Thank fuck for that I wasp already worrying that they will try to push some idiotic multy on it to have more mainstream appeal. Day one buy for me from now on.
Sure, it has a creeping sense of loneliness and despair, but if you and a buddy were skipping through deteriorating metro tunnels and across the surface of a nuclear barren wasteland, it takes on a more...Romantically Apocalyptic atmosphere.SmashLovesTitanQuest said:Still waiting for this game to open up for preorders.
Pushing it too far.unstabLized said:*Cheers* YES! YES! I am SO freaking happy! I loved Metro 2033. There is NO place for a multiplayer in a game like Metro. Co-op? Maybe,and even that's pushing it.
Metros main draw is atmosphere. That kinda goes out of the window when you have some dude next to you bunnyhopping all over the place.
Um... this is a THQ published game. not an EA published game. this is the company that said "realism is the target, and everything else can fuck off" not "online components make for replay-ability.lacktheknack said:Actually, this is great!
If multiplayer really IS the draw that EA insists it is, then adding on a decent multiplayer post-shipping will boost sales. If it isn't, then they'll maintain sales with a single player campaign that's in better shape than it could be.
Awesome!
One thing I'll say for the PC version: it let me modify the Field of View. Which was a life saver because Metro 2033 originally has the most claustrophobically small view field and I couldn't stand it.Capitano Segnaposto said:I have Metro 2033 for the PC. Is it better than the Xbox Version? It looks fun, but the Xbox and its crappy graphics/controls pushed me away from it when I rented it. Bought it during the past Summer Sale for 6 bucks.
From memory:Kopikatsu said:What makes you say so? The only times I remember being alone in the original Metro 2033 was part of the Library and the last 10 minutes of the game. You usually had at least one other person with you, occasionally a whole squad.
One thing I'll say for the PC version: it let me modify the Field of View. Which was a life saver because Metro 2033 originally has the most claustrophobically small view field and I couldn't stand it.Capitano Segnaposto said:I have Metro 2033 for the PC. Is it better than the Xbox Version? It looks fun, but the Xbox and its crappy graphics/controls pushed me away from it when I rented it. Bought it during the past Summer Sale for 6 bucks.
From memory:Kopikatsu said:What makes you say so? The only times I remember being alone in the original Metro 2033 was part of the Library and the last 10 minutes of the game. You usually had at least one other person with you, occasionally a whole squad.
I know. I mentioned EA because they're pushing multiplayer really hard right now. The point is that Metro: Last Light will be valuable in determining whether the oversaturation of multiplayer is based in reality.gardian06 said:Um... this is a THQ published game. not an EA published game. this is the company that said "realism is the target, and everything else can fuck off" not "online components make for replay-ability.lacktheknack said:Actually, this is great!
If multiplayer really IS the draw that EA insists it is, then adding on a decent multiplayer post-shipping will boost sales. If it isn't, then they'll maintain sales with a single player campaign that's in better shape than it could be.
Awesome!
I know... I know...octafish said:...and how it worked, one of the best multiplayer modes of all time, bested only by Chaos Theory...which just makes the subsequent slide into shit the franchise undertook all the more disappointing.Grey Carter said:Like those in BioShock 2 and Dead Space 2, I don't think Metro's shot at a multipayer mode would have been bad, it just doesn't seem like an addition that plays to the franchise's strengths. Then again, I remember looking at the previews for Splinter Cell: Pandora Tomorrow and saying "what? Multiplayer? In a stealth game? That'll never work."
although i agree with you, "focus on what worked for you the first time" is basically COD's motto, which hasn't exactly bared the best fruit.chiefohara said:Good call as far as im concerned.
Single player was what made people want a sequel. Focus on what worked for you the first time