Ark of the Covetor said:
FileTrekker said:
...except for modifying EXE or DLL files.
Congrats, you just killed all aftermarket graphics mods that use injectors/DLL replacers, and also every Bethesda game since pretty much all the significant mods for those rely on their various EXE-modifying Script Extenders.
And of course, the real target of these restrictions(software crackers and file sharers) will giggle into their hands and figure a way around it, once again proving that people who employ restrictive DRM to "combat piracy" are either grotesquely incompetent/stupid, or liars using the piracy boogieman to cloak their anti-consumer behaviour.
UWP is a shitshow, and it's genuinely depressing that folk are willing to defend it.
That's a pretty ill informed opinion, if you don't mind my saying so.
I wasn't defending it as a platform. As an app platform, I think it's fine, as a AAA gaming platform, not so much, I said so in my post, however;
The crux of your argument ('kill' something) - implies that games either can't or won't be released on Steam before or at the same time as the UWP version. Yes, the UWP version won't support these kinds of mods. That's fine; just buy the Steam version instead.
There will never be a case where a game is on the UWP but not Steam, low level mobile-type games aside (maybe...) - This is never going to be the case, I can guarantee you that.
The same fuss happened when Windows 8 came out, the same fuss is happening now, there's no way UWP will gain traction of Steam. The UWP versions of apps are aimed at casual users, those who will likely never even consider modding. The Steam versions of games are never going to go away, and there's no exclusivity to the UWP like I said.
I honestly can't understand why people are even caring about UWP, never mind getting so upset about it. It's literally never going to affect you. The serious gamer market is not what they care about here, at all.