Yuuki said:
Wasn't one of the complaints about the first one that parkour/platforming from a first person view was a massive pain? And that the combat felt out of place?
I dunno who says that the first person view parkour was a pain. Everyone I know, including myself, that has played the game says that it was actually really well done. You pretty much always have a good idea of where your body is in relation to the environment.
The combat though... well, I'm probably not the best person to talk to about that. I didn't even realise you could pick up weapons until the last mission. Went more or less the entire game avoiding fights. The hand-to-hand fighting tended to feel pretty good though, particularly in the way it encouraged you to use your environment and free-running to deliver the best blows.