Michael Pachter Says Call of Duty is a Failure


New member
Aug 27, 2008
He makes a good point. Call of Duty is basically the only console game I play these days. I still buy other games, but if I didn't have a gaming PC I would probably play Call of Duty exclusively. They could make a hell of a lot more money moving to a subscription model and axing the single-player portion entirely. Hell, they could make Call of Duty FREE to pick up and still make more money than they do today.

I also agree that the Wii U will make Nintendo irrelevant this generation. They've been technologically behind since the early 2000s now, and the Wii U will continue that trend when the next Sony/MS consoles launch next year. A lot of people don't think that's a big deal, but at some point, graphics do actually matter. Especially when your online component is utter shit and you can't attract third party support because of how pitiful your console's tech specs are.


New member
Aug 18, 2009
Yeah, Call of Duty isn't a failure.
Sure, they could stand to make even more money, but a billion dollars?
I wouldn't really consider that a failure- bit of a misleading title there I guess.
It worker though- I probably wouldn't have clicked on the article if the headline was "Michael Pachter says the Call of Duty Franchise could stand to make some more money than what it already earns."


New member
Sep 11, 2008
Triforceformer said:
They still made a billion dollars.
Just because a game is successful doesn't mean it's worth a publisher's time. More often than not you see perfectly successful developers canned for no reason other than that while their games were successful, they weren't big enough successes. This is what killed Westwood. This is what killed Pandemic. This is why Blizzard freely admits that if they knew what they know now, SC2 wouldn't have happened.

And from a financial standpoint what's his name is absolutely right.

He seems to neglect why WoW draws it's subscription base as far as it does though. I don't think cowwadooty could sustain the MMO content release treatment.

Owen Robertson

New member
Jul 26, 2011
Twilight_guy said:
I think he forgot an important factor to gamers: They are the the kind of anti-establishment people who protest games for doing anything like that. I think that's an important factor to consider when monitizeing.
Actually, the largest demographic of people who play CoD are between 8 and 24, and are glad to pay (or have their parents or Santa pay) 60 every year for an upgrade. They aren't anti-establishment or intelligent. They are Frat-Boys and little boys who want guns that shoot.

The type of people who will get mad about shit like this are fanboys/geeks, not mindless consumers (which CoD relies upon for yearly purchase).

I've got a question for anyone to answer though: Is Activision to blame for the constant two-team, one-a-year CoD rut we're stuck in, or are Treyarch and Infinity Ward? If you know the business side of the story let me know.


New member
Oct 29, 2009
Those are definitely BOLD statements. No way in hell am I going to pay every month to play a game I may not be consistantly playing to begin with. I'll jump through Activisions hoop like a well trained dolphin when they come out with a CoD I don't despise, but you slap a monthly price tag on that ***** and I AM GONE. Simply not worth it.

I think of WoW players as being clinically insane for pissing away the money they do on a game thats nearly a decade old. What else are you still doing that you did in 2004? I'd still be in 8th grade, now I'm a college graduate. Also, if you play and pay for WoW, you have zero room to argue against anyone who pays for CoD every year, EVER.


Elite Member
Mar 20, 2010
Atmos Duality said:
So...an SNES emulator on the 3DS has no choice but to be purely-software.
The question: Can the 3DS handle it?
I'm worried this might cross a line with forum rules, at least one model of DS flash cart has an SNES emulator in it's firmware, and it allegedly runs decently without having access to 3DS features. So I'd guess that the 3DS is capable, it's just a matter of doing it efficiently (which I suspect is the problem with virtual console games for 3DS).


