Thinking about this theory, I've realised it wouldn't be an unprecedented step in storytelling that risked total financial and cultural failure for Bioware. It's not the biggest gamble in all of gaming history, a gamble that EA would never have made. It's actually be done before, with the exact same mechanics stearing you down a pre-determined path, pulling you in and making you question the writing before ripping back the curtain and revealing that as you were screaming at your character to do the smart choice that is SO OBVIOUS, you, personally, would have done exactly the same thing. Because you, actualy you, would also have been forced to do the bidding of those controling you, forced to choose between the paths they set out for you instead of choosing with total free will.
So yeah, maybe Bioware did just fuck up. Maybe it's just poor writing. Maybe trying to read a decent ending out of this is grasping at straws. But would you kindly stop using the argument that it's too much of a step and would never have been allowed by the money-holders?
So yeah, maybe Bioware did just fuck up. Maybe it's just poor writing. Maybe trying to read a decent ending out of this is grasping at straws. But would you kindly stop using the argument that it's too much of a step and would never have been allowed by the money-holders?