAAAAAAAAARS
I'll just do it after school tomorrow I guess.
 

Nimcha

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Man, there seems to be such hate about the game endings. All I can say is, if you've ever read any science fiction books before you will not be surprised. Still think it could've been better though.

Besides that the journey is totally worth it.
 

Uriain

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Walking and running without your weapons drawn. And other animations are very simplified. Like reload animation, power usage, ammo power setting etc. Rolling animation also sucks. Speaking of rolling around, it's pretty useless because of the control scheme. More often then not rolling function will interfere with getting into cover and it will get you killed on higher difficulties. Not to mention that level design doesn't even offer much need or space for rolling. I like the omni-blade though. It's very helpful because enemies try to flank you all the time. Without the omni-blade I'd die a lot more often. I'm playing on Hardened.
This right here I have to personally disagree with almost entirely. Combat animations have not really changed throughout the series, in terms of "walking and running with weapons drawn". doing those same activities with weapons holstered has also not drastically changed between ME1 and ME2.

Reload Animation, Power Usage, Ammo Power settings all function, and "look" like they are actually doing what they are supposed to be doing. I am glad that they kept these animations the same, as I had feared it would turn into some sort of drawn out sequence to actually use powers, but they (imo) made the correct move to keep things crisp.

Lastly, the roll function is meant to be a reaction based evade, its about moving out of the way of dumb fire missiles, or horizontal melee attacks, grenades etc. It also brings the player into cover if you are close enough, which helps reduce the damage you take. This brings me to level design, the push for this was to give players a better sense of panic/urgency to the game, so rolling from cover to cover, quick switching around corners, and cover slides are all about giving the player that sense of "I could be flanked/overrun at any time".
 

TakeshiLive

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Lucky you guys in the US who could get this on the 5th... I gotta wait till the 9th >_>
OH WHY AM I READING ALL THIS.... It doth break my heart :(

Okay, an actual question, I'm importing a character from ME2 and I don't want him to be an adept anymore. Do I get a chance to change his class?
 

Fappy

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Nimcha said:
Man, there seems to be such hate about the game endings. All I can say is, if you've ever read any science fiction books before you will not be surprised. Still think it could've been better though.

Besides that the journey is totally worth it.
The problem I have with the whole "it's all about the journey" thing is that, well, if I know that no matter what I do it will always have the same outcome (a shitty outcome at that) it kind of kills any drive for me to playthrough the story again. It would be hard to not have the nagging thought of, "none of this matters, the ending undoes all of this, etc." while playing it again.
 

BloatedGuppy

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TakeshiLive said:
Okay, an actual question, I'm importing a character from ME2 and I don't want him to be an adept anymore. Do I get a chance to change his class?
I believe so, yes. I'd just say "yup", but I'm only 99% sure, and I'd get a warning for a low content post.
 

TakeshiLive

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BloatedGuppy said:
TakeshiLive said:
Okay, an actual question, I'm importing a character from ME2 and I don't want him to be an adept anymore. Do I get a chance to change his class?
I believe so, yes. I'd just say "yup", but I'm only 99% sure, and I'd get a warning for a low content post.
Well thanks anyways, I've never imported an ME1 character to ME2 but it only let me change the character's looks when I do "new game+"
 

Korten12

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BloatedGuppy said:
boag said:
One more thing to add to the pile of ire. My game has been glitchy as hell, a conversation with Liara, had both characters stare at the fucking wall while they talked with their pupils rolled to the back of their head.
The glitchiness is my #1 complaint with the game, and it's significant enough that it has detracted from the experience. A good 50-60% of cutscenes have at least minor glitches, from bizarre expressions/animations to skipped frames. And a few are just downright awful. In one, my Femshep was apparently holding two fingers to an earpiece, but the other two fingers looked like curled, mutant tubes, sticking out at weird angles, and one kept clipping through her head. This scene went on for a good 60 seconds, too.

And people laugh at BETHESDA'S quality control.

Still a fun game, mind you, and there's lots about it I really like. But it has a...slap dash quality to it at times.
Odd, I have only had two glitches in 23 hours so far. One where I got stuck behind Joker and the other where Garrus didn't show in a conversation.
 

Saegrim

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Fappy said:
Nimcha said:
Man, there seems to be such hate about the game endings. All I can say is, if you've ever read any science fiction books before you will not be surprised. Still think it could've been better though.

Besides that the journey is totally worth it.
The problem I have with the whole "it's all about the journey" thing is that, well, if I know that no matter what I do it will always have the same outcome (a shitty outcome at that) it kind of kills any drive for me to playthrough the story again. It would be hard to not have the nagging thought of, "none of this matters, the ending undoes all of this, etc." while playing it again.
Did you get all the war assets?
http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/A-note-about-multiplayer-in-relation-to-the-quotperfect-endingquot-9665384-1.html

If you did, ignore my post.