Yesterday I played up until you get to the Citadel and everything to me, seems to be the exact same way they left it in ME2. The distribution of skill/squad points, powers, classes, credits & purchases, conversation (paragon & renegade) points.
I had heard a lot of people complaining before the game was released that they were cutting a bunch of the RPG elements out of this game, but honestly I don't see it. Can anyone tell me, what if anything they changed in regards to the RPG aspect?
Also, on a side not I am playing on the PS3. Is any one else on the PS3 experiencing HORRIBLE frame rates when more than a few characters are onscreen at one time during cinematic portions?
I had heard a lot of people complaining before the game was released that they were cutting a bunch of the RPG elements out of this game, but honestly I don't see it. Can anyone tell me, what if anything they changed in regards to the RPG aspect?
Also, on a side not I am playing on the PS3. Is any one else on the PS3 experiencing HORRIBLE frame rates when more than a few characters are onscreen at one time during cinematic portions?