It's not that I LIKE you b-baka!
Oct 12, 2011
They trained gamers that you can buy a game and play it all year, ten hours a week, forever, and you never have to pay again. You just wait for the next Call of Duty. I promise you there are plenty of people, numbering in the millions, who play one game, which is Call of Duty, and they never stop. That's just like the people who play World of Warcraft and never stop, yet the World of Warcraft guys are paying $180 a year, and the Call of Duty guys are paying $60. So who's got a better model? This multiplayer thing being free was a mistake. I don't think anybody ever envisioned it would be this big. It's a mistake because it keeps those people from buying and playing other games.?
NO! Keep your dirty capitalist whoredom out of my games industry!!!!!1111111111111111111


New member
Feb 3, 2010
as a financial consultant I have to agree with Michael here, Activision could be making LOADS more on this franchise if they change their business model, but that's as far as I go into saying he's right, because when you look at the target audience if Activision went the subscription based route they'll make some money but the same time they would be alienating about 80% of their player base. For better or for worst, CoD is a poor man's game, shell out $60 a year and you're done, no need to buy/play anything else until next year, the minute you tell people to spend money monthly to play the game, a big majority will just walk away.

So yeah, Activision could be making more in theory, but look at the market they're targeting. Nobody wants to pay to be yelled at by 12 year old's or be that 12 year old!

Atmos Duality

New member
Mar 3, 2010
Schadrach said:
I'm worried this might cross a line with forum rules, at least one model of DS flash cart has an SNES emulator in it's firmware, and it allegedly runs decently without having access to 3DS features. So I'd guess that the 3DS is capable, it's just a matter of doing it efficiently (which I suspect is the problem with virtual console games for 3DS).
I don't think the mods are going to bother as long as you don't start linking sources.
If talking about the existence of illicit activities were strictly prohibited, we'd have no topics even remotely connected to piracy in the first place.

But that basically confirms my suspicions.

Pity that Nintendo doesn't see the market potential at work here. It's not like it's competing with Wii Virtual Console sales significantly, and Sony already has a similar, better system in place for their PS3 and PSP line (Vita included) for selling old PS1 games. In my opinion, those games are freaking LIFE SUPPORT for the Vita right now (I didn't even know Tomba was available until watching Jim Sterling's episode on the Vita).

Nintendo should aim to capitalize here; what risk is there? Is there some sort of tariffs or registration cost I'm missing? The costs of development should be MINIMAL, seeing how they already have several working emulators for different systems already; including the SNES emulator on the friggin Wii!

It just boggles the mind that historically, pirates can create perfectly functional emulators on no budget with dumped firmware, while Nintendo does nothing despite having everything. It's like they're daring someone to create the next R4 for the 3DS, instead of making their console as appealing as it can be in the time before that inevitably happens.

(you hear that ticking clock Nintendo? That's inevitability, so stop fucking around regurgitating Mario and diversify your lineup before the pirates do it for you!)

I see a lot of opportunity on the 3DS for low-weight applications, including new/retro gaming, but for some reason, Big N only capitalizes on very specific titles (Star Fox 64, Ocarina of Time), instead of that massive library of quality titles. Keeping in mind, Nintendo is unique in having the advantage of actually owning the rights to a lot of quality retro games; they get the full cut, not just royalties.

If they lead off with enough good SNES titles, it might get other retro giants like Capcom, Konami and Squeenix on board, and just maybe encourage them to develop more ACTUAL titles on the system globally.

Ugh..this topic is supposed to be about the ravings of a greedy overpaid sensationalist imbecile, and here I'm going on for paragraphs about Nintendo and the 3DS...

Hiroshi Mishima

New member
Sep 25, 2008
In regards to the SNES on the 3DS.. I think they may still do it, we just haven't seen anything come out yet. They've already added quite a lot of games, includes NES and GameGear.

Also, to the guy (or whatever) that thinks because Nintendo is "behind the times" in hardware they're going to die out.. that's exactly what they said about the Wii. Why does nobody ever pay attention to what happens in History class? They just make snarky remarks and assume it'll be true because they don't like something. Nintendo could very well succeed yet again with the Wii U. It's only been out maybe a month, if that, and to say it's going to die because of that is ludicrous.

EDIT: About the R4 and other Flash Carts.. I agree it is silly of Nintendo to everything in their power to try and stop homebrew and other software like this. If I hadn't soft-modded my Wii, I'd have stopped using it years ago. Being able to play SNES and GBA games via emulator on my TV was awesome, and I didn't have to fiddle about with the Virtual Console's limited selection, so EarthBound and Mother 3 were very much played on it, along with other games I loved years ago.


