Liking something to enjoy it and needing something to enjoy it are two separate things. I'm talking about the latter.I don't need to have an IQ above 160 to enjoy a game of Chess. I don't need skill to enjoy an RPG. I don't need to be creative to enjoy doodling. According to the user I quoted, you need creativity to enjoy Minecraft and if that is the case, then it fails as a game. I can't suddenly implant creativity into my personality and if that is the case, I can never truly enjoy Minecraft. Of course, this would require that the statement that I quoted is true. Which it isn't. Minecraft can be enjoyed by everyone equally, regardless of creativity, the above quoted statement was just a poor excuse to make Minecraft sound smarter or more innovative then it actually is.Void(null) said:Nonsense. No where must everyone be able to enjoy everything. Thats the exact sort of thinking that has brought us World of Warcraft and Farmville.maddawg IAJI said:Then it has failed as a game. A game is meant to be enjoyed to all audiences and is able to be picked up and played by everyone. If the game requires creativity above all else to enjoy, then not all audiences are capable of enjoying it.Void(null) said:My Minecraft is the best game in the world ever, but that's because I'm creative. If yours sucks then you only have yourself to blame.
Interactive entertainment is not "Everyone gets a trophy" day.
I dislike checkers but love chess. Checkers has not failed as a game.
I dislike poker but enjoy rummy. Poker has not failed as a game.
I don't see the point in Railway or flight sims. Some people absolutely love them!
I love space sims, some people can't see the point in them.
I know people who don't like platform games because they lack the co-ordination but love RTS games where they can pause. That does not mean Platform games have to be dumbed down so that the bar of entry is available to everyone, nor does that mean every RTS must have the ability to give orders while paused.
Despite what your mother tells you, you are not actually special and the world does not revolve around you. Everyone is allowed to enjoy (or not) whatever pleases them and no one has to do anything specifically for you and you alone.
For the last time.Stammer said:I'm still surprised that some random indie developer that created one low-budget, successful title is superior in comparison to the company that brought us Half-Life, Team Fortress 2, Portal, and Steam.
Bioware isn't sneaking around, trying to squash gamer rights or anything, but a lot of people are taking that information and are villainizing Bioware with it. It's no reason to vote against them here. If we were only doing it that way, Bioware should still be winning based on the fact that Minecraft is still full of problems... it's a beta, after all. There's more to it than that and I don't know what it is.Gralian said:Just look at the torrent of hate that Dragon Age 2 has received. Not to mention shady behaviour. That debacle involving an employer posting a user review on his work without being entirely honest about it, and the harsh matter-of-fact way the moderator spoke to the guy who couldn't play his game because he was banned. I know that was EA's cock-up, but that doesn't give moderators the right to talk to members of the community like shit.
I guess you've got a point. Still, I feel like choosing Mojang in this last round is sticking a big middle finger up to the whole AAA industry (not that the AAA industry doesn't deserve it for other reasons, but that's a discussion for another time). Bioware is a company not totally unlike the many who have already fallen, while Mojang and their single game in the last round winning against Bioware is like a joke that has gone on too long. It's a sandbox, with only empty space and some tools to make your own game out of it.Gralian said:The problem here is that you seem to think all those mascots and games mesh into one 'being' that is up against minecraft. The fans of those titles generally don't and are communities entirely independent of each other. Minecraft, as a whole, is one entity unto itself and the community is large indeed. It;s not a competition of whether you like Link more than Nathan Drake; it's about the singular being that is Minecraft. It's a giant taking on many smaller giants, and as such, it's coming out on top. Yes, those are high profile franchises and mascots, but they're not beloved by everybody, only by very select groups of fans who often clash with each other.
Left 4 Dead, Portal 2, Alien Swarm, Left 4 Dead 2, numerous TF2 updates and several DLC releases for the L4D series as well as DOTA 2 coming soon.Gralian said:For the last time.Stammer said:I'm still surprised that some random indie developer that created one low-budget, successful title is superior in comparison to the company that brought us Half-Life, Team Fortress 2, Portal, and Steam.
Game distribution =/= game development.
