Agreed that Inafune is also partly to blame, but I actually had a little hope for Maverick Hunter because it was made by the geniuses that gave us this gem of the FPS genre:j-e-f-f-e-r-s said:snip
Also, Universe was cancelled for Megaman Legends 3 actually if I remember correctly or it was Megaman Online that was cancelled for it.
Oh, and here's what Megaman Universe was which is why it sorta looks like that, this was taken from the Polygon article about Maverick Hunter:
SourceMega Man Universe
announced July 2010 - canceled March 2011
Planned for release on Xbox Live Arcade and PlayStation Network, Mega Man Universe would have allowed players to build their own stages and customize their own robots. It would have seen various Capcom worlds collide, bringing Ryu from Street Fighter and Arthur from Ghosts'n Goblins into Mega Man's world. Capcom ultimately canceled the game, offering little explanation.
Anyway, Capcom was actually given an offer from not only Inafune himself to finish the game, but also by the CEO of CyberConnect2, who was actually offering to fund and finish developing the entire game because the CEO didn't want to see the game die, and both were denied. With Inafune it would make sense as to why he was denied, but denying CyberConnect2 is just plain retarded. It's stupid because CyberConnect2 is not just some random indie company or a company that has only made a few games, no they've got quite the extensive history and some famous games that should be released on the PSN so that the cost to replace my damaged copies doesn't make me go broke...>.>
CyberConnect 2 has made the all the .Hack series games, the Naruto Ultimate Ninja series, and more recently JoJo's Bizarre Adventure: All Star Battle which is practically printing money at this point and has barely come out a few days ago and sold over 500k in preorders and actually received a 40/40 from Famatsu.
Basically at this point if there was ever a single IP I wanted saved from Capcom and sold to Nintendo, it would have to be the Megaman series.