We're not paying Sony any monthly fee to play Dungeon Defenders on our PS3. I don't know about other games, though.Zac Jovanovic said:Doesn't Sony make you pay to play multiplayer games online even though you payed for the game and your internet already too?
Quite frankly, those are the people we as a sub-culture can afford to lose. Why the hell would you buy a £300-400 box just to watch Netflix? Then pay two monthly fees on top of that for the privilege? It's madness! I'd rather MS weren't making money off these idiots, they make the rest of us look just as stupid. Even the people that buy consoles to "just play FIFA" are better than those morons, because at least they are using the thing for what it was intended. /rantRatherDull said:This seems like a dumb move. There are people who exclusively use their Xbox to watch Netflix.
Yeah, it's a shame. Online play is both a lot better on PC and it's free with the exception of MMORPGs. Doesn't really affect me though since I prefer to play on my PC for most of the games that I would play online anyway.Zac Jovanovic said:Nowhere at all, just didn't realize you had to have Gold to play online, is all.Yopaz said:So does Microsoft. Where are you going with this?
Daym console market, you got even more fucked up since I left.
Only on PS4. But the thing is, one PS+ subscription works on all current Sony platforms. And a PS+ subscription gets you free games every month, cloud saves, auto-updates for games, and so on. For PS3 this month, we get Skullgirls: Encore and Puppeteer for free thanks to PS+. It's pretty cool.Zac Jovanovic said:Doesn't Sony make you pay to play multiplayer games online even though you payed for the game and your internet already too?
I may be wrong about this, but I think Sony doesn't require PS+ for purely online multiplayer games.Zac Jovanovic said:Doesn't Sony make you pay to play multiplayer games online even though you payed for the game and your internet already too?
To be honest, it's about making sure you're the customer, not the product. Some of us prefer that (although we appear to be in the minority).Scrumpmonkey said:I don't understand why people willingly pay a subscription for basic functionality. How does the mere existence of XBL charges not cause people to boil with rage?
Dont blame the companies, blame the customers stupid enough to gobble up the products. Granted, in this case it seems there were not enough stupid customers compared to the bad press.Vivi22 said:Wait; Microsoft was charging people money to use the services they were already paying money for on their console?
How can one company be that stupid/greedy. Is there no one working there that has a brain and a degree of common sense?
I realize that this argument might be a little off track, but the thing is that a lot of these companies have only themselves to thank for these costs. They want to trap the customer in their own serverpark, so they can collect their own data to analyze and exploit, in addition to being able to close down servers for old games so customers will buy the new ones.The Gentleman said:To be honest, it's about making sure you're the customer, not the product. Some of us prefer that (although we appear to be in the minority).Scrumpmonkey said:I don't understand why people willingly pay a subscription for basic functionality. How does the mere existence of XBL charges not cause people to boil with rage?
You see, shit like network maintenance and customer service costs money. So they have to get the money somewhere, and consoles are not particularly profitable (and are often sold at a loss [http://en.wikipedia.org/wiki/Loss_leader#Video_games]), so that revenue is out the window. So why not charge the customer directly? They use the online service, thereby generating the work, so why not make them pay for the consequences of their use? If not, then you're using them as a product to sell to someone else to make that same money. You know, the same model Facebook and Google use, because people don't complain about that at all.
There's no such thing as a free lunch. Online functionality costs money that comes from somewhere. That money needs to come from somewhere and costs are already dropping generally for games (when was the last time you saw games get more expensive?). Better the person receiving the service cover those costs than someone who wants access to me.