Just because Valve brought us Steam does not make them a good video game developer. It is a distribution service, not a product, not a video game. This is a competition for developers, not distributors.
The last Half-Life game to be released was Episode 2 in 2007. It's three and a half years old, left abandoned by a company that clearly didn't listen to the fans frothing at the mouth for the next step in Freeman's saga. Does that make them a good developer? Not in my eyes; it makes them terrible developers for not listening to their fans.
Ill admit i love minecraft but i honestly dont think it deserved to winEri said:Apparently that's what most people here seem to think if the voting is any indication.
Minecraft is better than Mario, Pokemon, Mass Effect, Dragon Age, Half Life, Portal, Left 4 Dead, Fallout 3/NV, Resident Evil, Team Fortress, Elder Scrolls, Borderlands, The witcher, and oh god I could just go on and on.
Sure you could almost apply this to any dev that's winning or won March Mayhem, but the point here is that they had games. Not some game that is in beta and not even officially released. At least in the end Zynga didn't win last time, here though, it looks like Mojang going to. Can anyone really sit here and tell me it deserves to win more than ANY other developer?
If underhanded tactics (employee voting without stating as such) and creating an arguably rushed title that was met with scorn by the fanbase aren't reasons for voting against a developer, i don't know what is. It may be full of problems and in beta, but it's fixing those problems, slowly but surely. Bioware released DA2 as a complete product, and as such is subject to far more scrutiny. Things like copypasted level design stand out much more as a slap in the face, particularly when coming from a company that's known for creating lavish role-playing games with high quality.PrototypeC said:Bioware isn't sneaking around, trying to squash gamer rights or anything, but a lot of people are taking that information and are villainizing Bioware with it. It's no reason to vote against them here. If we were only doing it that way, Bioware should still be winning based on the fact that Minecraft is still full of problems... it's a beta, after all. There's more to it than that and I don't know what it is.
You're right.Bioware is a company not totally unlike the many who have already fallen
That's a very cynical way of looking at it. One little toybox? People have done great things with that toybox. Full recreations of planet earth and the starship enterprise to name two of them. Minecraft might be standing on the shoulders of giants, but it gave those giants the tools to create such works of majesty and let it rise to prominence. "From small things come greatness", or something to that degree.I'd rather one of the classical game companies with whole back-catalogs worth of story-driven games win over an indie company with one little toybox.
How dare you adress Fluttershy that way you maggot!Dr. Whiggs said:This is not a place of sense, horse creature.
Sorry, I'll call her "Senorita Glue and Dog Food."silver wolf009 said:How dare you adress Fluttershy that way you maggot!Dr. Whiggs said:This is not a place of sense, horse creature.
That's fine. Then this year Mojang didn't release jack shit. All they've done is given people a paid beta. Not to mention, it's a beta that came out in 2009.Generic Gamer said:No, it's people's favourite game this year.
Honestly, if game companies could produce one year of best games ever and then stop working, content to always win because they did something great once it'd be like we'd all bought a Wii.
My comment was about Half-Life being abandoned, not Valve's entire catalogue of game development, and nothing in your response mentions about Half-Life.maddawg IAJI said:Left 4 Dead, Portal 2, Alien Swarm, Left 4 Dead 2, numerous TF2 updates and several DLC releases for the L4D series as well as DOTA 2 coming soon.Gralian said:The last Half-Life game to be released was Episode 2 in 2007. It's three and a half years old, left abandoned by a company that clearly didn't listen to the fans frothing at the mouth for the next step in Freeman's saga. Does that make them a good developer? Not in my eyes; it makes them terrible developers for not listening to their fans.
I'd hardly count that as abandoned. In fact, for 3-4 years and running on Valve time, that's pretty damn good. Don't ignore all of the evidence just to prove your arguments.
I don't think that goals are what define a game. In fact, I would argue that the most fun moments of games are the ones where the only goal is one set by you.Onyx Oblivion said:TBH, I can't really call MC much of a game. Pretty much all "goals" are in your mind. It's a giant sandbox. Like GMod. You could treat it as a survival game, I suppose.