New member
Apr 15, 2009
Is Wedbush Securities owned by EA or just Michael Patcher? Patcher constantly pimps EA's business model, not understanding (or not caring) that EA's business model is what makes everyone hate EA. Call of Duty was a commercial success.


New member
Jul 17, 2010
Now, I know a Billion dollars is a lot, but then again you look at a company like activision and its not as much to them as it is to general populace. still, I dont think you should charge money for multiplayer on a game like COD when you come out with a brand new game every year or so. especially when from the sounds of what this guy preaches every game with a multiplayer aspect should be charged for it. and theres honestly games not worthhile to charge for multiplayer. I could promise if nintendo asked me for money for each pokemon trade or battle they never see me on the global center.


New member
Apr 24, 2010

Oh. I thought this guy actually had something intellegent to say. Oh well.
Subscription would ruin the CoD brand--and that's the main reason why people have been sticking with it this far.
There's other games out that have just as good multiplayer--seeing how everyone's been trying to catch them for years--and there's other games that allow you to play online for free.

I speculate that a lot people aren't going to want to pay subscription on top of subcription (for the Xbox players).


New member
Mar 23, 2009
I would love it if they made multiplayer subscription based for the CoD games, it means the racist fearmongering pro-Amurrica military fanwank franchise would finally die! But the possibilities don't end there, what if EA, Activision, and the rest all did this... Then nobody would buy their games, the evil empires would collapse, and there would be room for game studios that don't just shit out middle of the road, lowest common denominator, over-budgeted, underwritten pieces of garbage!

What, I can dream, can't I?


New member
Sep 17, 2012
Money, money, money, money, money, money, money, money, money ,money, money, money, money, money, money, money, money, money, money, (gasp), more money.

No let's not call COD a failure because it incites others to create the same boring shooters and generally causes the industry to stagnate, let's call it a failure because it doesn't add millions on top of the hundreds of millions it has and possibly will make.

Heavens Tsbetsy, the one thing that isn't subjective, but deserves its own objective spot, the desire for money on top of more money.



New member
Jul 25, 2008
"This multiplayer thing being free was a mistake. I don't think anybody ever envisioned it would be this big. It's a mistake because it keeps those people from buying and playing other games."

Is this guy a plant by Karl Marx to make capitalism look bad?

I mean that's shit you say behind closed doors to your filthy rich financiers, not to customers saying "you got a really good deal, and that's fucking horrible"

Pachter, it's simple economics. People buy the game at $60 THEY WILL NOT BUY IT AT $180!!! I don't get these emphatically retarded businessmen who think that the consumers are such feckless morons they will pay ANYTHING for a game.

"Prediction: The next Bungie game will be single-player only; the multiplayer aspect of that game will be subscription only,"

Why would I pay a subscription for something the equivalent of what others give out for free?

How does he think that "supply and demand" are irrelevant here.

He just seems to think "they'll buy it no matter what, they should charge insanely high prices"

A new untested franchise is not an essential, people can skip it, and they WILL if even after you've bought the game, paid for Xbox Live Gold, and the Internet, they STILL want more money for online.


New member
Jan 17, 2012
I pay Xbox Live for the ability to play multiplayer. I pay Blizzard for access to Multiplayer in WoW.

Be mad at Xbox for charging not the gamers for not paying you.

Didnt the last COD try to make more money by releasing elite ( basically pay monthly for......) The new one gave elite away for free /shrug


New member
Aug 6, 2009
I honestly don't see a game that's not CoD or halo succeeding with a subscription based multiplayer system (on top of xbox live, no less). I know for a fact i wouldn't buy a game that forced me to pay a monthly fee to keep playing it online, and I know a lot of other people who feel the same way, so it might be more of a failure than he's envisioning. Either way, developers are assholes. $10 for 3 maps within a month of the game's release when the game shipped with a substandard amount of maps is bullshit. Online passes are bullshit. This entire AAA industry is turning into exploitative bullshit.