ME3 "Operation Goliath"

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Panorama

Carry on Jeeves
Dec 7, 2010
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Dandark said:
How did Mass effect turn into a game where "The singleplayer is crap but at least we have a mutliplayer."

I mean come on.
The single player is not crap, there are many many many hours of very good fun, in the single player, and i didn't hate the ending i would like to know what happened but as a away to end the franchise i say well done.
 

Knight Templar

Moved on
Dec 29, 2007
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Zeel, do you have to turn every thread you enter into a mess?
The answer is no, don't be a smart arse because thats part of your problem.
Dandark said:
How did Mass effect turn into a game where "The singleplayer is crap but at least we have a mutliplayer."

I mean come on.
The ending is what makes it crap, the rest is very good.

I am still a little surprised at just how good the multiplayer is, although findind somebody who isn't a moron to play with is proving harder than it is in most games. I think it's because you can't play multiplayer the same way you play singleplayer.
 

DJ_DEnM

My brother answers too!
Dec 22, 2010
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Issurru said:
AD-Stu said:
So on the topic... who's actually managed to complete a Reaper mission on Silver?

I've never managed to get past Wave 10. Gorram Banshees :p Guess I'm contributing to the Brute kill-count at least.
I have, once and I had to waste everything but my thermal clips Wave 9 was the hardest since we got totally swarmed Had a TPK but I used a medi-gel and spent the next 10-15 minutes running around the map slowly killing everything, then died within the first 30 seconds of Wave 10

Although I've only tried twice. Both times with my Turian sentinel. Once at level 16, then another at 20 with what I think is the best assault rifle in the game; The M-99 Saber 1, sure it only holds a total of 48 shots and weighs a tonne but it does stupid amounts of damage and is pretty accurate to boot.

Captcha: that's it?

Screw you captcha, I felt like a total badass when I beat wave 9 :(
I've done it 4 times with the same team. I was leeching off them, but I was still trying to do my part. It wasn't on purpose...But yeah. I managed to clear out a banshee with them ^^.

OT: Have we already gotten to the Million Brutes? Assuming there's at least 5 Brutes per round, then 200,000 rounds would need to be played. And that's 5 on Bronze if you get the "Kill important targets" only once. So 200,000 bronze reaper games? Hm.
 

TsunamiWombat

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Sep 6, 2008
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I will articulate a megapost later, but for now:

http://angryjoeshow.com/2012/03/top-10-reasons-we-hate-mass-effect-3s-ending/
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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SmashLovesTitanQuest said:
chstens said:
Zeel said:
I see they are really push the whole Mutliplayer thing. I doubt this will be successfull. The multiplayer is only 'surprisingly fun' because it just barely reached the standards of 'average multiplayer'. Ergo its mediocre but because it doesn't completely suck, people play it.

Now, if Bioware wants to compete in the multiplayer market they are going to get their asses handed to them
Except it's actually a pretty damn good horde mode.
Would you really describe it as pretty damn good? With all due respect, I didnt think it was anything more than mediocre either. Sure, its fun, but not more fun than most other horde modes.

I thought it was on par with other games horde modes but vastly inferior to Halo: Reach's Firefight.
In my honest opinion, Firefight is too easy, the AI isn't exactly the most intellegent thing in the word, often killing themselves by mistake and its far too easy to get carried in there. That's why I prefer ME 3 and Gears of War's horde modes. Its a matter of teamwork.
 

Issurru

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Jun 13, 2010
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DJ_DEnM said:
I've done it 4 times with the same team. I was leeching off them, but I was still trying to do my part. It wasn't on purpose...But yeah. I managed to clear out a banshee with them ^^.

OT: Have we already gotten to the Million Brutes? Assuming there's at least 5 Brutes per round, then 200,000 rounds would need to be played. And that's 5 on Bronze if you get the "Kill important targets" only once. So 200,000 bronze reaper games? Hm.
I think that we should be there by now, Since haven't like 3.5 million copies been sold? And I would guess that at least 1/3 of the people probably play online and I don't remember if it needed to be on silver or if that was just for the special "commendation pack" or whatever. But my guess is that we should have. I did what I could, I spent most of the weekend fighting only reapers whenever I played and most of the matches I ever joined seemed to be fighting reapers.
 

chstens

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Apr 14, 2009
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SmashLovesTitanQuest said:
chstens said:
Zeel said:
I see they are really push the whole Mutliplayer thing. I doubt this will be successfull. The multiplayer is only 'surprisingly fun' because it just barely reached the standards of 'average multiplayer'. Ergo its mediocre but because it doesn't completely suck, people play it.

Now, if Bioware wants to compete in the multiplayer market they are going to get their asses handed to them
Except it's actually a pretty damn good horde mode.
Would you really describe it as pretty damn good? With all due respect, I didnt think it was anything more than mediocre either. Sure, its fun, but not more fun than most other horde modes.

I thought it was on par with other games horde modes but vastly inferior to Halo: Reach's Firefight.
Firefight is excellent, I am not saying it's on par with that. I am saying it's on par with Gears' horde mode, though, which is pretty good.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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Will there be an Operation: David, that focuses on the single player again?

That kind of naming would get my naming boner on.