I blame Anita Sarkeesian as they called her in to advise them on how to make the game. She's always banging on about how humanity isnt a sexually dimorphic species and how true feminists are pacifists.
<youtube=LQCU36pkH7c>verdant monkai said:I blame Anita Sarkeesian as they called her in to advise them on how to make the game. She's always banging on about how humanity isnt a sexually dimorphic species and how true feminists are pacifists.
I had it coming I guess. I did call Sarkeesian into question on the internet.Objectable said:Good..
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No. You had it coming because she was never called in to advise on the game. That is a 3 year old rumor taken from a blog on Destructoid that was quickly debunked.verdant monkai said:I had it coming I guess. I did call Sarkeesian into question on the internet.
It also comes up and gets debunked every time this game is mentioned. At least this time no one has come in screaming "boycott!" from a rumour.jamail77 said:No. You had it coming because she was never called in to advise on the game. That is a 3 year old rumor taken from a blog on Destructoid that was quickly debunked.verdant monkai said:I had it coming I guess. I did call Sarkeesian into question on the internet.
It's a game from DICE published by EA, do we really need more reason then that to have a call for boycotts anyway?DementedSheep said:It also comes up and get debunked every time this game is mentioned. At least this time no one has come in screaming "boycott!" from a rumour.
Add another one.Zhukov said:Actually, kinda with you on that one. (Also somewhat with you on the power fantasy thing in general, but with caveats.)
Being immune to bullets by going fast enough as a mechanic leaves me scratching my head a bit.
Hopefully they make it so it's a challenge in itself to maintain enough momentum to get that effect. If so, I can get behind it, even if it does sound a bit goofy. We shall see.
From what I've read, you have two attack buttons. One lets you quickly smack a dude in passing and maintain your momentum, the other does extra damage based on your momentum but slows you down.Extra-Ordinary said:I' mat least hoping the hand-to-hand stays, while I completely agree that non-violent is pretty much the completely right way to play Mirror's Edge, I still want a threat to be wary of and while running will probably be the preferred option, I want it to be just one option, I want to be able to neutralize when I feel like I should. But it seems like there's no worry of that going away so I think I'm set.