I could believe in Puff the Magic Dragon, but that doesn't exactly make it true. I think I'll align myself with a body of well-established literature versus personal opinion on this one. But hey, that's just me. I've got a 12" of "we are the World" that agrees with you, with a sweet Kenny Rogers solo.Indigo_Dingo said:And I don't believe in Cultural Geography, I believe in a rapidly emerging global culture.
And just to play off of a point - I'd argue that part of what makes games so damn bland these days is the exact position you're taking - that a game about stealth jungle missions would be just as well designed by people who've never seen the inside of a damn jungle than say....jungle guerillas in africa who have actually lived the part.
That's part of why every sewer level looks the same, every jungle level looks the same, every alien spaceship looks the same...they're all programmed by the same guys who are part of the same community who go to the same conferences, etc....in short, your position=FPS mediocrity. Congrats.
I'm all about the globalization - letting some non-anglo cultures develop some scenarios we don't think about. To hell with one worldview - I get enough of one global culture in my games, and that worldview looks ridiculously bland. Bring on the games made by socialists in South America! Bring on the FPS's made by Zulus! Let's get some action made by someone who has a different perspective!